Zdexby TheHolyOneZ
5,221 classes
Class

UReadyOrNotGameplayEffect

: UObject
/Script/ReadyOrNot.ReadyOrNotGameplayEffect 0x0058 (88 B) align 8 inherited 0x0028 vtable /Script/ReadyOrNot
0x00x0058

Members 3

OffsetSizeNameTypeFlagsDefault
0x10OnGameplayEffectExpiredFMulticastScriptDelegate4 flags<delegate>
0x08ActorAActor*Protected+7 flagsnullptr
0x08WorldUWorld*Protected+7 flagsnullptr
0x00480x10unreflected bytes to end of UReadyOrNotGameplayEffect

Functions 13

SignatureFlagsNativeParams
void Server_ResetEffect(bool bMulticast)NativeEvent+1 flags0x01
void Server_Initialize(AActor* InActor, bool bMulticast)NativeEvent+1 flags0x09
void Server_ApplyEffectFor(float Seconds, bool bMulticast)NativeEvent+1 flags0x05
void Server_ApplyEffect(bool bMulticast)NativeEvent+1 flags0x01
void ResetEffect()NativeEvent+1 flags0x00
void OnEffectExpired()NativeEvent+1 flags0x00
void Multicast_ResetEffect()NativeEvent+1 flags0x00
void Multicast_Initialize(AActor* InActor)NativeEvent+1 flags0x08
void Multicast_ApplyEffectFor(float Seconds)NativeEvent+1 flags0x04
void Multicast_ApplyEffect()NativeEvent+1 flags0x00
void Initialize(AActor* InActor)NativeEvent+1 flags0x08
void ApplyEffectFor(float Seconds)FinalNative+1 flags0x04
void ApplyEffect()NativeEvent+1 flags0x00

Subclasses 1

Used by 1

types with a member, parameter or interface of this type