0x00x02D8
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Border_NameDivider2 | UBorder* | 9 flags | nullptr | |
| 0x08 | Border_PlayerName | UBorder* | 9 flags | nullptr | |
| 0x08 | Border_PlayerRank | UBorder* | 9 flags | nullptr | |
| 0x08 | DataCredits | UTextBlock* | 9 flags | nullptr | |
| 0x08 | ICON_Rank | UICON_Rank_C* | 9 flags | nullptr | |
| 0x08 | Image_139 | UImage* | 9 flags | nullptr | |
| 0x08 | ITM_TopBar_ResourceCounter | UITM_TopBar_ResourceCounter_C* | 9 flags | nullptr | |
| 0x08 | PlayerRank | UTextBlock* | 9 flags | nullptr | |
| 0x08 | TXT_PlayerName | UTextBlock* | 9 flags | nullptr | |
| 0x08 | UI_NameTags | UUI_NameTags_C* | 9 flags | nullptr |
Inherited from UFSDUserWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnVisibilityChangedFSD | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0270 | 0x08 | padding / unreflected | |||
| 0x08 | Character | APlayerCharacter* | TransientProtected+7 flags | nullptr | |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2} | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0178 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01E5 | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F1 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00B5 | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | uint8 | 9 flags | 1 | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D1 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+2 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetPlayerName()Script44 statements · 1,336 bytes of bytecode0x0000Temp_bool_Variable = true;0x000BTemp_bool_Variable_1 = false;0x0016Temp_bool_Variable_2 = false;0x0021Temp_bool_Variable_3 = false;0x002CTemp_bool_Variable_4 = false;0x0037Temp_bool_Variable_5 = true;0x0042CallFunc_FSDTargetPlatform_ReturnValue = FSDTargetPlatform();0x005ETemp_byte_Variable = CallFunc_FSDTargetPlatform_ReturnValue;0x0079if (!(Switch(Temp_byte_Variable, 0 => Temp_bool_Variable_5, 1 => Temp_bool_Variable_4, 2 => Temp_bool_Variable_3, 3 => Temp_bool_Variable_2, 4 => Temp_bool_Variable_1, 5 => Temp_bool_Variable, default => K2Node_Select_Default))) goto Label_049D;0x00F1CallFunc_GetUGCRegistry_ReturnValue = GetUGCRegistry(this);0x0106CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetUGCRegistry_ReturnValue);0x0123if (!(CallFunc_IsValid_ReturnValue)) goto Label_049D;0x0131Temp_text_Variable = FText();0x0145CallFunc_GetFSDPlayerState_ReturnValue = GetFSDPlayerState();0x0159CallFunc_GetFSDPlayerState_ReturnValue_1 = GetFSDPlayerState();0x016DCallFunc_GetGameOwnerStatus_ReturnValue = CallFunc_GetFSDPlayerState_ReturnValue.GetGameOwnerStatus(3);0x0199CallFunc_GetPlayerName_ReturnValue = CallFunc_GetFSDPlayerState_ReturnValue_1.GetPlayerName();0x01CBCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetPlayerName_ReturnValue);0x01F0K2Node_MakeStruct_FormatArgumentData.ArgumentName = "name";0x0211K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x022EK2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x0252K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0272K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0292K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x02AFTemp_text_Variable_1 = NSLOCTEXT("8C6C5CF94BE0FF3163618EB616DAFC6E", "", "(modded)");0x02F1Temp_bool_Variable_6 = CallFunc_GetGameOwnerStatus_ReturnValue;0x0304K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "modded";0x0327K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x0344K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = Switch(Temp_bool_Variable_6, false => Temp_text_Variable, true => Temp_text_Variable_1, default => K2Node_Select_Default_1);0x0394K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x03B4K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x03D4K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x03F1K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData, K2Node_MakeStruct_FormatArgumentData_1};0x040ECallFunc_Format_ReturnValue = Format(NSLOCTEXT("40D5D1C64E59C991C071B6B347D8D454", "", "{name} {modded} "), K2Node_MakeArray_Array);0x046BTXT_PlayerName.SetText(CallFunc_Format_ReturnValue);0x0498goto