Enum EAnimalFinishCondition Path C++ Link /Script/EndGame.EAnimalFinishCondition underlying uint8 /Script/EndGame Values 3 NameValueHex TimeUp00x00AllBallClear10x01Max20x02 Used by 1types with a member, parameter or interface of this type AEndAnimalRunManagerActor // /Script/EndGame.EAnimalFinishCondition enum class EAnimalFinishCondition : uint8 { TimeUp = 0, AllBallClear = 1, Max = 2, };