Class
UBP_FallingState_C
: UFallingStateComponent : UCharacterStateComponent : UActorComponent : UObject0x00x01F8
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | JumpBootsActivated_Cue | USoundBase* | 7 flags | /Game/Audio/SFX/Characters/Perks/PerkJumpBoots_Cue.PerkJump… | |
| 0x08 | JumpBootsActivated_Particles | UParticleSystem* | 7 flags | /Game/GameElements/KPI/Perks/PerkFX/P_Hover_Boots_Looping_3… | |
| 0x08 | ImpactCompensation_Impact_Cue | USoundBase* | 7 flags | /Game/Audio/SFX/Characters/Perks/PerkImpactCompensator_Cue.… | |
| 0x08 | Impactcompensation_Impact_Particles | UParticleSystem* | 7 flags | /Game/GameElements/KPI/Perks/PerkFX/P_Impact_Compensator.P_… | |
| 0x08 | ImpactCompensation_Activate_Cue | USoundBase* | 7 flags | /Game/Audio/SFX/Characters/Perks/PerkImpactCompensator_Arme… | |
| 0x08 | ImpactCompensationDeactivateCue | USoundBase* | 7 flags | /Game/Audio/SFX/Characters/Perks/PerkImpactCompensatorDeact… | |
| 0x01 | IC_WasActivated | bool | 6 flags | false | |
| 0x01E9 | 0x03 | padding / unreflected | |||
| 0x04 | HoverBootsBreakingSpeed | float | 8 flags | 40 | |
| 0x08 | JumpBootsActivated_Particles_FirstPerson | UParticleSystem* | 7 flags | /Game/GameElements/KPI/Perks/PerkFX/P_Hover_Boots_Looping_F… | |
Inherited from UFallingStateComponent 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | FallDamageStartVelocity | float | Protected+6 flags | 1000 | |
| 0x04 | FallDamageModifier | float | Protected+6 flags | 0.1 | |
| 0x04 | AutoClimbMinDelay | float | Protected+6 flags | 1 | |
| 0x04 | AutoClimbLookForwardDistance | float | Protected+6 flags | 0 | |
| 0x04 | MaxClimbHeight | float | Protected+6 flags | 0 | |
| 0x04 | MinClimbHeight | float | Protected+6 flags | 0 | |
| 0x04 | CapsuleCheckZOffset | float | Protected+6 flags | 0 | |
| 0x04 | MinInputDotProduct | float | Protected+6 flags | 0 | |
| 0x04 | JumpZVelocity | float | Protected+6 flags | 0 | |
| 0x01 | DebugAutoClimb | bool | Protected+6 flags | false | |
| 0x0125 | 0x03 | padding / unreflected | |||
| 0x08 | FallingShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x04 | ShoutAfterDistance | float | Protected+6 flags | 500 | |
| 0x0134 | 0x04 | padding / unreflected | |||
| 0x08 | ClimbUseSettings | UUseAnimationSetting* | Protected+6 flags | nullptr | |
| 0x0140 | 0x2C | padding / unreflected | |||
| 0x04 | HoverBootAirFriction | float | Protected+8 flags | 5 | |
| 0x04 | HoverBootAirControl | float | Protected+8 flags | 0 | |
| 0x04 | HoverBootGravityScale | float | Protected+8 flags | 0.05 | |
| 0x08 | ShoutHoverBootsBegin | UDialogDataAsset* | Protected+8 flags | nullptr | |
| 0x04 | HoverBootActivateDuration | float | Protected+8 flags | 0.25 | |
| 0x01 | bHoverBootsActive | bool | NetRepNotify+8 flags | false | |
| 0x0185 | 0x03 | padding / unreflected | |||
| 0x04 | HoverBootMaxDuration | float | Protected+7 flags | 0.5 | |
| 0x08 | JumpBootsVelocityWindow | FVector2D | Protected+6 flags | {X=0, Y=0} | |
| 0x04 | JumpBootsZVelocity | float | Protected+6 flags | 800 | |
| 0x0198 | 0x08 | padding / unreflected | |||
| 0x01 | JumpBootsActive | bool | Protected+6 flags | false | |
Inherited from UCharacterStateComponent 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | StateId | uint8 | Protected+7 flags | 0 | |
| 0x00B9 | 0x07 | padding / unreflected | |||
| 0x08 | Character | APlayerCharacter* | TransientProtected+7 flags | nullptr | |
| 0x08 | EnterStateShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | ExitStateShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | AttentionShout | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | PlayerMovement | UPlayerMovementComponent* | Transient+7 flags | nullptr | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void ShowJumpBootsActivation()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_FallingState(253);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ReceiveHoverBootsTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_FallingState(1341);0x0021return;0x0023// end of script | EventProtected | 0x04 | |
void ReceiveHoverBootsActiveChanged(bool IsActive)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_isActive = IsActive;0x0012ExecuteUbergraph_BP_FallingState(1342);0x0021return;0x0023// end of script | EventProtected | 0x01 | |
