Enum EBallSpawnConditionType Path C++ Link /Script/EndGame.EBallSpawnConditionType underlying uint8 /Script/EndGame Values 3 NameValueHex Once00x00repetition10x01Max20x02 Used by 1types with a member, parameter or interface of this type FBallSpawnData // /Script/EndGame.EBallSpawnConditionType enum class EBallSpawnConditionType : uint8 { Once = 0, repetition = 1, Max = 2, };