Enum EActorMoveMode Path C++ Link /Script/EndGame.EActorMoveMode underlying uint8 /Script/EndGame Values 5 NameValueHex Ground00x00Fly10x01Other20x02None30x03EActorMoveMode_MAX40x04 Used by 7types with a member, parameter or interface of this type FClip_ActorMoveModeAEndAIControllerBluePrintBaseAEndAIControllerEnemyBaseUEndAnimNotifyCharacterBodyMoveModeUEndAnimNotifyCharacterMindMoveModeUEndBattleAPIUEndBTDecorator_CheckActorMoveMode // /Script/EndGame.EActorMoveMode enum class EActorMoveMode : uint8 { Ground = 0, Fly = 1, Other = 2, None = 3, EActorMoveMode_MAX = 4, };