Zdexby TheHolyOneZ
5,372 classes
Class

UBasic_Image_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Art/WidgetParts/Basic_Image.Basic_Image_C 0x0470 (1,136 B) align 8 inherited 0x0260 24 scripted vtable /Game/UI/Art/WidgetParts/Basic_Image
0x00x0470

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AnimFadeInUWidgetAnimation*Transient+7 flagsnullptr
0x08ImageComponentUImage*9 flagsnullptr
0x88BrushFSlateBrush3 flags{ImageSize={X=32, Y=32}, Margin={Left=0, Top=0, Right=0, Bo…
0x01Tintuint88 flags8
0x03010x03padding / unreflected
0x04TintOpacityfloat8 flags1
0x50ScalarsTMap<FName, float>3 flags<TMap>
0x50VectorsTMap<FName, FLinearColor>3 flags<TMap>
0x50TexturesTMap<FName, TSoftObjectPtr<UTexture>>3 flags<TMap>
0x18BasicToolTipTextFText2 flags<FText>
0x08BasicToolTipPositionFVector2D6 flags{X=0, Y=50}
0x08BasicToolTipAlignmentFVector2D6 flags{X=0, Y=0.5}
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 24

SignatureFlagsNativeParams
void ScaleToFitY(float InHeight)
Script16 statements · 440 bytes of bytecode
0x0000CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(InHeight, 0f);0x0022if (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_01B5;0x0030CallFunc_GetBrushResourceAsTexture2D_ReturnValue = GetBrushResourceAsTexture2D(Brush);0x004DTexture = CallFunc_GetBrushResourceAsTexture2D_ReturnValue;0x0060CallFunc_IsValid_ReturnValue = IsValid(Texture);0x007Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_01B5;0x008BCallFunc_Blueprint_GetSizeY_ReturnValue = Texture.Blueprint_GetSizeY();0x00BDCallFunc_Blueprint_GetSizeX_ReturnValue = Texture.Blueprint_GetSizeX();0x00EFCallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Blueprint_GetSizeY_ReturnValue);0x0114CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(InHeight, CallFunc_Conv_IntToFloat_ReturnValue);0x0142CallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(CallFunc_Blueprint_GetSizeX_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue);0x0170CallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_Multiply_IntFloat_ReturnValue, InHeight);0x019ESetBrushSize(CallFunc_MakeVector2D_ReturnValue);0x01B5Label_01B5:0x01B5return;0x01B7// end of script
Public0x04
void ScaleToFitX(float InWidth)
Script16 statements · 440 bytes of bytecode
0x0000CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(InWidth, 0f);0x0022if (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_01B5;0x0030CallFunc_GetBrushResourceAsTexture2D_ReturnValue = GetBrushResourceAsTexture2D(Brush);0x004DTexture = CallFunc_GetBrushResourceAsTexture2D_ReturnValue;0x0060CallFunc_IsValid_ReturnValue = IsValid(Texture);0x007Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_01B5;0x008BCallFunc_Blueprint_GetSizeX_ReturnValue = Texture.Blueprint_GetSizeX();0x00BDCallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Blueprint_GetSizeX_ReturnValue);0x00E2CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(InWidth, CallFunc_Conv_IntToFloat_ReturnValue);0x0110CallFunc_Blueprint_GetSizeY_ReturnValue = Texture.Blueprint_GetSizeY();0x0142CallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(CallFunc_Blueprint_GetSizeY_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue);0x0170CallFunc_MakeVector2D_ReturnValue = MakeVector2D(InWidth, CallFunc_Multiply_IntFloat_ReturnValue);0x019ESetBrushSize(CallFunc_MakeVector2D_ReturnValue);0x01B5Label_01B5:0x01B5return;0x01B7// end of script
Public0x04
void SetBasicToolTip(const FText& BasicToolTipText, const FVector2D& BasicToolTipPosition, const FVector2D& BasicToolTipAlignment)
Script7 statements · 199 bytes of bytecode
0x0000BasicToolTipText = BasicToolTipText;0x001BBasicToolTipPosition = BasicToolTipPosition;0x0036BasicToolTipAlignment = BasicToolTipAlignment;0x0051CallFunc_TextIsEmpty_ReturnValue = TextIsEmpty(BasicToolTipText);0x006E/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(ImageComponent, 0, 4, CallFunc_TextIsEmpty_ReturnValue, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x00C4return;0x00C6// end of script
