Zdexby TheHolyOneZ
5,372 classes
Class

UHUD_DefaultLabel_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/MainOnscreenHUD/Standard/HUD_DefaultLabel.HUD_DefaultLabel_C 0x02B5 (693 B) align 8 inherited 0x0260 8 scripted vtable /Game/UI/MainOnscreenHUD/Standard/HUD_DefaultLabel
0x00x02B5

Members 9

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08LabelUTextBlock*9 flagsnullptr
0x18TextFText2 flags<FText>
0x04Font Sizeint326 flags20
0x01Typefaceuint86 flags2
0x01Justificationuint86 flags0
0x028E0x02padding / unreflected
0x20Outline SettingsFFontOutlineSettings4 flags{OutlineSize=0, bSeparateFillAlpha=false, bApplyOutlineToDr…
0x04Min Desired Widthfloat6 flags0
0x01TextColoruint86 flags4
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 8

SignatureFlagsNativeParams
void SetTextColor(uint8 ColorSelector)
Script7 statements · 191 bytes of bytecode
0x0000TextColor = ColorSelector;0x001B/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(TextColor, this, CallFunc_MenuColors_OutputColor);0x0052K2Node_MakeStruct_SlateColor.SpecifiedColor = CallFunc_MenuColors_OutputColor;0x0076K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x0093Label.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x00BCreturn;0x00BE// end of script
Public0x01
void SetOutlineSettings(const FFontOutlineSettings& InFontInfo_OutlineSettings)
Script10 statements · 391 bytes of bytecode
0x0000Outline Settings = InFontInfo_OutlineSettings;0x001BK2Node_MakeStruct_SlateFontInfo.FontObject = Label.Font.FontObject;0x0056K2Node_MakeStruct_SlateFontInfo.FontMaterial = Label.Font.FontMaterial;0x0091K2Node_MakeStruct_SlateFontInfo.OutlineSettings = Outline Settings;0x00B5K2Node_MakeStruct_SlateFontInfo.TypefaceFontName = Label.Font.TypefaceFontName;0x00F8K2Node_MakeStruct_SlateFontInfo.Size = Label.Font.Size;0x013BK2Node_MakeStruct_SlateFontInfo.LetterSpacing = 0;0x015BLabel.SetFont(K2Node_MakeStruct_SlateFontInfo);0x0184return;0x0186// end of script
Public0x20
void SetJustification(uint8 InJustification)
Script4 statements · 75 bytes of bytecode
0x0000Justification = InJustification;0x001BLabel.SetJustification(Justification);0x0048return;0x004A// end of script
Public0x01
void SetTypeFace(uint8 Typeface)
Script12 statements · 490 bytes of bytecode
0x0000Typeface = Typeface;0x001BCallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Game/UI/MainOnscreenHUD/Standard/ENUM_AcuminCondensedTypeface.ENUM_AcuminCondensedTypeface, Typeface);0x0049CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue);0x006EK2Node_MakeStruct_SlateFontInfo.FontObject = Label.Font.FontObject;0x00A9K2Node_MakeStruct_SlateFontInfo.FontMaterial = Label.Font.FontMaterial;0x00E4K2Node_MakeStruct_SlateFontInfo.OutlineSettings = FontOutlineSettings{0, false, false, nullptr, LinearColor{0f, 0f, 0f, 1f}};0x0137K2Node_MakeStruct_SlateFontInfo.TypefaceFontName = CallFunc_Conv_StringToName_ReturnValue;0x015BK2Node_MakeStruct_SlateFontInfo.Size = Label.Font.Size;0x019EK2Node_MakeStruct_SlateFontInfo.LetterSpacing = 0;0x01BELabel.SetFont(K2Node_MakeStruct_SlateFontInfo);0x01E7return;0x01E9// end of script
Public0x01
void SetFontSize(int32 inFontSize)
Script10 statements · 391 bytes of bytecode
0x0000Font Size = inFontSize;0x001BK2Node_MakeStruct_SlateFontInfo.FontObject = Label.Font.FontObject;0x0056K2Node_MakeStruct_SlateFontInfo.FontMaterial = Label.Font.FontMaterial;0x0091K2Node_MakeStruct_SlateFontInfo.OutlineSettings = Label.Font.OutlineSettings;0x00D4K2Node_MakeStruct_SlateFontInfo.TypefaceFontName = Label.Font.TypefaceFontName;0x0117K2Node_MakeStruct_SlateFontInfo.Size = Font Size;0x013BK2Node_MakeStruct_SlateFontInfo.LetterSpacing = 0;0x015BLabel.SetFont(K2Node_MakeStruct_SlateFontInfo);0x0184return;0x0186// end of script
Public0x04
void SetText(const FText& NewText)
Script4 statements · 75 bytes of bytecode
0x0000Text = NewText;0x001BLabel.SetText(Text);0x0048return;0x004A// end of script
Public0x18
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_HUD_DefaultLabel(38);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_HUD_DefaultLabel(int32 EntryPoint)
Script14 statements · 202 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ASetTextColor(TextColor);0x0021goto Label_00C7;0x0026SetText(Text);0x003DSetFontSize(Font Size);0x0054SetTypeFace(Typeface);0x006BSetJustification(Justification);0x0082SetOutlineSettings(Outline Settings);0x0099Label.SetMinDesiredWidth(Min Desired Width);0x00C2goto Label_000A;0x00C7Label_00C7:0x00C7return;0x00C9// end of script
Final0x04

Used by 3

types with a member, parameter or interface of this type