Zdexby TheHolyOneZ
5,372 classes
Class

UHUD_ActionHoldProgress_C

: UFSDUserWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/MainOnscreenHUD/HUD_ActionHoldProgress.HUD_ActionHoldProgress_C 0x02A0 (672 B) align 8 inherited 0x0280 4 scripted vtable /Game/UI/MainOnscreenHUD/HUD_ActionHoldProgress
0x00x02A0

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ActionTextUHUD_DefaultLabel_C*9 flagsnullptr
0x08HoldingProgressUProgressBar*9 flagsnullptr
0x08InvalidationUInvalidationBox*9 flagsnullptr
Inherited from UFSDUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x10OnVisibilityChangedFSDFMulticastScriptDelegate4 flags<delegate>
0x02700x08padding / unreflected
0x08CharacterAPlayerCharacter*TransientProtected+7 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 4

SignatureFlagsNativeParams
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_HUD_ActionHoldProgress(32);0x0021return;0x0023// end of script
EventPublic0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_HUD_ActionHoldProgress(122);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnActionHoldProgress(const FText& Description, float Progress)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Description = Description;0x0012PersistentFrame.K2Node_CustomEvent_Progress = Progress;0x0024ExecuteUbergraph_HUD_ActionHoldProgress(203);0x0033return;0x0035// end of script
0x1C
void ExecuteUbergraph_HUD_ActionHoldProgress(int32 EntryPoint)
Script27 statements · 620 bytes of bytecode
0x0000PushFlow(Label_0269);0x0005goto [EntryPoint];0x000FSetVisibility(1);0x001FPopFlow();0x0020/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(4, this, CallFunc_MenuColors_OutputColor);0x0050HoldingProgress.SetFillColorAndOpacity(CallFunc_MenuColors_OutputColor);0x0079PopFlow();0x007ASetVisibility(1);0x008AK2Node_CreateDelegate_OutputDelegate.Bind(this, OnActionHoldProgress);0x00A1Character.OnActionHoldProgress += K2Node_CreateDelegate_OutputDelegate;0x00CAPopFlow();0x00CBCallFunc_TextToUpper_ReturnValue = TextToUpper(K2Node_CustomEvent_Description);0x00F0ActionText.SetText(CallFunc_TextToUpper_ReturnValue);0x011DHoldingProgress.SetPercent(K2Node_CustomEvent_Progress);0x0146Temp_byte_Variable = 3;0x015ATemp_byte_Variable_1 = 1;0x016ECallFunc_Less_FloatFloat_ReturnValue = Less_FloatFloat(K2Node_CustomEvent_Progress, 1f);0x0190Temp_bool_Variable = CallFunc_Less_FloatFloat_ReturnValue;0x01A3SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x01E6CallFunc_Less_FloatFloat_ReturnValue = Less_FloatFloat(K2Node_CustomEvent_Progress, 1f);0x0208if (!(CallFunc_Less_FloatFloat_ReturnValue)) PopFlow();0x0212Invalidation.InvalidateLayoutAndVolatility();0x0232RetriggerableDelay(this, 0.2f, LatentActionInfo{0xF, -95812218, FName(ExecuteUbergraph_HUD_ActionHoldProgress), this});0x0268PopFlow();0x0269Label_0269:0x0269return;0x026B// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type