0x00x0288
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x10 | OnAllActorsSalvaged | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> |
Inherited from USalvageObjective 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | SalvageActorCount | int32 | Protected+8 flags | 2 | |
| 0x0184 | 0x04 | padding / unreflected | |||
| 0x08 | LegResource | UGemResourceData* | Protected+8 flags | nullptr | |
| 0x04 | LegCountPerActor | int32 | Protected+6 flags | 25 | |
| 0x04 | LegDistanceToActor | float | Protected+6 flags | 2000 | |
| 0x10 | OnDisableLegSpheres | FMulticastScriptDelegate | ProtectedBlueprintCallable+4 flags | <delegate> | |
| 0x08 | Positioning | UDebrisPositioning* | Protected+9 flags | nullptr | |
| 0x10 | Debris | TArray<TSoftObjectPtr<UDebrisBase>> | Protected+4 flags | [] | |
| 0x28 | SalvageActor | TSoftClassPtr<AMiniMule> | Protected+6 flags | <SoftClassProperty> | |
| 0x28 | DamagedPodClass | TSoftClassPtr<ADropPod> | Protected+4 flags | <SoftClassProperty> | |
| 0x08 | DamagedPodPositioning | UDebrisPositioning* | Protected+9 flags | nullptr | |
| 0x04 | DamagedPodMinDistanceToDropZone | float | Protected+6 flags | 2000 | |
| 0x021C | 0x04 | padding / unreflected | |||
| 0x08 | DamagedPod | ADropPod* | TransientProtected+7 flags | nullptr | |
| 0x04 | ActorsToSalvage | int32 | NetTransient+9 flags | 0 | |
| 0x04 | ActorsSalvaged | int32 | NetTransient+9 flags | 0 | |
| 0x04 | RepairPoints | int32 | Protected+8 flags | 3 | |
| 0x04 | PointsRepaired | int32 | NetTransient+9 flags | 0 | |
| 0x04 | MinSalvageActorDistanceToLandingZone | float | Protected+6 flags | 1000 | |
| 0x01 | HasMuleReturnedToPod | bool | Protected+6 flags | false | |
| 0x023D | 0x03 | padding / unreflected | |||
| 0x10 | AllSalvageActors | TArray<AMiniMule*> | TransientProtected+4 flags | [] | |
| 0x10 | SalvagedActors | TArray<AMiniMule*> | TransientProtected+4 flags | [] | |
Inherited from UObjective 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnObjectiveUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x00C0 | 0x08 | padding / unreflected | |||
| 0x08 | ObjectiveWidgetClass | TSubclassOf<UObjectiveWidget> | Protected+9 flags | nullptr | |
| 0x38 | MissionShouts | FMissionShouts | Protected+3 flags | {AfterDropPodExit=nullptr, OnExitPodDescending=nullptr, OnE… | |
| 0x18 | MissionDescription | FText | Protected+4 flags | <FText> | |
| 0x04 | CompletionRewardInCredits | int32 | Protected+8 flags | 0 | |
| 0x04 | CompletionRewardInXP | int32 | Protected+8 flags | 0 | |
| 0x01 | ScaleObjectiveToMission | bool | Protected+8 flags | true | |
| 0x01 | bHasReturnObjective | bool | Protected+8 flags | false | |
| 0x01 | RequiredReturnObjectiveCompleted | bool | TransientProtected+6 flags | false | |
| 0x01 | ShowObjectiveInHUD | bool | Protected+8 flags | true | |
| 0x012C | 0x04 | padding / unreflected | |||
| 0x08 | ObjectiveCompletedStat | UMissionStat* | Protected+8 flags | nullptr | |
| 0x28 | OptionalObjectiveWidgetClass | TSoftClassPtr<UOptionalObjectiveWidget> | Protected+6 flags | <SoftClassProperty> | |
| 0x04 | IsPrimaryObjective | int32 | NetTransient+9 flags | -1 | |
| 0x01 | bIsNeededForMissionCompletion | bool | NetTransient+8 flags | false | |
| 0x0165 | 0x03 | padding / unreflected | |||
| 0x04 | MissionScale | float | TransientProtected+5 flags | 1 | |
| 0x016C | 0x04 | padding / unreflected | |||
| 0x10 | BannedInBiomes | TArray<UBiome*> | Protected+3 flags | [] | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
UTexture2D* GetInMissionCounterIcon()Script7 statements · 161 bytes of bytecode0x0000Temp_object_Variable = /Game/UI/Art/Icons/Icons_Resources/New_Resource_Icons/Icon_Salvage_Mules_Objective.Icon_Salvage_Mules_Objective;0x0013Temp_object_Variable_1 = nullptr;0x001ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(ActorsSalvaged, ActorsToSalvage);0x0044Temp_bool_Variable = CallFunc_Less_IntInt_ReturnValue;0x0057ReturnValue = Switch(Temp_bool_Variable, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default);0x0096return ReturnValue;0x00A0// end of script | EventPublic | 0x08 | |
FText GetInMissionCounterText()Script20 statements · 632 bytes of bytecode0x0000Temp_text_Variable = FText();0x0014CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(ActorsToSalvage, ActorsSalvaged);0x003AK2Node_MakeStruct_FormatArgumentData.ArgumentName = "current";0x005EK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x007BK2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0098K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = ActorsSalvaged;0x00BCK2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00DCK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x00F9Temp_bool_Variable = CallFunc_EqualEqual_IntInt_ReturnValue;0x010CK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "required";0x0131K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 0;0x014EK2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = FText();0x016BK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = ActorsToSalvage;0x018FK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x01AFK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x01CCK2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData, K2Node_MakeStruct_FormatArgumentData_1};0x01E9CallFunc_Format_ReturnValue = Format(FText::AsCultureInvariant("{current}/{required}"), K2Node_MakeArray_Array);0x0226ReturnValue = Switch(Temp_bool_Variable, false => CallFunc_Format_ReturnValue, true => Temp_text_Variable, default => K2Node_Select_Default);0x026Dreturn ReturnValue;0x0277// end of script | EventPublic | 0x18 | |