Public0x28
UWidget* GetBasicToolTip()
Script19 statements · 388 bytes of bytecode
0x0000PushFlow(Label_0179);0x0005PushFlow(Label_0166);0x000ACallFunc_TextIsEmpty_ReturnValue = TextIsEmpty(BasicToolTipText);0x0027CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_TextIsEmpty_ReturnValue);0x0044if (!(CallFunc_Not_PreBool_ReturnValue)) PopFlow();0x004ECallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0063CallFunc_GetOrCreateSingletonWidget_ReturnValue = CallFunc_GetWindowManager_ReturnValue.GetOrCreateSingletonWidget(/Game/UI/ToolTips/Basic_ToolTip.Basic_ToolTip_C, CallFunc_GetOrCreateSingletonWidget_WidgetCreated);0x009FBasicToolTip = CallFunc_GetOrCreateSingletonWidget_ReturnValue;0x00B2CallFunc_IsValid_ReturnValue = IsValid(BasicToolTip);0x00CFif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x00D9BasicToolTip.SetText(BasicToolTipText);0x0106BasicToolTip.SetPostionAndAlignment(BasicToolTipPosition, BasicToolTipAlignment);0x013CBasicToolTip.FadeIn(0.2f);0x0165PopFlow();0x0166Label_0166:0x0166ReturnValue = BasicToolTip;0x0179Label_0179:0x0179return ReturnValue;0x0183// end of script
Private0x08
void SetDynamicMaterialValues()
Script90 statements · 2,231 bytes of bytecode
0x0000PushFlow(Label_08B4);0x0005PushFlow(Label_061C);0x000APushFlow(Label_03C2);0x000FPushFlow(Label_01C6);0x0014CallFunc_Map_Keys_Keys_3 = {};0x001F/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(Scalars, CallFunc_Map_Keys_Keys_3);0x0051Temp_int_Loop_Counter_Variable_3 = 0;0x0068Temp_int_Array_Index_Variable_3 = 0;0x007FLabel_007F:0x007FCallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys_3);0x00BACallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_3);0x00E0if (!(CallFunc_Less_IntInt_ReturnValue_3)) PopFlow();0x00EATemp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_3;0x0105PushFlow(Label_086A);0x010A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Keys_Keys_3, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_3);0x0145Name = CallFunc_Array_Get_Item_3;0x0160CallFunc_Map_Find_ReturnValue_3 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Scalars, Name, CallFunc_Map_Find_Value_3);0x01A5SetDynamicMaterialScalar(Name, CallFunc_Map_Find_Value_3);0x01C5PopFlow();0x01C6Label_01C6:0x01C6CallFunc_Map_Keys_Keys_2 = {};0x01D1/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(Vectors, CallFunc_Map_Keys_Keys_2);0x0203Temp_int_Loop_Counter_Variable_2 = 0;0x021ATemp_int_Array_Index_Variable = 0;0x0231Label_0231:0x0231CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys_2);0x026CCallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_2);0x0292if (!(CallFunc_Less_IntInt_ReturnValue_2)) PopFlow();0x029CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_2;0x02B7PushFlow(Label_0378);0x02BC/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Keys_Keys_2, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_2);0x02F7Name = CallFunc_Array_Get_Item_2;0x0312CallFunc_Map_Find_ReturnValue_2 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Vectors, Name, CallFunc_Map_Find_Value_2);0x0357SetDynamicMaterialVector(Name, CallFunc_Map_Find_Value_2);0x0377PopFlow();0x0378Label_0378:0x0378CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x03A2Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x03BDgoto Label_0231;0x03C2Label_03C2:0x03C2CallFunc_Map_Keys_Keys_1 = {};0x03CD/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(Textures, CallFunc_Map_Keys_Keys_1);0x03FFTemp_int_Loop_Counter_Variable = 0;0x0416Temp_int_Array_Index_Variable_1 = 0;0x042DLabel_042D:0x042DCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys_1);0x0468CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x048Eif (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0498Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x04B3PushFlow(Label_05D2);0x04B8/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Keys_Keys_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x04F3Name = CallFunc_Array_Get_Item_1;0x050ECallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Textures, Name, CallFunc_Map_Find_Value_1);0x0553CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(CallFunc_Map_Find_Value_1);0x0570K2Node_DynamicCast_AsTexture = Cast<Texture>(CallFunc_LoadAsset_Blocking_ReturnValue);0x0594K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsTexture);0x05B1SetDynamicMaterialTexture(Name, K2Node_DynamicCast_AsTexture);0x05D1PopFlow();0x05D2Label_05D2:0x05D2CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x05FCTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0617goto Label_042D;0x061CLabel_061C:0x061CCallFunc_Map_Keys_Keys = {};0x0627/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(MenuColors, CallFunc_Map_Keys_Keys);0x0659Temp_int_Loop_Counter_Variable_1 = 0;0x0670Temp_int_Array_Index_Variable_2 = 0;0x0687Label_0687:0x0687CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys);0x06C2CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x06E8if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x06F2Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_1;0x070DPushFlow(Label_0820);0x0712/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Keys_Keys, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x074DName = CallFunc_Array_Get_Item;0x0768CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(MenuColors, Name, CallFunc_Map_Find_Value);0x07AD/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColorsAndOpacity(CallFunc_Map_Find_Value.Color_2_40FF61194EB3FD7565D466A986AE9FC8, CallFunc_Map_Find_Value.Opacity_5_19D26ADC432AB0D7B0D9678A4F2533CF, this, CallFunc_MenuColorsAndOpacity_OutputColor);0x07FFSetDynamicMaterialVector(Name, CallFunc_MenuColorsAndOpacity_OutputColor);0x081FPopFlow();0x0820Label_0820:0x0820CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x084ATemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0865goto Label_0687;0x086ALabel_086A:0x086ACallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x0894Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x08AFgoto Label_007F;0x08B4Label_08B4:0x08B4return;0x08B6// end of script
Public0x00
void SetDynamicMaterialTexture(const FName& ParameterName, UTexture* Value)
Script7 statements · 138 bytes of bytecode
0x0000CallFunc_GetDynamicMaterial_ReturnValue = ImageComponent.GetDynamicMaterial();0x002ACallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetDynamicMaterial_ReturnValue);0x0047if (!(CallFunc_IsValid_ReturnValue)) goto Label_0087;0x0055CallFunc_GetDynamicMaterial_ReturnValue.SetTextureParameterValue(ParameterName, Value);0x0087Label_0087:0x0087return;0x0089// end of script
Public0x10
void SetDynamicMaterialVector(const FName& ParameterName, const FLinearColor& Value)
Script7 statements · 138 bytes of bytecode
0x0000CallFunc_GetDynamicMaterial_ReturnValue = ImageComponent.GetDynamicMaterial();0x002ACallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetDynamicMaterial_ReturnValue);0x0047if (!(CallFunc_IsValid_ReturnValue)) goto Label_0087;0x0055CallFunc_GetDynamicMaterial_ReturnValue.SetVectorParameterValue(ParameterName, Value);0x0087Label_0087:0x0087return;0x0089// end of script
Public0x18
void SetDynamicMaterialScalar(const FName& ParameterName, float Value)
Script7 statements · 138 bytes of bytecode
0x0000CallFunc_GetDynamicMaterial_ReturnValue = ImageComponent.GetDynamicMaterial();0x002ACallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetDynamicMaterial_ReturnValue);0x0047if (!(CallFunc_IsValid_ReturnValue)) goto Label_0087;0x0055CallFunc_GetDynamicMaterial_ReturnValue.SetScalarParameterValue(ParameterName, Value);0x0087Label_0087:0x0087return;0x0089// end of script
Public0x0C
void FadeOut(float InDuration)
Script5 statements · 126 bytes of bytecode
0x0000CallFunc_FMax_ReturnValue = FMax(InDuration, 0.01f);0x002ACallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(1f, CallFunc_FMax_ReturnValue);0x0054CallFunc_PlayAnimationReverse_ReturnValue = PlayAnimationReverse(AnimFadeIn, CallFunc_Divide_FloatFloat_ReturnValue, false);0x007Breturn;0x007D// end of script
