0x00x0284
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | BartenderLocation | USceneComponent* | 7 flags | nullptr | |
| 0x08 | SkeletalMesh | USkeletalMeshComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x01 | State | uint8 | NetRepNotify+7 flags | 0 | |
| 0x0241 | 0x07 | padding / unreflected | |||
| 0x10 | OnAvailableForNewDrink | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | OnDrinkReady | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x08 | DrinkableActor | ADrinkableActor* | NetRepNotify+8 flags | nullptr | |
| 0x10 | OnStateChanged | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x04 | BarSlotIndex | int32 | 6 flags | 0 | |
Inherited from AActor 76
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 1 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 4 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 7 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 1 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 2 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 3 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 4 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnRep_DrinkableActor()Script7 statements · 80 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(DrinkableActor);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_004D;0x002BOnDrinkReady.Broadcast(this);0x003FFill DrinkableActor();0x004DLabel_004D:0x004Dreturn;0x004F// end of script | 0x00 | ||
void IsAvailable(const bool& IsAvailable)Script4 statements · 53 bytes of bytecode0x0000CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(State, 0);0x001FIsAvailable = CallFunc_EqualEqual_ByteByte_ReturnValue;0x0032return;0x0034// end of script | Public | 0x01 | |
void OnRep_State()Script7 statements · 88 bytes of bytecode0x0000OnStateChanged.Broadcast(State);0x001CIsAvailable(CallFunc_IsAvailable_IsAvailable);0x0033if (!(CallFunc_IsAvailable_IsAvailable)) goto Label_0055;0x0041OnAvailableForNewDrink.Broadcast(this);0x0055Label_0055:0x0055return;0x0057// end of script | 0x00 | ||
void OnLoaded_C20044584A6E4C14650B318543524FEE(TSubclassOf<UObject> Loaded)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Loaded = Loaded;0x0012ExecuteUbergraph_BP_DrinksBox(828);0x0021return;0x0023// end of script | 0x08 | ||
void Spawn Drink(UDrinkableDataAsset* Drinkable)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Drinkable = Drinkable;0x0012ExecuteUbergraph_BP_DrinksBox(965);0x0021return;0x0023// end of script | 0x08 | ||
void OnDrinkableDestroyed(AActor* DestroyedActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_DestroyedActor = DestroyedActor;0x0012ExecuteUbergraph_BP_DrinksBox(970);0x0021return;0x0023// end of script | 0x08 | ||
void Fill DrinkableActor()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DrinksBox(975);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_DrinksBox(int32 EntryPoint)Script57 statements · 1,108 bytes of bytecode0x0000PushFlow(Label_0451);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FOnRep_State();0x001DK2Node_ClassDynamicCast_AsDrinkable_Actor = Cast<DrinkableActor>(Temp_class_Variable);0x0041K2Node_ClassDynamicCast_bSuccess = Cast<71>(K2Node_ClassDynamicCast_AsDrinkable_Actor);0x005ECallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 0), FRotator(0, 0, 0), FVector(1, 1, 1));0x00A1CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, K2Node_ClassDynamicCast_AsDrinkable_Actor, CallFunc_MakeTransform_ReturnValue, 1, nullptr);0x00CBSetIntPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(BarSlotIndex), BarSlotIndex);0x00F4SetObjectPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(DrinkableData), K2Node_CustomEvent_Drinkable);0x011DCallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 0), FRotator(0, 0, 0), FVector(1, 1, 1));0x0160CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue);0x0186FlushNetDormancy();0x0190DrinkableActor = CallFunc_FinishSpawningActor_ReturnValue;0x01A3MarkPropertyDirtyFromRepIndex(this, 11, FName(DrinkableActor));0x01C0OnRep_DrinkableActor();0x01CEDrinkableActor.K2_AttachToComponent(SkeletalMesh, FName(DrinkSocket), 2, 2, 1, true);0x020BDrinkableActor.ForceNetUpdate();0x022FK2Node_CreateDelegate_OutputDelegate.Bind(this, OnDrinkableDestroyed);0x0246DrinkableActor.OnDestroyed += K2Node_CreateDelegate_OutputDelegate;0x026FPopFlow();0x0270Label_0270:0x0270MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x028Dgoto Label_000F;0x0292Label_0292:0x0292FlushNetDormancy();0x029CState = 1;0x02B0goto Label_0270;0x02B5Label_02B5:0x02B5OnRep_State();0x02C3ForceNetUpdate();0x02D1PopFlow();0x02D2Label_02D2:0x02D2MarkPropertyDirtyFromRepIndex(this, 10, FName(State));0x02EFgoto Label_02B5;0x02F4Label_02F4:0x02F4FlushNetDormancy();0x02FEState = 0;0x0312goto Label_02D2;0x0317K2Node_DynamicCast_AsBP_Bar_Glass.Fill();0x033BPopFlow();0x033CTemp_class_Variable = K2Node_CustomEvent_Loaded;0x034Fgoto Label_0292;0x0354Label_0354:0x0354K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnLoaded_C20044584A6E4C14650B318543524FEE);0x036BLoadAssetClass(this, K2Node_CustomEvent_Drinkable.DrinkableActorClass, K2Node_CreateDelegate_OutputDelegate_1, LatentActionInfo{-1, 766134551, FName(ExecuteUbergraph_BP_DrinksBox), this});0x03C4PopFlow();0x03C5goto Label_0354;0x03CAgoto Label_02F4;0x03CFK2Node_DynamicCast_AsBP_Bar_Glass = Cast<BP_BarGlass_C>(DrinkableActor);0x03F3K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Bar_Glass);0x0410if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x041ADelay(this, 0.7f, LatentActionInfo{0x317, -361252551, FName(ExecuteUbergraph_BP_DrinksBox), this});0x0450PopFlow();0x0451Label_0451:0x0451return;0x0453// end of script | Final | 0x04 | |
void OnStateChanged__DelegateSignature(uint8 State)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x01 | |
void OnDrinkReady__DelegateSignature(ABP_DrinksBox_C* DrinkBox)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void OnAvailableForNewDrink__DelegateSignature(ABP_DrinksBox_C* DrinkBox)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 |