Zdexby TheHolyOneZ
5,372 classes
Class

UUI_Subtitle_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/MainOnscreenHUD/Subtitles/UI_Subtitle.UI_Subtitle_C 0x0288 (648 B) align 8 inherited 0x0260 4 scripted vtable /Game/UI/MainOnscreenHUD/Subtitles/UI_Subtitle
0x00x0288

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SubtitleSenderUTextBlock*9 flagsnullptr
0x08SubtitleTextUTextBlock*9 flagsnullptr
0x08CommunicationUCommunicationComponent*8 flagsnullptr
0x08TimeoutHandleFTimerHandle5 flags{Handle=0}
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 4

SignatureFlagsNativeParams
void OnShoutEnd()
Script3 statements · 19 bytes of bytecode
0x0000SetVisibility(1);0x0010return;0x0012// end of script
Private0x00
void ShoutStart(APlayerCharacter* InSender, const FText& InText, float InDuration)
Script20 statements · 521 bytes of bytecode
0x0000PushFlow(Label_0206);0x0005PushFlow(Label_014C);0x000ASubtitleText.SetText(InText);0x0037Temp_text_Variable = NSLOCTEXT("F40A144645E1266C5FEEC7A29F68EBBC", "", "Me");0x0073CallFunc_IsLocallyControlled_ReturnValue = InSender.IsLocallyControlled();0x00A1Temp_bool_Variable = CallFunc_IsLocallyControlled_ReturnValue;0x00B4CallFunc_GetHeroName_ReturnValue = InSender.GetHeroName();0x00E6/Game/Game/Text/LIB_Text.Default__LIB_Text_C.SetTextCased(SubtitleSender, Switch(Temp_bool_Variable, false => CallFunc_GetHeroName_ReturnValue, true => Temp_text_Variable, default => K2Node_Select_Default), 0, this);0x014BPopFlow();0x014CLabel_014C:0x014CK2_ClearAndInvalidateTimerHandle(this, TimeoutHandle);0x0160CallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(InDuration, 0.5f);0x018AK2Node_CreateDelegate_OutputDelegate.Bind(this, OnShoutEnd);0x01A1CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, CallFunc_Add_FloatFloat_ReturnValue, false, 0f, 0f);0x01DATimeoutHandle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x01F5SetVisibility(3);0x0205PopFlow();0x0206Label_0206:0x0206return;0x0208// end of script
Public0x24
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_Subtitle(63);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_UI_Subtitle(int32 EntryPoint)
Script9 statements · 119 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000A/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.SetTextColor(SubtitleText, 4, this);0x003Agoto Label_0074;0x003F/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.SetTextColor(SubtitleSender, 5, this);0x006Fgoto Label_000A;0x0074Label_0074:0x0074return;0x0076// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type