Label_0535;0x049DLabel_049D:0x049DCallFunc_GetFSDPlayerState_ReturnValue_2 = GetFSDPlayerState();0x04B1CallFunc_GetPlayerName_ReturnValue_1 = CallFunc_GetFSDPlayerState_ReturnValue_2.GetPlayerName();0x04E3CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_GetPlayerName_ReturnValue_1);0x0508TXT_PlayerName.SetText(CallFunc_Conv_StringToText_ReturnValue_1);0x0535Label_0535:0x0535return;0x0537// end of script | Public | 0x00 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(421);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void Update()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(753);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnCreditsChanged_Event()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(814);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnPlayerProgressChanged(AFSDPlayerState* PlayerState, const FPlayerProgress& Progress)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_PlayerState = PlayerState;0x0012PersistentFrame.K2Node_CustomEvent_Progress = Progress;0x0024ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(819);0x0033return;0x0035// end of script | 0x10 | ||
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(838);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(int32 EntryPoint)Script46 statements · 1,344 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ASetPlayerName();0x0018CallFunc_GetFSDPlayerState_ReturnValue_1 = GetFSDPlayerState();0x002CCallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(CallFunc_GetFSDPlayerState_ReturnValue_1.SaveGameStateComponent.Credits, false, true, 1, 324);0x0089DataCredits.SetText(CallFunc_Conv_IntToText_ReturnValue);0x00B6CallFunc_GetFSDPlayerState_ReturnValue_1 = GetFSDPlayerState();0x00CACallFunc_GetFSDGameData_ReturnValue = GetFSDGameData();0x00DECallFunc_GetPlayerRankName_ReturnValue = CallFunc_GetFSDGameData_ReturnValue.GetPlayerRankName(CallFunc_GetFSDPlayerState_ReturnValue_1.SaveGameStateComponent.PlayerProgress.PlayerRank);0x014ECallFunc_TextToUpper_ReturnValue = TextToUpper(CallFunc_GetPlayerRankName_ReturnValue);0x0173PlayerRank.SetText(CallFunc_TextToUpper_ReturnValue);0x01A0goto Label_053D;0x01A5Update();0x01B3K2Node_CreateDelegate_OutputDelegate.Bind(this, OnCreditsChanged_Event);0x01CACallFunc_GetFSDPlayerState_ReturnValue = GetFSDPlayerState();0x01DECallFunc_GetFSDPlayerState_ReturnValue.SaveGameStateComponent.OnCreditsChanged += K2Node_CreateDelegate_OutputDelegate;0x021DK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnPlayerProgressChanged);0x0234CallFunc_GetFSDPlayerState_ReturnValue = GetFSDPlayerState();0x0248CallFunc_GetFSDPlayerState_ReturnValue.SaveGameStateComponent.OnPlayerProgressChanged += K2Node_CreateDelegate_OutputDelegate_1;0x0287CallFunc_GetFSDPlayerState_ReturnValue = GetFSDPlayerState();0x029BUI_NameTags.SetData(CallFunc_GetFSDPlayerState_ReturnValue);0x02C8ITM_TopBar_ResourceCounter.UpdateFromSave();0x02ECgoto Label_053D;0x02F1ICON_Rank.Update(nullptr);0x0316goto Label_000A;0x031BLabel_031B:0x031BUpdate();0x0329goto Label_053D;0x032Egoto Label_031B;0x0333Update();0x0341goto Label_053D;0x0346/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(0, this, CallFunc_MenuColors_OutputColor);0x0376Border_NameDivider2.SetBrushColor(CallFunc_MenuColors_OutputColor);0x039F/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(8, this, CallFunc_MenuColors_OutputColor_1);0x03CFK2Node_MakeStruct_SlateColor.SpecifiedColor = CallFunc_MenuColors_OutputColor_1;0x03F3K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x0410TXT_PlayerName.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0439PlayerRank.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0462DataCredits.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x048B/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(18, this, CallFunc_MenuColors_OutputColor_2);0x04BBBorder_PlayerRank.SetBrushColor(CallFunc_MenuColors_OutputColor_2);0x04E4/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(19, this, CallFunc_MenuColors_OutputColor_3);0x0514Border_PlayerName.SetBrushColor(CallFunc_MenuColors_OutputColor_3);0x053DLabel_053D:0x053Dreturn;0x053F// end of script | Final | 0x04 |