void ExecuteUbergraph_BP_FallingState(int32 EntryPoint)Script61 statements · 1,748 bytes of bytecode0x0000PushFlow(Label_06D1);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_00B1);0x0014PushFlow(Label_0065);0x0019CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_SpawnEmitterAttached_ReturnValue_1);0x0036if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0040CallFunc_SpawnEmitterAttached_ReturnValue_1.Deactivate();0x0064PopFlow();0x0065Label_0065:0x0065CallFunc_IsValid_ReturnValue = IsValid(CallFunc_SpawnEmitterAttached_ReturnValue);0x0082if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x008CCallFunc_SpawnEmitterAttached_ReturnValue.Deactivate();0x00B0PopFlow();0x00B1Label_00B1:0x00B1CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_SpawnEmitterAttached_ReturnValue_2);0x00CEif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x00D8CallFunc_SpawnEmitterAttached_ReturnValue_2.Deactivate();0x00FCPopFlow();0x00FDCallFunc_K2_GetActorRotation_ReturnValue = Character.K2_GetActorRotation();0x012FCallFunc_GetSocketLocation_ReturnValue = Character.Mesh.GetSocketLocation(FName(Dwarf_RootBone));0x0188CallFunc_SpawnEmitterAtLocation_ReturnValue = SpawnEmitterAtLocation(this, JumpBootsActivated_Particles, CallFunc_GetSocketLocation_ReturnValue, CallFunc_K2_GetActorRotation_ReturnValue, FVector(1, 1, 1), true, 0, true);0x01C9CallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(JumpBootsActivated_Cue, Character.Mesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x0241PopFlow();0x0242Label_0242:0x0242if (!(bHoverBootsActive)) goto Label_047C;0x0250CallFunc_K2_GetRootComponent_ReturnValue = Character.K2_GetRootComponent();0x027ACallFunc_SpawnSoundAttached_ReturnValue_2 = SpawnSoundAttached(/Game/Audio/SFX/Characters/Perks/PerkHoverBoots_Loop_Cue.PerkHoverBoots_Loop_Cue, CallFunc_K2_GetRootComponent_ReturnValue, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, true, 1f, 1f, 0f, nullptr, nullptr, true);0x02DCCallFunc_IsLocallyControlled_ReturnValue = Character.IsLocallyControlled();0x030Aif (!(CallFunc_IsLocallyControlled_ReturnValue)) goto Label_038F;0x0318CallFunc_SpawnEmitterAttached_ReturnValue_2 = SpawnEmitterAttached(JumpBootsActivated_Particles_FirstPerson, Character.Mesh, FName(Dwarf_RootBone), FVector(0, 0, 0), FRotator(0, 0, 0), FVector(1, 1, 1), 0, true, 0, true);0x038EPopFlow();0x038FLabel_038F:0x038FCallFunc_SpawnEmitterAttached_ReturnValue_1 = SpawnEmitterAttached(JumpBootsActivated_Particles, Character.Mesh, FName(Dwarf_LegLHeel), FVector(0, 0, 0), FRotator(0, 0, 0), FVector(1, 1, 1), 0, true, 0, true);0x0405CallFunc_SpawnEmitterAttached_ReturnValue = SpawnEmitterAttached(JumpBootsActivated_Particles, Character.Mesh, FName(Dwarf_LegRHeel), FVector(0, 0, 0), FRotator(0, 0, 0), FVector(1, 1, 1), 0, true, 0, true);0x047BPopFlow();0x047CLabel_047C:0x047CCallFunc_SpawnSoundAttached_ReturnValue_2.FadeOut(0.4f, 0f, 0);0x04ACCallFunc_K2_GetRootComponent_ReturnValue = Character.K2_GetRootComponent();0x04D6CallFunc_SpawnSoundAttached_ReturnValue_1 = SpawnSoundAttached(/Game/Audio/SFX/Characters/Perks/PerkHoverBoots_Stop_Cue.PerkHoverBoots_Stop_Cue, CallFunc_K2_GetRootComponent_ReturnValue, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 2, true, 1f, 1f, 0f, nullptr, nullptr, true);0x0538goto Label_000F;0x053DPopFlow();0x053EPushFlow(Label_0548);0x0543goto Label_0242;0x0548Label_0548:0x0548CallFunc_HasAuthority_ReturnValue = HasAuthority();0x055Cif (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x0566if (!(bHoverBootsActive)) goto Label_06A7;0x0574CallFunc_K2_GetActorLocation_ReturnValue = Character.K2_GetActorLocation();0x05A6CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x05E5CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/GameElements/KPI/Perks/BP_HoverBootsBurnTrigger.BP_HoverBootsBurnTrigger_C, CallFunc_MakeTransform_ReturnValue, 1, nullptr);0x060FCallFunc_K2_GetActorLocation_ReturnValue = Character.K2_GetActorLocation();0x0641CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x0680CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue);0x06A6PopFlow();0x06A7Label_06A7:0x06A7CallFunc_FinishSpawningActor_ReturnValue.SetLifeSpan(0.01f);0x06D0PopFlow();0x06D1Label_06D1:0x06D1return;0x06D3// end of script | Final | 0x04 |