int32 GetObjectiveAmount(float missionLength)Script6 statements · 158 bytes of bytecode0x0000CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(SalvageActorCount);0x0025CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(missionLength, CallFunc_Conv_IntToFloat_ReturnValue);0x0053CallFunc_FFloor_ReturnValue = FFloor(CallFunc_Multiply_FloatFloat_ReturnValue);0x0078ReturnValue = CallFunc_FFloor_ReturnValue;0x0093return ReturnValue;0x009D// end of script | EventPublic | 0x08 | |
FText GetInMissionText()Script19 statements · 863 bytes of bytecode0x0000K2Node_MakeArray_Array = {FormatArgumentData{"", 0, FText(), 0, 0f, 0}};0x002BCallFunc_Format_ReturnValue = Format(NSLOCTEXT("658A88894E440EAF00ED27984B2CF92D", "", "Refuel Drop Pod"), K2Node_MakeArray_Array);0x0087CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(ActorsToSalvage, ActorsSalvaged);0x00ADK2Node_MakeStruct_FormatArgumentData.ArgumentName = "count";0x00CFK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x00ECK2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0109K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = ActorsToSalvage;0x012DK2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x014DK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x016ATemp_bool_Variable_1 = CallFunc_EqualEqual_IntInt_ReturnValue;0x017DK2Node_MakeArray_Array_1 = {K2Node_MakeStruct_FormatArgumentData};0x0191CallFunc_Format_ReturnValue_1 = Format(NSLOCTEXT("9C510E7440C7469E4424B1BF359DAFD1", "", "Salvage {count} {count}|plural(one=M.U.L.E., other=M.U.L.E.s)"), K2Node_MakeArray_Array_1);0x021BCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(PointsRepaired, 0);0x023DK2Node_MakeArray_Array_2 = {FormatArgumentData{"", 0, FText(), 0, 0f, 0}};0x0268Temp_bool_Variable = CallFunc_Greater_IntInt_ReturnValue;0x027BCallFunc_Format_ReturnValue_2 = Format(NSLOCTEXT("0DAC950C40DE765C2BC254AB86980201", "", "Uplink to Mission Control"), K2Node_MakeArray_Array_2);0x02E1ReturnValue = Switch(Temp_bool_Variable_1, false => CallFunc_Format_ReturnValue_1, true => Switch(Temp_bool_Variable, false => CallFunc_Format_ReturnValue_2, true => CallFunc_Format_ReturnValue, default => K2Node_Select_Default), default => K2Node_Select_Default_1);0x0354return ReturnValue;0x035E// end of script | EventPublic | 0x18 | |
FText GetObjectiveDescription(float missionLength)Script12 statements · 426 bytes of bytecode0x0000CallFunc_GetObjectiveAmount_ReturnValue = GetObjectiveAmount(missionLength);0x0029K2Node_MakeStruct_FormatArgumentData.ArgumentName = "count";0x004BK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0068K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0085K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = CallFunc_GetObjectiveAmount_ReturnValue;0x00A9K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00C9K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x00E6K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x00FACallFunc_Format_ReturnValue = Format(NSLOCTEXT("EC069740491D88E1DCC0E1880E7D5FE3", "", "Salvage {count} {count}|plural(one=M.U.L.E., other=M.U.L.E.s)"), K2Node_MakeArray_Array);0x0184ReturnValue = CallFunc_Format_ReturnValue;0x019Freturn ReturnValue;0x01A9// end of script | EventPublic | 0x20 | |
UTexture2D* GetObjectiveIcon()Script3 statements · 30 bytes of bytecode0x0000ReturnValue = /Game/UI/Art/Icons/Icons_Resources/New_Resource_Icons/Icon_Salvage_Mules_Objective.Icon_Salvage_Mules_Objective;0x0013return ReturnValue;0x001D// end of script | EventPublic | 0x08 | |
void AllActorsSalvaged()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_OBJ_1st_Salvage(35);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_OBJ_1st_Salvage(int32 EntryPoint)Script12 statements · 74 bytes of bytecode0x0000PushFlow(Label_0047);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FOnDisableLegSpheres.Broadcast();0x0022PopFlow();0x0023PushFlow(Label_000F);0x0028OnAllActorsSalvaged.Broadcast();0x003BRequiredReturnObjectiveCompleted = true;0x0046PopFlow();0x0047Label_0047:0x0047return;0x0049// end of script | Final | 0x04 | |
void OnAllActorsSalvaged__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |