Zdexby TheHolyOneZ
5,372 classes
Class

ABP_BarGlass_C

: ADrinkableActor : AActor : UObject
/Game/GameElements/Bar/BP_BarGlass.BP_BarGlass_C 0x025C (604 B) align 8 inherited 0x0230 4 scripted vtable /Game/GameElements/Bar/BP_BarGlass
0x00x025C

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08InstantUsableUInstantUsable*7 flagsnullptr
0x08BoxUBoxComponent*7 flagsnullptr
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x0CStartLocationFVector7 flags{X=0, Y=0, Z=0}
Inherited from ADrinkableActor 2
OffsetSizeNameTypeFlagsDefault
0x04BarSlotIndexint32NetTransient+10 flags-1
0x02240x04padding / unreflected
0x08DrinkableDataUDrinkableDataAsset*NetRepNotify+9 flagsnullptr
Inherited from AActor 76
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 7bool3 flagsfalse
0x01bExchangedRoles : 1bit 0boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 1bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 2bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 3bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 4bool5 flagstrue
0x01bReplayRewindable : 1bit 5bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 6bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 7bool4 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bBlockInput : 1bit 1bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 2bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 3bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 4bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 5bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 6bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 7bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 0bool3 flagsfalse
0x01bReplicates : 1bit 1boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 2boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 3boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 3bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 4boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleuint8NetTransient+5 flags0
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01Roleuint8Net+5 flags3
0x01NetDormancyuint89 flags1
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputuint86 flags0
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 4

SignatureFlagsNativeParams
void BndEvt__InstantUsable_K2Node_ComponentBoundEvent_0_UsedBySignature__DelegateSignature(APlayerCharacter* User, const EInputKeys& Key)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_user = User;0x0012PersistentFrame.K2Node_ComponentBoundEvent_key = Key;0x0024ExecuteUbergraph_BP_BarGlass(264);0x0033return;0x0035// end of script
0x09
void OnRep_DrinkableData()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BarGlass(269);0x000Freturn;0x0011// end of script
EventProtected0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BarGlass(674);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_BP_BarGlass(int32 EntryPoint)
Script32 statements · 682 bytes of bytecode
0x0000PushFlow(Label_02A7);0x0005goto [EntryPoint];0x000FK2_DestroyActor();0x001DPopFlow();0x001ELabel_001E:0x001EInstantUsable.SetCanUse(false);0x0043Pickup(K2Node_ComponentBoundEvent_user);0x0056Delay(this, 0.5f, LatentActionInfo{0xF, 1973531020, FName(ExecuteUbergraph_BP_BarGlass), this});0x008CPopFlow();0x008DInstantUsable.SetCanUse(true);0x00B2PopFlow();0x00B3Label_00B3:0x00B3CallFunc_HasAuthority_ReturnValue = HasAuthority();0x00C7if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x00D1Delay(this, 2f, LatentActionInfo{0x8D, -2062957025, FName(ExecuteUbergraph_BP_BarGlass), this});0x0107PopFlow();0x0108goto Label_001E;0x010DK2Node_MakeStruct_FormatArgumentData.ArgumentName = "Name";0x012EK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x014BK2Node_MakeStruct_FormatArgumentData.ArgumentValue = DrinkableData.DrinkableName;0x0185K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x01A5K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x01C5K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x01E2K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x01F6CallFunc_Format_ReturnValue = Format(NSLOCTEXT("2F1A9D7B42E5D494358A6A81A7B51E6F", "", "PICK UP '{Name}'"), K2Node_MakeArray_Array);0x0253CallFunc_TextToUpper_ReturnValue = TextToUpper(CallFunc_Format_ReturnValue);0x0278InstantUsable.SetUseText(CallFunc_TextToUpper_ReturnValue);0x02A1PopFlow();0x02A2goto Label_00B3;0x02A7Label_02A7:0x02A7return;0x02A9// end of script
Final0x04

Subclasses 1