0x00x01F0
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Mesh | USkeletalMeshComponent* | 8 flags | nullptr | |
| 0x04 | MaxDecals | int32 | 7 flags | 100 | |
| 0x04 | MinDecalDistance | float | 7 flags | 10 | |
| 0x01 | BlendMode | ESkinnedDecalBlendMode | 7 flags | Overlay | |
| 0x00B9 | 0x07 | padding / unreflected | |||
| 0x28 | OverlayBlendMaterial | TSoftObjectPtr<UMaterialInterface> | 5 flags | <SoftObjectProperty> | |
| 0x04 | LayerIndex | int32 | 7 flags | -1 | |
| 0x01 | Association | EMaterialParameterAssociation | 7 flags | GlobalParameter | |
| 0x01 | AdditionalData | ESkinnedDecalAdditionalData | 7 flags | SpawnTime | |
| 0x00EE | 0x02 | padding / unreflected | |||
| 0x10 | Materials | TArray<UMaterialInstanceDynamic*> | 3 flags | [] | |
| 0x01 | EnableSaveGame | bool | 7 flags | false | |
| 0x0101 | 0x07 | padding / unreflected | |||
| 0x50 | InstanceMap | TMap<USkinnedDecalInstance*, int32> | 2 flags | <TMap> | |
| 0x08 | OverlayBlendMaterialDynamic | UMaterialInstanceDynamic* | 4 flags | nullptr | |
| 0x10 | RenderMeshes | TArray<USkeletalMeshComponent*> | 4 flags | [] | |
| 0x08 | DataTarget | UTextureRenderTarget2D* | Transient+6 flags | nullptr | |
| 0x78 | SamplerState | FSkinnedDecalSamplerState | 1 flags | {Decals=<TMap>, DecalLocations=[], EmptyIndexes=[], LastDec… | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+7 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 4 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 5 | bool | Net+7 flags | false | |
| 0x0091 | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 2 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 5 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 7 | bool | 6 flags | false | |
| 0x0093 | 0x02 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 16
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdateInstance(USkinnedDecalInstance* Instance) | FinalNative+1 flags | 0x08 | |
| void UpdateAllDecals() | FinalNative+1 flags | 0x00 | |
| void SpawnDecalFromData(const FSkinnedDecalData& Data) | FinalNative+1 flags | 0x90 | |
| int32 SpawnDecal(const FVector& Location, const FQuat& Rotation, const FName& BoneName, float Size, int32 SubUV, int32 Index, bool bEnableDisplacement) | FinalNative+1 flags | 0x5C | |
| void SetupMaterials() | FinalNative+1 flags | 0x00 | |
| void SetupComponentMaterials(USkeletalMeshComponent* Component) | FinalNative+1 flags | 0x08 | |
| void SetSamplerState(const FSkinnedDecalSamplerState& State) | FinalNative+1 flags | 0x78 | |
| void SetMeshComponent(USkeletalMeshComponent* MeshComponent, bool Child) | FinalNative+1 flags | 0x09 | |
| void SaveSampler(const FString& SlotName, int32 UserIndex) | FinalNative+1 flags | 0x14 | |
| void RemoveDecal(int32 Index) | FinalNative+1 flags | 0x04 | |
| void LoadSampler(const FString& SlotName, int32 UserIndex) | FinalNative+1 flags | 0x14 | |
| FSkinnedDecalSamplerState GetSamplerState() | FinalNative+1 flags | 0x78 | |
| UTextureRenderTarget2D* GetDataTarget() | FinalNative+1 flags | 0x08 | |
| void CloneDecals(USkinnedDecalSampler* Source) | FinalNative+1 flags | 0x08 | |
| void ClearAllDecals() | FinalNative+1 flags | 0x00 | |
| void AutoSetup() | FinalNative+1 flags | 0x00 |