| 0x10 | LoadedObjects | TArray<UObject*> | Transient+3 flags | [] |
| 0x01 | bDrawNoNameplates | bool | 7 flags | false |
| 0x0039 | 0x07 | padding / unreflected |
| 0x10 | LoadingScreen_Tips | TArray<FText> | 4 flags | [] |
| 0x18 | YouKilledFormat | FText | 3 flags | <FText> |
| 0x10 | KillfeedFormatRandom | TArray<FText> | 4 flags | [] |
| 0x10 | ArrestfeedFormatRandom | TArray<FText> | 4 flags | [] |
| 0x10 | FreefeedFormatRandom | TArray<FText> | 4 flags | [] |
| 0x10 | TeamkillfeedFormatRandom | TArray<FText> | 4 flags | [] |
| 0x18 | KillfeedWithA | FText | 3 flags | <FText> |
| 0x01 | bShowGrenadeDamage | bool | 7 flags | false |
| 0x00C1 | 0x07 | padding / unreflected |
| 0x28 | ItemData | TSoftObjectPtr<UItemData> | 4 flags | <SoftObjectProperty> |
| 0x28 | WidgetData | TSoftObjectPtr<UWidgetsData> | 6 flags | <SoftObjectProperty> |
| 0x08 | PenetrationData | UPenetrationData* | 6 flags | nullptr |
| 0x08 | CampaignData | UCampaignData* | 6 flags | nullptr |
| 0x08 | AmmoDataLookupTable | UDataTable* | 6 flags | nullptr |
| 0x28 | AIDataLookupTable | TSoftObjectPtr<UDataTable> | 4 flags | <SoftObjectProperty> |
| 0x28 | AnimationDataLookupTable | TSoftObjectPtr<UDataTable> | 4 flags | <SoftObjectProperty> |
| 0x08 | AnimatedIconLookupTable | UDataTable* | 6 flags | nullptr |
| 0x08 | DoorDataLookupTable | UDataTable* | 6 flags | nullptr |
| 0x08 | TrapDataLookupTable | UDataTable* | 6 flags | nullptr |
| 0x08 | ConversationLookupTable | UDataTable* | 6 flags | nullptr |
| 0x08 | GameSettingsLookupTable | UDataTable* | 6 flags | nullptr |
| 0x08 | RonInputKeyTable | UDataTable* | 6 flags | nullptr |
| 0x08 | InputKeyGamePadIconTable | UDataTable* | 6 flags | nullptr |
| 0x50 | SpeechDataLookupTable | TMap<FString, UDataTable*> | 3 flags | <TMap> |
| 0x28 | WidgetDataLookupTable | TSoftObjectPtr<UDataTable> | 4 flags | <SoftObjectProperty> |
| 0x28 | SuspectArmourDataTable | TSoftObjectPtr<UDataTable> | 4 flags | <SoftObjectProperty> |
| 0x28 | PairedInteractionDataTable | TSoftObjectPtr<UDataTable> | 4 flags | <SoftObjectProperty> |
| 0x28 | MoveStyleDataTable | TSoftObjectPtr<UDataTable> | 4 flags | <SoftObjectProperty> |
| 0x08 | GamepadHoldTimesDataTable | UDataTable* | 6 flags | nullptr |
| 0x08 | CustomizationCharacterLevel | FName | 6 flags | None |
| 0x10 | RandomWorldBuildingActivities | TArray<TSubclassOf<UWorldBuildingActivity>> | 4 flags | [] |
| 0x08 | DefaultPistolDrawMontage | UAnimMontage* | 6 flags | nullptr |
| 0x08 | DefaultPistolHolsterMontage | UAnimMontage* | 6 flags | nullptr |
| 0x08 | DefaultRifleDrawMontage | UAnimMontage* | 6 flags | nullptr |
| 0x08 | DefaultRifleHolsterMontage | UAnimMontage* | 6 flags | nullptr |
| 0x02F0 | 0xE8 | unreflected bytes to end of UDataSingleton |