Zdexby TheHolyOneZ
5,372 classes
Class

UUI_PlayerSpeaking_WithName_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Art/WidgetParts/UI_PlayerSpeaking_WithName.UI_PlayerSpeaking_WithName_C 0x0289 (649 B) align 8 inherited 0x0260 7 scripted vtable /Game/UI/Art/WidgetParts/UI_PlayerSpeaking_WithName
0x00x0289

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08LineBoxUHorizontalBox*9 flagsnullptr
0x08NameLabelUBasic_Label_C*9 flagsnullptr
0x08SpeakingIconUBasic_Image_C*9 flagsnullptr
0x08PlayerStateAFSDPlayerState*8 flagsnullptr
0x01IsTalkingbool6 flagsfalse
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 7

SignatureFlagsNativeParams
void SetLineVisible(bool InVisible)
Script3 statements · 81 bytes of bytecode
0x0000/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(this, 2, 3, InVisible, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x004Ereturn;0x0050// end of script
Public0x01
void SetPlayerState(AFSDPlayerState* InPlayerState)
Script27 statements · 566 bytes of bytecode
0x0000PushFlow(Label_0233);0x0005CallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(InPlayerState, PlayerState);0x002Bif (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) PopFlow();0x0035PushFlow(Label_00E2);0x003ACallFunc_IsValid_ReturnValue_1 = IsValid(PlayerState);0x0057if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0061K2Node_CreateDelegate_OutputDelegate_3.Bind(this, SetPlayerName);0x0078PlayerState.OnPlayerNameChanged -= K2Node_CreateDelegate_OutputDelegate_3;0x00A1K2Node_CreateDelegate_OutputDelegate.Bind(this, OnTalkingChanged);0x00B8PlayerState.OnPlayerTalkingChanged -= K2Node_CreateDelegate_OutputDelegate;0x00E1PopFlow();0x00E2Label_00E2:0x00E2PlayerState = InPlayerState;0x00F5CallFunc_IsValid_ReturnValue = IsValid(PlayerState);0x0112if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x011CK2Node_CreateDelegate_OutputDelegate_2.Bind(this, SetPlayerName);0x0133PlayerState.OnPlayerNameChanged += K2Node_CreateDelegate_OutputDelegate_2;0x015CCallFunc_GetPlayerName_ReturnValue = PlayerState.GetPlayerName();0x018ESetPlayerName(CallFunc_GetPlayerName_ReturnValue);0x01A5SetIsTalking(PlayerState.IsTalking, CallFunc_SetIsTalking_OutTalking);0x01DBSetLineVisible(CallFunc_SetIsTalking_OutTalking);0x01F2K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnTalkingChanged);0x0209PlayerState.OnPlayerTalkingChanged += K2Node_CreateDelegate_OutputDelegate_1;0x0232PopFlow();0x0233Label_0233:0x0233return;0x0235// end of script
Public0x08
void SetIsTalking(bool IsTalking, const bool& OutTalking)
Script12 statements · 337 bytes of bytecode
0x0000IsTalking = IsTalking;0x0013Temp_byte_Variable_2 = 8;0x0027Temp_byte_Variable_3 = 23;0x003BTemp_bool_Variable_1 = IsTalking;0x004ENameLabel.SetTextColor(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_3, true => Temp_byte_Variable_2, default => K2Node_Select_Default_1));0x00A7Temp_byte_Variable = 0;0x00BBTemp_byte_Variable_1 = 23;0x00CFTemp_bool_Variable = IsTalking;0x00E2SpeakingIcon.SetTint(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x013BOutTalking = IsTalking;0x014Ereturn;0x0150// end of script
Public0x02
void SetPlayerName(const FString& NewName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NewName = NewName;0x0012ExecuteUbergraph_UI_PlayerSpeaking_WithName(103);0x0021return;0x0023// end of script
0x10
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_PlayerSpeaking_WithName(257);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnTalkingChanged(bool IsTalking)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_IsTalking = IsTalking;0x0012ExecuteUbergraph_UI_PlayerSpeaking_WithName(285);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_UI_PlayerSpeaking_WithName(int32 EntryPoint)
Script26 statements · 339 bytes of bytecode
0x0000PushFlow(Label_0150);0x0005goto [EntryPoint];0x000FCallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsTalking);0x002Cif (!(CallFunc_Not_PreBool_ReturnValue)) PopFlow();0x0036SetLineVisible(false);0x0045PopFlow();0x0046Label_0046:0x0046SetIsTalking(IsTalking, CallFunc_SetIsTalking_OutTalking);0x0066PopFlow();0x0067CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(K2Node_CustomEvent_NewName);0x008CNameLabel.SetText(CallFunc_Conv_StringToText_ReturnValue);0x00B9PopFlow();0x00BALabel_00BA:0x00BARetriggerableDelay(this, 1f, LatentActionInfo{0xF, -892287863, FName(ExecuteUbergraph_UI_PlayerSpeaking_WithName), this});0x00F0PopFlow();0x00F1Label_00F1:0x00F1SetLineVisible(true);0x0100PopFlow();0x0101SetLineVisible(IsTalking);0x0118goto Label_0046;0x011DSetIsTalking(K2Node_CustomEvent_IsTalking, CallFunc_SetIsTalking_OutTalking_1);0x013Dif (!(CallFunc_SetIsTalking_OutTalking_1)) goto Label_00BA;0x014Bgoto Label_00F1;0x0150Label_0150:0x0150return;0x0152// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type