Zdexby TheHolyOneZ
5,372 classes
/Game/Character/States/BP_InfectedState.BP_InfectedState_C 0x0234 (564 B) align 8 inherited 0x0220 4 scripted vtable /Game/Character/States/BP_InfectedState
0x00x0234

Members 3

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08HandleStartDamageFTimerHandle5 flags{Handle=0}
0x04GracePeriodfloat7 flags0.5
Inherited from UInfectedStateComponent 8
OffsetSizeNameTypeFlagsDefault
0x08CleanseAmountFRandRangeProtected+3 flags{Min=5, Max=20}
0x08AudioFreeOfInfectionUSoundBase*Protected+6 flagsnullptr
0x08InfectedPhysicalMaterialUFSDPhysicalMaterial*Protected+6 flagsnullptr
0x08DwarfFleshMaterialUFSDPhysicalMaterial*Protected+6 flagsnullptr
0x08InfectedAfflictionUPawnAffliction*Protected+6 flagsnullptr
0x08InfectedMontageUAnimMontage*Protected+6 flagsnullptr
0x08InfectedAndBreakingFreeMontageUAnimMontage*Protected+6 flagsnullptr
0x04BreakingFreeMontageDurationfloatProtected+6 flags0.75
Inherited from UCharacterBreakOutState 12
OffsetSizeNameTypeFlagsDefault
0x10OnThawInputsUpdatedFMulticastScriptDelegate4 flags<delegate>
0x10OnBreakOutInputSuccessFMulticastScriptDelegate4 flags<delegate>
0x10OnBreakOutInputFailedFMulticastScriptDelegate4 flags<delegate>
0x01300x08padding / unreflected
0x10DirectionSetsTArray<FInputDirectionSet>Protected+3 flags[]
0x01480x10padding / unreflected
0x28SuccessSoundTSoftObjectPtr<USoundCue>Protected+4 flags<SoftObjectProperty>
0x28FailSoundTSoftObjectPtr<USoundCue>Protected+4 flags<SoftObjectProperty>
0x01A80x04padding / unreflected
0x04ErrorGracePeriodfloatProtected+6 flags0
0x01B00x04padding / unreflected
0x04HoldToBreakTimefloatProtected+7 flags0.25
0x01B80x04padding / unreflected
0x04WrongInputPenaltyTimefloatProtected+6 flags0.25
0x01C00x04padding / unreflected
0x04InitialWaitPeriodfloatProtected+6 flags0.1
0x01C80x04padding / unreflected
0x01UseLegacyboolProtected+8 flagstrue
0x01CD0x01padding / unreflected
0x01ResetOnFailboolProtected+6 flagsfalse
Inherited from UCharacterStateComponent 6
OffsetSizeNameTypeFlagsDefault
0x01StateIduint8Protected+7 flags0
0x00B90x07padding / unreflected
0x08CharacterAPlayerCharacter*TransientProtected+7 flagsnullptr
0x08EnterStateShoutUDialogDataAsset*Protected+6 flagsnullptr
0x08ExitStateShoutUDialogDataAsset*Protected+6 flagsnullptr
0x08AttentionShoutUDialogDataAsset*Protected+6 flagsnullptr
0x08PlayerMovementUPlayerMovementComponent*Transient+7 flagsnullptr
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 4

SignatureFlagsNativeParams
void ReceiveStateEnter()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InfectedState(10);0x000Freturn;0x0011// end of script
EventProtected0x00
void ReceiveStateExit()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InfectedState(189);0x000Freturn;0x0011// end of script
EventProtected0x00
void StartDamage()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InfectedState(367);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_InfectedState(int32 EntryPoint)
Script20 statements · 375 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(GracePeriod, 0f);0x002Cif (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_00AA;0x003AK2Node_CreateDelegate_OutputDelegate.Bind(this, StartDamage);0x0051CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, GracePeriod, false, 0f, 0f);0x008AHandleStartDamage = CallFunc_K2_SetTimerDelegate_ReturnValue;0x00A5goto Label_0174;0x00AALabel_00AA:0x00AAStartDamage();0x00B8goto Label_0174;0x00BDK2_ClearAndInvalidateTimerHandle(this, HandleStartDamage);0x00D1CallFunc_PopActiveStatusEffect_ReturnValue = Character.StatusEffectsComponent.PopActiveStatusEffect(/Game/Character/Affliction/STE_Plague_PlayerHeldByInfection.STE_Plague_PlayerHeldByInfection_C, nullptr);0x011Bgoto Label_0174;0x0120Label_0120:0x0120CallFunc_PushActiveStatusEffect_ReturnValue = Character.StatusEffectsComponent.PushActiveStatusEffect(/Game/Character/Affliction/STE_Plague_PlayerHeldByInfection.STE_Plague_PlayerHeldByInfection_C, nullptr);0x016Agoto Label_0174;0x016Fgoto Label_0120;0x0174Label_0174:0x0174return;0x0176// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type