Zdexby TheHolyOneZ
5,372 classes
Class

UPlayerTPAnimInstance

: UPlayerAnimInstance : UAnimInstance : UObject
/Script/FSD.PlayerTPAnimInstance 0x0660 (1,632 B) align 16 inherited 0x0400 vtable /Script/FSD
0x00x0660

Members 82

OffsetSizeNameTypeFlagsDefault
0x04RigidBodyBlendfloatProtected+7 flags1
0x01RigidBodyOnboolProtected+6 flagsfalse
0x04050x03padding / unreflected
0x04UpperBodyBlendfloatTransientProtected+8 flags1
0x04AimingValuefloatTransientProtected+8 flags0
0x0CCounerMoveadjustmentAngleRotatorFRotatorTransientProtected+7 flags{Pitch=0, Yaw=0, Roll=0}
0x01FullBodyAnimActiveboolTransientProtected+8 flagsfalse
0x041D0x03padding / unreflected
0x04FullBodyBlendTimefloatTransientProtected+7 flags0.1
0x04BodyTurnRecoverySpeedfloatProtected+6 flags10
0x04BodyTurnMaxAnglefloatProtected+6 flags70
0x04BodyTurnLerpEXPfloatProtected+6 flags2
0x04TurnAnimationDurationfloatProtected+6 flags0.8
0x04340x0Cpadding / unreflected
0x01bCaveLeechBitingboolTransientProtected+6 flagsfalse
0x04410x03padding / unreflected
0x04CaveLeechBiteReactDelayfloatProtected+7 flags1
0x04480x04padding / unreflected
0x01IsResettingBodyTurnboolTransientProtected+7 flagsfalse
0x044D0x03padding / unreflected
0x0CBodyTurnFRotatorProtected+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CCounterBodyTurnFRotatorProtected+7 flags{Pitch=0, Yaw=0, Roll=0}
0x01TurningLeftboolTransientProtected+8 flagsfalse
0x01TurningRightboolTransientProtected+8 flagsfalse
0x046A0x02padding / unreflected
0x04TurnProgressfloatProtected+8 flags0
0x01HasPickedUpItemboolProtected+8 flagsfalse
0x01IsLyingDownNoTransitionboolProtected+8 flagsfalse
0x04720x02padding / unreflected
0x04danceMoveint32TransientProtected+8 flags0
0x08DanceSequenceUAnimSequence*TransientProtected+7 flagsnullptr
0x01isDancingboolTransientProtected+8 flagsfalse
0x04810x03padding / unreflected
0x04PickedUpItemBlendfloatProtected+8 flags0
0x04AttachedBodyTurnFactorfloatProtected+8 flags0.5
0x04AttachedHeadTurnFactorfloatProtected+8 flags0.5
0x0CAttachedBodyRotationFRotatorTransientProtected+6 flags{Pitch=0, Yaw=0, Roll=0}
0x0CAttachedHeadRotationFRotatorTransientProtected+6 flags{Pitch=0, Yaw=0, Roll=0}
0x04A80x08padding / unreflected
0x08TP_LookUpDownUBlendSpace1D*TransientProtected+7 flagsnullptr
0x08TP_LookUpDown_AimUBlendSpace1D*TransientProtected+7 flagsnullptr
0x08A_TP_LookUpDown_AimUBlendSpace1D*TransientProtected+7 flagsnullptr
0x08B_TP_LookUpDown_AimUBlendSpace1D*TransientProtected+7 flagsnullptr
0x08TP_JumpLoopUAnimSequence*TransientProtected+7 flagsnullptr
0x08TP_JumpLoop_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08TP_JumpStartUAnimSequence*TransientProtected+7 flagsnullptr
0x08TP_JumpStart_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08TP_SprintUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_IdleUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_IdleUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Idle_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Idle_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08TP_LookForwardUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_LookForwardUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_LookForwardUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_LookForward_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_LookForward_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Walk_ForwardUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Walk_ForwardUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Run_ForwardUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Run_ForwardUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Walk_Forward_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Walk_Forward_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Run_Forward_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Run_Forward_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Walk_RightUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Walk_RightUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Run_RightUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Run_RightUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Walk_Right_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Walk_Right_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Run_Right_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Run_Right_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Walk_LeftUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Walk_LeftUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Run_LeftUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Run_LeftUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Walk_Left_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Walk_Left_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Run_Left_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Run_Left_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Walk_BackUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Walk_BackUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Run_BackUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Run_BackUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Walk_Back_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Walk_Back_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08A_TP_Run_Back_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08B_TP_Run_Back_AimUAnimSequence*TransientProtected+7 flagsnullptr
