Zdexby TheHolyOneZ
5,372 classes
Class

UITEM_SpaceRig_PlayerRank_C

: UFSDUserWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/HUD_SpaceRig/ITEM_SpaceRig_PlayerRank.ITEM_SpaceRig_PlayerRank_C 0x02D8 (728 B) align 8 inherited 0x0280 7 scripted vtable /Game/UI/HUD_SpaceRig/ITEM_SpaceRig_PlayerRank
0x00x02D8

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Border_NameDivider2UBorder*9 flagsnullptr
0x08Border_PlayerNameUBorder*9 flagsnullptr
0x08Border_PlayerRankUBorder*9 flagsnullptr
0x08DataCreditsUTextBlock*9 flagsnullptr
0x08ICON_RankUICON_Rank_C*9 flagsnullptr
0x08Image_139UImage*9 flagsnullptr
0x08ITM_TopBar_ResourceCounterUITM_TopBar_ResourceCounter_C*9 flagsnullptr
0x08PlayerRankUTextBlock*9 flagsnullptr
0x08TXT_PlayerNameUTextBlock*9 flagsnullptr
0x08UI_NameTagsUUI_NameTags_C*9 flagsnullptr
Inherited from UFSDUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x10OnVisibilityChangedFSDFMulticastScriptDelegate4 flags<delegate>
0x02700x08padding / unreflected
0x08CharacterAPlayerCharacter*TransientProtected+7 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 7

