Zdexby TheHolyOneZ
5,372 classes
Class

UEndScreenActorController_C

: UActorComponent : UObject
/Game/Character/CharacterSelection/EndScreenActorController.EndScreenActorController_C 0x0170 (368 B) align 16 inherited 0x00B0 14 scripted vtable /Game/Character/CharacterSelection/EndScreenActorController
0x00x0170

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AnimInstanceUPlayerTPAnimInstance*Transient+7 flagsnullptr
0x04WalkPlayRatefloat7 flags0
0x00C40x04padding / unreflected
0x08FXABP_MisComp_FXspawner_C*8 flagsnullptr
0x08RandomStreamFRandomStream5 flags{InitialSeed=0, Seed=0}
0x08AttachmentClassTSubclassOf<AActor>7 flagsnullptr
0x08AttachmentActorAActor*Transient+8 flagsnullptr
0x04PosePlayRatefloat7 flags0
0x00EC0x04padding / unreflected
0x30SpawnTransfromFTransform5 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x01IsLoopingbool6 flagsfalse
0x01210x07padding / unreflected
0x48ActiveMoveSetFEndScreenMoveTransient+4 flags{Walk_2_2D5808D7436DCFFCD4A0E9BBCDEFD20E=nullptr, Pose_Opti…
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 14

SignatureFlagsNativeParams
void Reset()
Script7 statements · 93 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(FX);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_005A;0x002BFX.K2_DestroyActor();0x004FFX = nullptr;0x005ALabel_005A:0x005Areturn;0x005C// end of script
Public0x00
void SpawnAttachmentIfNeeded()
Script18 statements · 355 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(AttachmentActor);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0030;0x002Bgoto Label_0160;0x0030Label_0030:0x0030CallFunc_IsValidClass_ReturnValue = IsValidClass(AttachmentClass);0x004Dif (!(CallFunc_IsValidClass_ReturnValue)) goto Label_0155;0x005BCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, AttachmentClass, SpawnTransfrom, 1, nullptr);0x0085CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, SpawnTransfrom);0x00ABAttachmentActor = CallFunc_FinishSpawningActor_ReturnValue;0x00BECallFunc_GetDisplayName_ReturnValue = GetDisplayName(AttachmentActor);0x00E3CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("SPAWNED: ", CallFunc_GetDisplayName_ReturnValue);0x0113PrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0150goto Label_0160;0x0155Label_0155:0x0155AttachmentActor = nullptr;0x0160Label_0160:0x0160return;0x0162// end of script
Public0x00
void Cleanup()
Script8 statements · 104 bytes of bytecode
0x0000AttachmentClass = nullptr;0x000BCallFunc_IsValid_ReturnValue = IsValid(AttachmentActor);0x0028if (!(CallFunc_IsValid_ReturnValue)) goto Label_005A;0x0036AttachmentActor.K2_DestroyActor();0x005ALabel_005A:0x005AAttachmentActor = nullptr;0x0065return;0x0067// end of script
Public0x00
void InitFXLights(const FTransform& SpawnTransform, bool Survived)
Script10 statements · 226 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(FX);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_004F;0x002BFX.K2_DestroyActor();0x004FLabel_004F:0x004FCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/Character/CharacterSelection/BP_MisComp_FXspawner.BP_MisComp_FXspawner_C, SpawnTransform, 1, nullptr);0x0079CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, SpawnTransform);0x009FFX = CallFunc_FinishSpawningActor_ReturnValue;0x00B2FX.SetSurvived(Survived);0x00DFreturn;0x00E1// end of script
Public0x31
void RandomAnimElement(TArray<UAnimSequence*>& Array, const UAnimSequence*& Output)
Script7 statements · 233 bytes of bytecode
