Class
UBP_InfectedState_C
: UInfectedStateComponent : UCharacterBreakOutState : UCharacterStateComponent : UActorComponent : UObject0x00x0234
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | HandleStartDamage | FTimerHandle | 5 flags | {Handle=0} | |
| 0x04 | GracePeriod | float | 7 flags | 0.5 |
Inherited from UInfectedStateComponent 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CleanseAmount | FRandRange | Protected+3 flags | {Min=5, Max=20} | |
| 0x08 | AudioFreeOfInfection | USoundBase* | Protected+6 flags | nullptr | |
| 0x08 | InfectedPhysicalMaterial | UFSDPhysicalMaterial* | Protected+6 flags | nullptr | |
| 0x08 | DwarfFleshMaterial | UFSDPhysicalMaterial* | Protected+6 flags | nullptr | |
| 0x08 | InfectedAffliction | UPawnAffliction* | Protected+6 flags | nullptr | |
| 0x08 | InfectedMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x08 | InfectedAndBreakingFreeMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x04 | BreakingFreeMontageDuration | float | Protected+6 flags | 0.75 |
Inherited from UCharacterBreakOutState 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnThawInputsUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBreakOutInputSuccess | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBreakOutInputFailed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0130 | 0x08 | padding / unreflected | |||
| 0x10 | DirectionSets | TArray<FInputDirectionSet> | Protected+3 flags | [] | |
| 0x0148 | 0x10 | padding / unreflected | |||
| 0x28 | SuccessSound | TSoftObjectPtr<USoundCue> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | FailSound | TSoftObjectPtr<USoundCue> | Protected+4 flags | <SoftObjectProperty> | |
| 0x01A8 | 0x04 | padding / unreflected | |||
| 0x04 | ErrorGracePeriod | float | Protected+6 flags | 0 | |
| 0x01B0 | 0x04 | padding / unreflected | |||
| 0x04 | HoldToBreakTime | float | Protected+7 flags | 0.25 | |
| 0x01B8 | 0x04 | padding / unreflected | |||
| 0x04 | WrongInputPenaltyTime | float | Protected+6 flags | 0.25 | |
| 0x01C0 | 0x04 | padding / unreflected | |||
| 0x04 | InitialWaitPeriod | float | Protected+6 flags | 0.1 | |
| 0x01C8 | 0x04 | padding / unreflected | |||
| 0x01 | UseLegacy | bool | Protected+8 flags | true | |
| 0x01CD | 0x01 | padding / unreflected | |||
| 0x01 | ResetOnFail | bool | Protected+6 flags | false | |
Inherited from UCharacterStateComponent 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | StateId | uint8 | Protected+7 flags | 0 | |
| 0x00B9 | 0x07 | padding / unreflected | |||
| 0x08 | Character | APlayerCharacter* | TransientProtected+7 flags | nullptr | |
| 0x08 | EnterStateShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | ExitStateShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | AttentionShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | PlayerMovement | UPlayerMovementComponent* | Transient+7 flags | nullptr | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveStateEnter()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_InfectedState(10);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ReceiveStateExit()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_InfectedState(189);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void StartDamage()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_InfectedState(367);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_InfectedState(int32 EntryPoint)Script20 statements · 375 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(GracePeriod, 0f);0x002Cif (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_00AA;0x003AK2Node_CreateDelegate_OutputDelegate.Bind(this, StartDamage);0x0051CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, GracePeriod, false, 0f, 0f);0x008AHandleStartDamage = CallFunc_K2_SetTimerDelegate_ReturnValue;0x00A5goto Label_0174;0x00AALabel_00AA:0x00AAStartDamage();0x00B8goto Label_0174;0x00BDK2_ClearAndInvalidateTimerHandle(this, HandleStartDamage);0x00D1CallFunc_PopActiveStatusEffect_ReturnValue = Character.StatusEffectsComponent.PopActiveStatusEffect(/Game/Character/Affliction/STE_Plague_PlayerHeldByInfection.STE_Plague_PlayerHeldByInfection_C, nullptr);0x011Bgoto Label_0174;0x0120Label_0120:0x0120CallFunc_PushActiveStatusEffect_ReturnValue = Character.StatusEffectsComponent.PushActiveStatusEffect(/Game/Character/Affliction/STE_Plague_PlayerHeldByInfection.STE_Plague_PlayerHeldByInfection_C, nullptr);0x016Agoto Label_0174;0x016Fgoto Label_0120;0x0174Label_0174:0x0174return;0x0176// end of script | Final | 0x04 |