| void TickLoginDelay() | FinalNative+1 flags | | 0x00 |
| void StartCapturingProfile() | FinalNative+1 flags | | 0x00 |
| void OnStatsUploadProgress__DelegateSignature(const FString& Filename, float Percentage) | Public | | 0x14 |
| void OnStatsStarted__DelegateSignature() | Public | | 0x00 |
| void OnStatsSaved__DelegateSignature(bool bWasSuccessful, const FString& StatsName) | Public | | 0x18 |
| void OnPlayerGameFinishedMetric(const FString& InMap, const FString& InGameType, float InAverageFps) | FinalNative+1 flags | | 0x24 |
| void OnGameStartedMetric(const FString& InMap, const FString& InGameType, int32 InNumPlayers, const FString& Difficulty, const TArray<FString>& PlatformsArray) | FinalNative+1 flags | | 0x48 |
| void OnGameLaunchedMetric(const FString& PlayerId) | FinalNative+1 flags | | 0x10 |
| void OnGameFinishedMetric(const FString& InMap, const FString& InGameType, const FString& InGameResult) | FinalNative+1 flags | | 0x30 |
| void OnGameCrashedMetric(const FString& InState) | FinalNative+1 flags | | 0x10 |
| void OnFinishedCapturingProfile() | FinalNative+1 flags | | 0x00 |
| void OnFetchedSupporterCode__DelegateSignature(bool bWasSuccessful) | Public | | 0x01 |
| void OnCheckedBanStatus__DelegateSignature(const FString& BannedSteamId, bool bIsBanned, const FString& BanReason, bool bIsMySteamId) | Public | | 0x29 |
| void DoLogin() | FinalNative+1 flags | | 0x00 |