0x0000CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Array);0x003BCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x0065CallFunc_RandomIntegerInRangeFromStream_ReturnValue = RandomIntegerInRangeFromStream(0, CallFunc_Subtract_IntInt_ReturnValue, RandomStream);0x0098/Script/Engine.Default__KismetArrayLibrary.Array_Get(Array, CallFunc_RandomIntegerInRangeFromStream_ReturnValue, CallFunc_Array_Get_Item);0x00D3Output = CallFunc_Array_Get_Item;0x00E6return;0x00E8// end of script
Public0x18
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_EndScreenActorController(668);0x000Freturn;0x0011// end of script
EventPublic0x00
void Play(APlayerCharacter* PlayerCharacter, bool SurvivedInPod, const FTransform& SpawnTransform, const FEndScreenMove& ESMoveSet, int32 Seed)
Script8 statements · 108 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlayerCharacter = PlayerCharacter;0x0012PersistentFrame.K2Node_CustomEvent_SurvivedInPod = SurvivedInPod;0x0024PersistentFrame.K2Node_CustomEvent_SpawnTransform = SpawnTransform;0x0036PersistentFrame.K2Node_CustomEvent_ESMoveSet = ESMoveSet;0x0048PersistentFrame.K2Node_CustomEvent_Seed = Seed;0x005AExecuteUbergraph_EndScreenActorController(683);0x0069return;0x006B// end of script
0x8C
void PoseFinished(UAnimMontage* Montage, bool bInterrupted)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Montage_4 = Montage;0x0012PersistentFrame.K2Node_CustomEvent_bInterrupted_4 = bInterrupted;0x0024ExecuteUbergraph_EndScreenActorController(3004);0x0033return;0x0035// end of script
0x09
void BreakFinished(UAnimMontage* Montage, bool bInterrupted)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Montage_3 = Montage;0x0012PersistentFrame.K2Node_CustomEvent_bInterrupted_3 = bInterrupted;0x0024ExecuteUbergraph_EndScreenActorController(3148);0x0033return;0x0035// end of script
0x09
void WalkFinished(UAnimMontage* Montage, bool bInterrupted)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Montage_2 = Montage;0x0012PersistentFrame.K2Node_CustomEvent_bInterrupted_2 = bInterrupted;0x0024ExecuteUbergraph_EndScreenActorController(3414);0x0033return;0x0035// end of script
0x09
void PropPoseDone(UAnimMontage* Montage, bool bInterrupted)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Montage_1 = Montage;0x0012PersistentFrame.K2Node_CustomEvent_bInterrupted_1 = bInterrupted;0x0024ExecuteUbergraph_EndScreenActorController(4078);0x0033return;0x0035// end of script
0x09
void CustomEvent_0(UAnimMontage* Montage, bool bInterrupted)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Montage = Montage;0x0012PersistentFrame.K2Node_CustomEvent_bInterrupted = bInterrupted;0x0024ExecuteUbergraph_EndScreenActorController(4083);0x0033return;0x0035// end of script
0x09
void OnCharacterDestroyed(AActor* DestroyedActor)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_DestroyedActor = DestroyedActor;0x0012ExecuteUbergraph_EndScreenActorController(4088);0x0021return;0x0023// end of script
0x08
void ExecuteUbergraph_EndScreenActorController(int32 EntryPoint)
Script148 statements · 4,096 bytes of bytecode