0x08TP_RevivedUAnimSequence*TransientProtected+7 flagsnullptr
0x08TP_DownedUAnimSequence*TransientProtected+7 flagsnullptr
0x08TP_Downed_LoopUAnimSequence*TransientProtected+7 flagsnullptr
0x06580x08unreflected bytes to end of UPlayerTPAnimInstance
Inherited from UPlayerAnimInstance 57
OffsetSizeNameTypeFlagsDefault
0x01IsFirstPersonboolProtected+6 flagsfalse
0x02C10x03padding / unreflected
0x04WalkTreshholdfloatProtected+8 flags200
0x08CharacterAPlayerCharacter*TransientProtected+7 flagsnullptr
0x08DefaultFootstepParticleUParticleSystem*Protected+6 flagsnullptr
0x08DefaultFootStepSoundUSoundCue*Protected+6 flagsnullptr
0x08AnimationSetAUItemCharacterAnimationSet*TransientProtected+7 flagsnullptr
0x08AnimationSetBUItemCharacterAnimationSet*TransientProtected+7 flagsnullptr
0x01AnimationSetAIsPrimaryboolTransientProtected+7 flagstrue
0x01CharacterStateECharacterStateTransientProtected+8 flagsWalking
0x02F20x02padding / unreflected
0x04SpeedfloatTransientProtected+8 flags0
0x04WalkAnimationSpeedfloatProtected+6 flags140
0x04RunAnimationSpeedfloatProtected+6 flags400
0x04WalkRatefloatTransientProtected+7 flags0
0x04RunRatefloatTransientProtected+7 flags0
0x04DirectionfloatTransientProtected+8 flags0
0x0CAimRotationFRotatorTransientProtected+7 flags{Pitch=0, Yaw=0, Roll=0}
0x01IsInitializedboolTransientProtected+7 flagsfalse
0x03190x03padding / unreflected
0x04PitchfloatTransientProtected+8 flags0
0x01IsStandingDownboolTransientProtected+8 flagsfalse
0x01IsInAirboolTransientProtected+8 flagsfalse
0x01IsMovingboolTransientProtected+8 flagsfalse
0x01IsWalkingboolTransientProtected+8 flagsfalse
0x01IsSprintingboolTransientProtected+8 flagsfalse
0x01IsAimingboolTransientProtected+8 flagsfalse
0x01IsAliveboolTransientProtected+8 flagsfalse
0x01IsLyingDownboolTransientProtected+8 flagsfalse
0x01OnZiplineboolTransientProtected+8 flagsfalse
0x01IsGrindingboolTransientProtected+8 flagsfalse
0x01IsParalyzedboolTransientProtected+8 flagsfalse
0x01IsGrabbedboolTransientProtected+8 flagsfalse
0x01IsAttachedboolTransientProtected+8 flagsfalse
0x01BeingRevivedboolTransientProtected+8 flagsfalse
0x01IsLookingAtMapboolTransientProtected+8 flagsfalse
0x01IsControllingEnemyboolTransientProtected+8 flagsfalse
0x01IsUsingJetBootsboolTransientProtected+8 flagsfalse
0x01IsUsingTraversalToolboolTransientProtected+8 flagsfalse
0x03320x02padding / unreflected
0x04TraversalToolTargetHorizontalOffsetfloatTransientProtected+8 flags0
0x04TraversalToolTargetVerticalOffsetfloatTransientProtected+8 flags0
0x04TraversalToolSpeedRatefloatTransientProtected+8 flags0
0x0CControllingEnemyRootOffsetFVectorTransientProtected+8 flags{X=0, Y=0, Z=0}
0x0CControllingEnemyDirectionAlphaFVectorTransientProtected+8 flags{X=0, Y=0, Z=0}
0x04GliderAnimationLengthfloatProtected+6 flags1
0x20GliderAnimSyncFGliderAnimSyncTransientProtected+4 flags{Time=0, AnimAlphaSync=0, VelocityPercent={X=0, Y=0, Z=0}, …
0x01IsAllowedToPlayMovementAnimboolTransientProtected+7 flagsfalse
0x037D0x03padding / unreflected
0x04CropBeardfloatTransientProtected+7 flags0
0x03840x04padding / unreflected
0x08ActiveUseMontageUAnimMontage*TransientProtected+8 flagsnullptr
0x03900x08padding / unreflected
0x08CurrentUseSettingUUseAnimationSetting*TransientProtected+5 flagsnullptr
0x03A00x08padding / unreflected
0x08EndUseMontageToPlayUAnimMontage*TransientProtected+8 flagsnullptr
0x04AimDurationfloatProtected+8 flags1
0x04ReviveProgressfloatProtected+8 flags0
0x04ReviveExplicitTimefloatProtected+8 flags0
0x03BC0x0Cpadding / unreflected
0x04IdleTimeForInspectfloatProtected+8 flags3
0x04RepeatDealayForInspectfloatProtected+8 flags10
0x01CharacterMoveDirectionECharacterMoveDirectionTransientProtected+8 flagsNone
0x03D10x03padding / unreflected
0x04MoveAdjustmentAnglefloatTransientProtected+8 flags0
0x08CarryAnimationSetUItemCharacterAnimationSet*Protected+6 flagsnullptr
0x08DefaultAnimationSetUItemCharacterAnimationSet*Protected+6 flagsnullptr
Inherited from UAnimInstance 13
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeuint87 flags3
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 6boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780x88padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]

Functions 1

SignatureFlagsNativeParams
void SetOverrideFullBody(bool overrideEnabled)FinalNative+1 flags0x01

Subclasses 1

Used by 3

types with a member, parameter or interface of this type