Public0x04
void FadeIn(float InDuration)
Script5 statements · 126 bytes of bytecode
0x0000CallFunc_FMax_ReturnValue = FMax(InDuration, 0.01f);0x002ACallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(1f, CallFunc_FMax_ReturnValue);0x0054CallFunc_PlayAnimationForward_ReturnValue = PlayAnimationForward(AnimFadeIn, CallFunc_Divide_FloatFloat_ReturnValue, false);0x007Breturn;0x007D// end of script
Public0x04
void GetBrushSize(const FVector2D& Brush Image Size)
Script3 statements · 61 bytes of bytecode
0x0000Brush Image Size = ImageComponent.Brush.ImageSize;0x003Areturn;0x003C// end of script
Public0x08
void SetBrushSize(const FVector2D& DesiredSize)
Script4 statements · 93 bytes of bytecode
0x0000ImageComponent.SetBrushSize(DesiredSize);0x0029Brush = ImageComponent.Brush;0x005Areturn;0x005C// end of script
Public0x08
void SetBrushFromSoftTexture(const TSoftObjectPtr<UTexture2D>& Texture, bool bMatchSize)
Script5 statements · 151 bytes of bytecode
0x0000ImageComponent.SetBrush(Brush);0x002DImageComponent.SetBrushFromSoftTexture(Texture, bMatchSize);0x0063Brush = ImageComponent.Brush;0x0094return;0x0096// end of script
Public0x29
UMaterialInstanceDynamic* GetDynamicMaterial()
Script4 statements · 72 bytes of bytecode
0x0000CallFunc_GetDynamicMaterial_ReturnValue = ImageComponent.GetDynamicMaterial();0x002AReturnValue = CallFunc_GetDynamicMaterial_ReturnValue;0x003Dreturn ReturnValue;0x0047// end of script
Public0x08
void SetTintAndOpacity(uint8 InTint, float InTintOpacity)
Script6 statements · 162 bytes of bytecode
0x0000Tint = InTint;0x001BTintOpacity = InTintOpacity;0x0036/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColorsAndOpacity(Tint, TintOpacity, this, CallFunc_MenuColorsAndOpacity_OutputColor);0x0076ImageComponent.SetColorAndOpacity(CallFunc_MenuColorsAndOpacity_OutputColor);0x009Freturn;0x00A1// end of script
Public0x08
void SetTintOpacity(float InOpacity)
Script3 statements · 35 bytes of bytecode
0x0000SetTintAndOpacity(Tint, InOpacity);0x0020return;0x0022// end of script
Public0x04
void SetTint(uint8 InTint)
Script3 statements · 35 bytes of bytecode
0x0000SetTintAndOpacity(InTint, TintOpacity);0x0020return;0x0022// end of script
Public0x01
void SelectTint(uint8 FALSE, uint8 TRUE, bool Condition, const uint8& SelectedTint)
Script6 statements · 179 bytes of bytecode
0x0000Temp_bool_Variable = Condition;0x0013SetTint(Switch(Temp_bool_Variable, false => FALSE, true => TRUE, default => K2Node_Select_Default));0x0056Temp_bool_Variable = Condition;0x0069SelectedTint = Switch(Temp_bool_Variable, false => FALSE, true => TRUE, default => K2Node_Select_Default);0x00B0return;0x00B2// end of script
Public0x04
void SetBrushFromTexture(UTexture2D* Texture, bool bMatchSize)
Script5 statements · 151 bytes of bytecode
0x0000ImageComponent.SetBrush(Brush);0x002DImageComponent.SetBrushFromTexture(Texture, bMatchSize);0x0063Brush = ImageComponent.Brush;0x0094return;0x0096// end of script
Public0x09
void SetBrush(FSlateBrush& InBrush)
Script4 statements · 75 bytes of bytecode
0x0000Brush = InBrush;0x001BImageComponent.SetBrush(Brush);0x0048return;0x004A// end of script
Public0x88
void GetBrush(FSlateBrush& Brush)
Script3 statements · 30 bytes of bytecode
0x0000Brush = Brush;0x001Breturn;0x001D// end of script
Public0x88
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_Basic_Image(10);0x0021return;0x0023// end of script
EventPublic0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Basic_Image(84);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_Basic_Image(int32 EntryPoint)
Script9 statements · 128 bytes of bytecode
0x0000goto [EntryPoint];0x000ASetBrush(Brush);0x0021SetTintAndOpacity(Tint, TintOpacity);0x0041SetDynamicMaterialValues();0x004Fgoto Label_007D;0x0054SetBasicToolTip(BasicToolTipText, BasicToolTipPosition, BasicToolTipAlignment);0x007DLabel_007D:0x007Dreturn;0x007F// end of script
Final0x04

Used by 4

types with a member, parameter or interface of this type