0x0000PushFlow(Label_0FFD);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCleanup();0x001DPopFlow();0x001Eif (!(IsLooping)) PopFlow();0x0028CallFunc_RandomFloatInRangeFromStream_ReturnValue_4 = RandomFloatInRangeFromStream(0.9f, 1.1f, RandomStream);0x0057RandomAnimElement(ActiveMoveSet.Breaks_9_1147962749C4EB29B65F459960CD7D35, CallFunc_RandomAnimElement_Output);0x0080CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_6 = AnimInstance.PlaySlotAnimationAsDynamicMontage(CallFunc_RandomAnimElement_Output, FName(DefaultSlot), 0.2f, 0f, CallFunc_RandomFloatInRangeFromStream_ReturnValue_4, 1, -1f, 0f);0x00E2Delay(this, 1f, LatentActionInfo{0x119, 2109784919, FName(ExecuteUbergraph_EndScreenActorController), this});0x0118PopFlow();0x0119K2Node_CreateDelegate_OutputDelegate_4.Bind(this, BreakFinished);0x0130AnimInstance.OnMontageBlendingOut += K2Node_CreateDelegate_OutputDelegate_4;0x0159K2Node_CreateDelegate_OutputDelegate_4.Bind(this, BreakFinished);0x0170AnimInstance.OnMontageEnded += K2Node_CreateDelegate_OutputDelegate_4;0x0199PopFlow();0x019AK2Node_CreateDelegate_OutputDelegate_3.Bind(this, WalkFinished);0x01B1AnimInstance.OnMontageBlendingOut += K2Node_CreateDelegate_OutputDelegate_3;0x01DAK2Node_CreateDelegate_OutputDelegate_3.Bind(this, WalkFinished);0x01F1AnimInstance.OnMontageEnded += K2Node_CreateDelegate_OutputDelegate_3;0x021APopFlow();0x021BK2Node_CreateDelegate_OutputDelegate_5.Bind(this, PoseFinished);0x0232AnimInstance.OnMontageBlendingOut += K2Node_CreateDelegate_OutputDelegate_5;0x025BK2Node_CreateDelegate_OutputDelegate_5.Bind(this, PoseFinished);0x0272AnimInstance.OnMontageEnded += K2Node_CreateDelegate_OutputDelegate_5;0x029BPopFlow();0x029CCleanup();0x02AAPopFlow();0x02ABActiveMoveSet = K2Node_CustomEvent_ESMoveSet;0x02C6K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnCharacterDestroyed);0x02DDK2Node_CustomEvent_PlayerCharacter.OnDestroyed += K2Node_CreateDelegate_OutputDelegate_2;0x0306Cleanup();0x0314SetRandomStreamSeed(RandomStream, K2Node_CustomEvent_Seed);0x0330SpawnTransfrom = K2Node_CustomEvent_SpawnTransform;0x034BInitFXLights(SpawnTransfrom, K2Node_CustomEvent_SurvivedInPod);0x036BAttachmentClass = ActiveMoveSet.Attachment_Class_22_EEC03C3F4B9D7EDB458BBBA919D7D9FC;0x0387CallFunc_GetTPAnimInstance_ReturnValue = K2Node_CustomEvent_PlayerCharacter.GetTPAnimInstance();0x03B1AnimInstance = CallFunc_GetTPAnimInstance_ReturnValue;0x03C4AnimInstance.OnMontageBlendingOut.Clear();0x03E4IsLooping = false;0x03EFCallFunc_RandomFloatInRangeFromStream_ReturnValue_2 = RandomFloatInRangeFromStream(0.9f, 1.1f, RandomStream);0x041EWalkPlayRate = CallFunc_RandomFloatInRangeFromStream_ReturnValue_2;0x0439CallFunc_IsValid_ReturnValue_4 = IsValid(ActiveMoveSet.Walk_2_2D5808D7436DCFFCD4A0E9BBCDEFD20E);0x045Fif (!(CallFunc_IsValid_ReturnValue_4)) goto Label_0514;0x046DCallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue = AnimInstance.PlaySlotAnimationAsDynamicMontage(ActiveMoveSet.Walk_2_2D5808D7436DCFFCD4A0E9BBCDEFD20E, FName(DefaultSlot), 0f, 0f, WalkPlayRate, 1, -1f, 0f);0x04D8PushFlow(Label_073D);0x04DDDelay(this, 1f, LatentActionInfo{0x19A, 1591867543, FName(ExecuteUbergraph_EndScreenActorController), this});0x0513PopFlow();0x0514Label_0514:0x0514CallFunc_IsValid_ReturnValue_8 = IsValid(ActiveMoveSet.Pose_Optional_4_0C5B3E154236E596C7B98C8674399C23);0x053Aif (!