SignatureFlagsNativeParams
void SetPlayerName()
Script44 statements · 1,336 bytes of bytecode
0x0000Temp_bool_Variable = true;0x000BTemp_bool_Variable_1 = false;0x0016Temp_bool_Variable_2 = false;0x0021Temp_bool_Variable_3 = false;0x002CTemp_bool_Variable_4 = false;0x0037Temp_bool_Variable_5 = true;0x0042CallFunc_FSDTargetPlatform_ReturnValue = FSDTargetPlatform();0x005ETemp_byte_Variable = CallFunc_FSDTargetPlatform_ReturnValue;0x0079if (!(Switch(Temp_byte_Variable, 0 => Temp_bool_Variable_5, 1 => Temp_bool_Variable_4, 2 => Temp_bool_Variable_3, 3 => Temp_bool_Variable_2, 4 => Temp_bool_Variable_1, 5 => Temp_bool_Variable, default => K2Node_Select_Default))) goto Label_049D;0x00F1CallFunc_GetUGCRegistry_ReturnValue = GetUGCRegistry(this);0x0106CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetUGCRegistry_ReturnValue);0x0123if (!(CallFunc_IsValid_ReturnValue)) goto Label_049D;0x0131Temp_text_Variable = FText();0x0145CallFunc_GetFSDPlayerState_ReturnValue = GetFSDPlayerState();0x0159CallFunc_GetFSDPlayerState_ReturnValue_1 = GetFSDPlayerState();0x016DCallFunc_GetGameOwnerStatus_ReturnValue = CallFunc_GetFSDPlayerState_ReturnValue.GetGameOwnerStatus(3);0x0199CallFunc_GetPlayerName_ReturnValue = CallFunc_GetFSDPlayerState_ReturnValue_1.GetPlayerName();0x01CBCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetPlayerName_ReturnValue);0x01F0K2Node_MakeStruct_FormatArgumentData.ArgumentName = "name";0x0211K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x022EK2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x0252K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0272K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0292K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x02AFTemp_text_Variable_1 = NSLOCTEXT("8C6C5CF94BE0FF3163618EB616DAFC6E", "", "(modded)");0x02F1Temp_bool_Variable_6 = CallFunc_GetGameOwnerStatus_ReturnValue;0x0304K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "modded";0x0327K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x0344K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = Switch(Temp_bool_Variable_6, false => Temp_text_Variable, true => Temp_text_Variable_1, default => K2Node_Select_Default_1);0x0394K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x03B4K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x03D4K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x03F1K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData, K2Node_MakeStruct_FormatArgumentData_1};0x040ECallFunc_Format_ReturnValue = Format(NSLOCTEXT("40D5D1C64E59C991C071B6B347D8D454", "", "{name} {modded} "), K2Node_MakeArray_Array);0x046BTXT_PlayerName.SetText(CallFunc_Format_ReturnValue);0x0498goto Label_0535;0x049DLabel_049D:0x049DCallFunc_GetFSDPlayerState_ReturnValue_2 = GetFSDPlayerState();0x04B1CallFunc_GetPlayerName_ReturnValue_1 = CallFunc_GetFSDPlayerState_ReturnValue_2.GetPlayerName();0x04E3CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_GetPlayerName_ReturnValue_1);0x0508TXT_PlayerName.SetText(CallFunc_Conv_StringToText_ReturnValue_1);0x0535Label_0535:0x0535return;0x0537// end of script
Public0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(421);0x000Freturn;0x0011// end of script
EventPublic0x00
void Update()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(753);0x000Freturn;0x0011// end of script
0x00
void OnCreditsChanged_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(814);0x000Freturn;0x0011// end of script
0x00
void OnPlayerProgressChanged(AFSDPlayerState* PlayerState, const FPlayerProgress& Progress)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlayerState = PlayerState;0x0012PersistentFrame.K2Node_CustomEvent_Progress = Progress;0x0024ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(819);0x0033return;0x0035// end of script
0x10
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(838);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_ITEM_SpaceRig_PlayerRank(int32 EntryPoint)
Script46 statements · 1,344 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ASetPlayerName();0x0018CallFunc_GetFSDPlayerState_ReturnValue_1 = GetFSDPlayerState();0x002CCallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(CallFunc_GetFSDPlayerState_ReturnValue_1.SaveGameStateComponent.Credits, false, true, 1, 324);0x0089DataCredits.SetText(CallFunc_Conv_IntToText_ReturnValue);0x00B6CallFunc_GetFSDPlayerState_ReturnValue_1 = GetFSDPlayerState();0x00CACallFunc_GetFSDGameData_ReturnValue = GetFSDGameData();0x00DECallFunc_GetPlayerRankName_ReturnValue = CallFunc_GetFSDGameData_ReturnValue.GetPlayerRankName(CallFunc_GetFSDPlayerState_ReturnValue_1.SaveGameStateComponent.PlayerProgress.PlayerRank);0x014ECallFunc_TextToUpper_ReturnValue = TextToUpper(CallFunc_GetPlayerRankName_ReturnValue);0x0173PlayerRank.SetText(CallFunc_TextToUpper_ReturnValue);0x01A0goto Label_053D;0x01A5Update();0x01B3K2Node_CreateDelegate_OutputDelegate.Bind(this, OnCreditsChanged_Event);0x01CACallFunc_GetFSDPlayerState_ReturnValue = GetFSDPlayerState();0x01DECallFunc_GetFSDPlayerState_ReturnValue.SaveGameStateComponent.OnCreditsChanged += K2Node_CreateDelegate_OutputDelegate;0x021DK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnPlayerProgressChanged);0x0234CallFunc_GetFSDPlayerState_ReturnValue = GetFSDPlayerState();0x0248CallFunc_GetFSDPlayerState_ReturnValue.SaveGameStateComponent.OnPlayerProgressChanged += K2Node_CreateDelegate_OutputDelegate_1;0x0287CallFunc_GetFSDPlayerState_ReturnValue = GetFSDPlayerState();0x029BUI_NameTags.SetData(CallFunc_GetFSDPlayerState_ReturnValue);0x02C8ITM_TopBar_ResourceCounter.UpdateFromSave();0x02ECgoto Label_053D;0x02F1ICON_Rank.Update(nullptr);0x0316goto Label_000A;0x031BLabel_031B:0x031BUpdate();0x0329goto Label_053D;0x032Egoto Label_031B;0x0333Update();0x0341goto Label_053D;0x0346/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(0, this, CallFunc_MenuColors_OutputColor);0x0376Border_NameDivider2.SetBrushColor(CallFunc_MenuColors_OutputColor);0x039F/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(8, this, CallFunc_MenuColors_OutputColor_1);0x03CFK2Node_MakeStruct_SlateColor.SpecifiedColor = CallFunc_MenuColors_OutputColor_1;0x03F3K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x0410TXT_PlayerName.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0439PlayerRank.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0462DataCredits.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x048B/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(18, this, CallFunc_MenuColors_OutputColor_2);0x04BBBorder_PlayerRank.SetBrushColor(CallFunc_MenuColors_OutputColor_2);0x04E4/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(19, this, CallFunc_MenuColors_OutputColor_3);0x0514Border_PlayerName.SetBrushColor(CallFunc_MenuColors_OutputColor_3);0x053DLabel_053D:0x053Dreturn;0x053F// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type