Zdexby TheHolyOneZ
5,221 classes
Class

UScriptedDialogue

: UBlueprintAsyncActionBase : UObject
/Script/ReadyOrNot.ScriptedDialogue 0x0090 (144 B) align 8 inherited 0x0030 vtable /Script/ReadyOrNot
0x00x0090

Members 4

OffsetSizeNameTypeFlagsDefault
0x10DialogueFinishedFMulticastScriptDelegate4 flags<delegate>
0x08WorldContextObjectUObject*5 flagsnullptr
0x08CharacterAReadyOrNotCharacter*5 flagsnullptr
0x08VoiceSoundSourceUSoundSource*5 flagsnullptr
0x00580x38unreflected bytes to end of UScriptedDialogue

Functions 3

SignatureFlagsNativeParams
UScriptedDialogue* StartCharacterScriptedDialogue(AReadyOrNotCharacter* Character, const FString& VoiceLine)FinalNative+2 flags0x20
UScriptedDialogue* Start2DScriptedDialogue(UObject* WorldContextObject, UFMODEvent* Event, const FString& Speaker, const FString& VoiceLine, const FName& SpeakerTag)FinalNative+2 flags0x40
void HandleDialogueFinished()FinalNative+1 flags0x00