(CallFunc_IsValid_ReturnValue_8)) goto Label_0639;0x0548CallFunc_RandomFloatInRangeFromStream_ReturnValue_1 = RandomFloatInRangeFromStream(0.9f, 1.1f, RandomStream);0x0577PosePlayRate = CallFunc_RandomFloatInRangeFromStream_ReturnValue_1;0x0592CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_4 = AnimInstance.PlaySlotAnimationAsDynamicMontage(ActiveMoveSet.Pose_Optional_4_0C5B3E154236E596C7B98C8674399C23, FName(DefaultSlot), 0f, 0f, PosePlayRate, 1, -1f, 0f);0x05FDPushFlow(Label_0997);0x0602Delay(this, 1f, LatentActionInfo{0x21B, 1817169280, FName(ExecuteUbergraph_EndScreenActorController), this});0x0638PopFlow();0x0639Label_0639:0x0639CallFunc_RandomFloatInRangeFromStream_ReturnValue = RandomFloatInRangeFromStream(0.9f, 1.1f, RandomStream);0x0668CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_5 = AnimInstance.PlaySlotAnimationAsDynamicMontage(ActiveMoveSet.Loop_6_27B6CF03496CE4F887DB9EA6A66910EF, FName(DefaultSlot), 0f, 0f, CallFunc_RandomFloatInRangeFromStream_ReturnValue, 100000, -1f, 0f);0x06D3CallFunc_RandomFloatInRangeFromStream_ReturnValue_3 = RandomFloatInRangeFromStream(0f, 20f, RandomStream);0x0702Delay(this, CallFunc_RandomFloatInRangeFromStream_ReturnValue_3, LatentActionInfo{0x1E, -696022606, FName(ExecuteUbergraph_EndScreenActorController), this});0x073CPopFlow();0x073DLabel_073D:0x073DCallFunc_IsValid_ReturnValue_7 = IsValid(ActiveMoveSet.Attachment_Walk_14_52090DCE439608881FD4209FC0978507);0x0763if (!(CallFunc_IsValid_ReturnValue_7)) PopFlow();0x076DSpawnAttachmentIfNeeded();0x077BCallFunc_IsValid_ReturnValue = IsValid(AttachmentActor);0x0798if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x07A2CallFunc_GetComponentByClass_ReturnValue = AttachmentActor.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x07D5CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetComponentByClass_ReturnValue);0x07F2if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x07FCCallFunc_GetComponentByClass_ReturnValue = AttachmentActor.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x082FCallFunc_GetAnimInstance_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetAnimInstance();0x0859CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_1 = CallFunc_GetAnimInstance_ReturnValue.PlaySlotAnimationAsDynamicMontage(ActiveMoveSet.Attachment_Walk_14_52090DCE439608881FD4209FC0978507, FName(DefaultSlot), 0f, 0f, WalkPlayRate, 1, -1f, 0f);0x08C4CallFunc_IsValid_ReturnValue_6 = IsValid(ActiveMoveSet.Attachment_Pose_17_3B4F2F6F4DC9CE21E3410BAB9AF65BE7);0x08EAif (!(CallFunc_IsValid_ReturnValue_6)) goto Label_08F9;0x08F8PopFlow();0x08F9Label_08F9:0x08F9K2Node_CreateDelegate_OutputDelegate_1.Bind(this, CustomEvent_0);0x0910CallFunc_GetComponentByClass_ReturnValue = AttachmentActor.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x0943CallFunc_GetAnimInstance_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetAnimInstance();0x096DCallFunc_GetAnimInstance_ReturnValue.OnMontageBlendingOut += K2Node_CreateDelegate_OutputDelegate_1;0x0996PopFlow();0x0997Label_0997:0x0997CallFunc_IsValidClass_ReturnValue = IsValidClass(ActiveMoveSet.Attachment_Class_22_EEC03C3F4B9D7EDB458BBBA919D7D9FC);0x09BDif (!(CallFunc_IsValidClass_ReturnValue)) PopFlow();0x09C7SpawnAttachmentIfNeeded();0x09D5CallFunc_IsValid_ReturnValue_2 = IsValid(AttachmentActor);0x09F2if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x09FCCallFunc_GetComponentByClass_ReturnValue_1 = AttachmentActor.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x0A2FCallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_GetComponentByClass_ReturnValue_1);0x0A4Cif (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x0A56CallFunc_GetComponentByClass_ReturnValue_1 = AttachmentActor.