| 0x04 | RigidBodyBlend | float | Protected+7 flags | 1 |
| 0x01 | RigidBodyOn | bool | Protected+6 flags | false |
| 0x0405 | 0x03 | padding / unreflected |
| 0x04 | UpperBodyBlend | float | TransientProtected+8 flags | 1 |
| 0x04 | AimingValue | float | TransientProtected+8 flags | 0 |
| 0x0C | CounerMoveadjustmentAngleRotator | FRotator | TransientProtected+7 flags | {Pitch=0, Yaw=0, Roll=0} |
| 0x01 | FullBodyAnimActive | bool | TransientProtected+8 flags | false |
| 0x041D | 0x03 | padding / unreflected |
| 0x04 | FullBodyBlendTime | float | TransientProtected+7 flags | 0.1 |
| 0x04 | BodyTurnRecoverySpeed | float | Protected+6 flags | 10 |
| 0x04 | BodyTurnMaxAngle | float | Protected+6 flags | 70 |
| 0x04 | BodyTurnLerpEXP | float | Protected+6 flags | 2 |
| 0x04 | TurnAnimationDuration | float | Protected+6 flags | 0.8 |
| 0x0434 | 0x0C | padding / unreflected |
| 0x01 | bCaveLeechBiting | bool | TransientProtected+6 flags | false |
| 0x0441 | 0x03 | padding / unreflected |
| 0x04 | CaveLeechBiteReactDelay | float | Protected+7 flags | 1 |
| 0x0448 | 0x04 | padding / unreflected |
| 0x01 | IsResettingBodyTurn | bool | TransientProtected+7 flags | false |
| 0x044D | 0x03 | padding / unreflected |
| 0x0C | BodyTurn | FRotator | Protected+7 flags | {Pitch=0, Yaw=0, Roll=0} |
| 0x0C | CounterBodyTurn | FRotator | Protected+7 flags | {Pitch=0, Yaw=0, Roll=0} |
| 0x01 | TurningLeft | bool | TransientProtected+8 flags | false |
| 0x01 | TurningRight | bool | TransientProtected+8 flags | false |
| 0x046A | 0x02 | padding / unreflected |
| 0x04 | TurnProgress | float | Protected+8 flags | 0 |
| 0x01 | HasPickedUpItem | bool | Protected+8 flags | false |
| 0x01 | IsLyingDownNoTransition | bool | Protected+8 flags | false |
| 0x0472 | 0x02 | padding / unreflected |
| 0x04 | danceMove | int32 | TransientProtected+8 flags | 0 |
| 0x08 | DanceSequence | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x01 | isDancing | bool | TransientProtected+8 flags | false |
| 0x0481 | 0x03 | padding / unreflected |
| 0x04 | PickedUpItemBlend | float | Protected+8 flags | 0 |
| 0x04 | AttachedBodyTurnFactor | float | Protected+8 flags | 0.5 |
| 0x04 | AttachedHeadTurnFactor | float | Protected+8 flags | 0.5 |
| 0x0C | AttachedBodyRotation | FRotator | TransientProtected+6 flags | {Pitch=0, Yaw=0, Roll=0} |
| 0x0C | AttachedHeadRotation | FRotator | TransientProtected+6 flags | {Pitch=0, Yaw=0, Roll=0} |
| 0x04A8 | 0x08 | padding / unreflected |
| 0x08 | TP_LookUpDown | UBlendSpace1D* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_LookUpDown_Aim | UBlendSpace1D* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_LookUpDown_Aim | UBlendSpace1D* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_LookUpDown_Aim | UBlendSpace1D* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_JumpLoop | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_JumpLoop_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_JumpStart | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_JumpStart_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_Sprint | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Idle | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Idle | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Idle_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Idle_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_LookForward | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_LookForward | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_LookForward | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_LookForward_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_LookForward_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Walk_Forward | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Walk_Forward | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Run_Forward | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Run_Forward | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Walk_Forward_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Walk_Forward_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Run_Forward_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Run_Forward_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Walk_Right | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Walk_Right | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Run_Right | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Run_Right | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Walk_Right_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Walk_Right_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Run_Right_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Run_Right_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Walk_Left | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Walk_Left | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Run_Left | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Run_Left | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Walk_Left_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Walk_Left_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Run_Left_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Run_Left_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Walk_Back | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Walk_Back | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Run_Back | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Run_Back | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Walk_Back_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Walk_Back_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | A_TP_Run_Back_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | B_TP_Run_Back_Aim | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_Revived | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_Downed | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x08 | TP_Downed_Loop | UAnimSequence* | TransientProtected+7 flags | nullptr |
| 0x0658 | 0x08 | unreflected bytes to end of UPlayerTPAnimInstance |