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x0A89CallFunc_GetAnimInstance_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1.GetAnimInstance();0x0AB3CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_3 = CallFunc_GetAnimInstance_ReturnValue_1.PlaySlotAnimationAsDynamicMontage(ActiveMoveSet.Attachment_Pose_17_3B4F2F6F4DC9CE21E3410BAB9AF65BE7, FName(DefaultSlot), 0f, 0f, PosePlayRate, 1, -1f, 0f);0x0B1EK2Node_CreateDelegate_OutputDelegate.Bind(this, PropPoseDone);0x0B35CallFunc_GetComponentByClass_ReturnValue_1 = AttachmentActor.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x0B68CallFunc_GetAnimInstance_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1.GetAnimInstance();0x0B92CallFunc_GetAnimInstance_ReturnValue_1.OnMontageBlendingOut += K2Node_CreateDelegate_OutputDelegate;0x0BBBPopFlow();0x0BBCK2Node_CreateDelegate_OutputDelegate_5.Bind(this, PoseFinished);0x0BD3AnimInstance.OnMontageBlendingOut -= K2Node_CreateDelegate_OutputDelegate_5;0x0BFCK2Node_CreateDelegate_OutputDelegate_5.Bind(this, PoseFinished);0x0C13AnimInstance.OnMontageEnded -= K2Node_CreateDelegate_OutputDelegate_5;0x0C3CIsLooping = true;0x0C47goto Label_0639;0x0C4CK2Node_CreateDelegate_OutputDelegate_4.Bind(this, BreakFinished);0x0C63AnimInstance.OnMontageBlendingOut -= K2Node_CreateDelegate_OutputDelegate_4;0x0C8CK2Node_CreateDelegate_OutputDelegate_4.Bind(this, BreakFinished);0x0CA3AnimInstance.OnMontageEnded -= K2Node_CreateDelegate_OutputDelegate_4;0x0CCCgoto Label_0639;0x0CD1Label_0CD1:0x0CD1K2Node_CreateDelegate_OutputDelegate_3.Bind(this, WalkFinished);0x0CE8AnimInstance.OnMontageBlendingOut -= K2Node_CreateDelegate_OutputDelegate_3;0x0D11K2Node_CreateDelegate_OutputDelegate_3.Bind(this, WalkFinished);0x0D28AnimInstance.OnMontageEnded -= K2Node_CreateDelegate_OutputDelegate_3;0x0D51goto Label_0514;0x0D56goto Label_0CD1;0x0D5BLabel_0D5B:0x0D5BK2Node_CreateDelegate_OutputDelegate_1.Bind(this, CustomEvent_0);0x0D72CallFunc_GetComponentByClass_ReturnValue = AttachmentActor.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x0DA5CallFunc_GetAnimInstance_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetAnimInstance();0x0DCFCallFunc_GetAnimInstance_ReturnValue.OnMontageBlendingOut -= K2Node_CreateDelegate_OutputDelegate_1;0x0DF8AttachmentActor.K2_DestroyActor();0x0E1CAttachmentActor = nullptr;0x0E27PopFlow();0x0E28Label_0E28:0x0E28K2Node_CreateDelegate_OutputDelegate.Bind(this, PropPoseDone);0x0E3FCallFunc_GetComponentByClass_ReturnValue_1 = AttachmentActor.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x0E72CallFunc_GetAnimInstance_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1.GetAnimInstance();0x0E9CCallFunc_GetAnimInstance_ReturnValue_1.OnMontageBlendingOut -= K2Node_CreateDelegate_OutputDelegate;0x0EC5CallFunc_IsValid_ReturnValue_5 = IsValid(ActiveMoveSet.Attachment_Loop_18_F18D69F048465180117268B98657613C);0x0EEBif (!(CallFunc_IsValid_ReturnValue_5)) goto Label_0FBE;0x0EF9CallFunc_GetComponentByClass_ReturnValue_1 = AttachmentActor.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x0F2CCallFunc_GetAnimInstance_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1.GetAnimInstance();0x0F56CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_2 = CallFunc_GetAnimInstance_ReturnValue_1.PlaySlotAnimationAsDynamicMontage(ActiveMoveSet.Attachment_Loop_18_F18D69F048465180117268B98657613C, FName(DefaultSlot), 0f, 0f, 1f, 100000, -1f, 0f);0x0FBDPopFlow();0x0FBELabel_0FBE:0x0FBEAttachmentActor.K2_DestroyActor();0x0FE2AttachmentActor = nullptr;0x0FEDPopFlow();0x0FEEgoto Label_0E28;0x0FF3goto Label_0D5B;0x0FF8goto Label_000F;0x0FFDLabel_0FFD:0x0FFDreturn;0x0FFF// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type