Zdexby TheHolyOneZ
5,221 classes
Class

AOptitrackClientOrigin

: AActor : UObject
/Script/OptitrackNatnet.OptitrackClientOrigin 0x05C0 (1,472 B) align 8 inherited 0x02A0 /Script/OptitrackNatnet
0x00x05C0

Members 11

OffsetSizeNameTypeFlagsDefault
0x01bAutoConnectbool7 flags—
0x02A10x07padding / unreflected
0x10ServerAddressFString5 flags—
0x10ClientAddressFString5 flags—
0x01ConnectionTypeEOptitrackClientConnectionType7 flags—
0x01BoneNamingConventionEOptitrackBoneNamingConvention8 flags—
0x01bAutoInitializebool8 flags—
0x01bUseDataSubscriptionbool8 flags—
0x01bDrawDebugSkeletons : 1bit 0bool6 flags—
0x01bDrawMarkersbool8 flags—
0x02CE0x02padding / unreflected
0x04DrawMarkersColorFColor8 flags—
0x01bDrawDebugCamerasbool8 flags—
0x02D50x2EBunreflected bytes to end of AOptitrackClientOrigin
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00710x03padding / unreflected
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x70ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01600x08padding / unreflected
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01850x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x01B00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01F00x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 16

SignatureFlagsNativeParams
bool ShutdownClient()FinalNative+1 flags0x01
bool IsClientInitialized()FinalNative+1 flags0x01
bool IsClientConnected()FinalNative+1 flags0x01
bool InitializeClient()FinalNative+1 flags0x01
EOptitrackTimestampType GetTimestampType()FinalNative+1 flags0x01
bool GetLatestTimecode(const FTimecode& OutTimecode)FinalNative+1 flags0x15
bool GetLatestSkeletonStateByName(const FName& SkelName, FOptitrackSkeletonState& OutSkelState)FinalNative+1 flags0xF9
bool GetLatestSkeletonState(int32 SkelId, FOptitrackSkeletonState& OutSkelState)FinalNative+1 flags0xF9
bool GetLatestRigidBodyStateUntransformed(int32 RbId, FOptitrackRigidBodyState& OutRbStat, bool networkCompensation)FinalNative+1 flags0x52
bool GetLatestRigidBodyState(int32 RbId, FOptitrackRigidBodyState& OutRbState, bool networkCompensation)FinalNative+1 flags0x52
bool GetLatestMarkerStateUntransformed(int32 markerId, FOptitrackMarkerState& OutMarkerState)FinalNative+1 flags0x31
bool GetLatestMarkerState(int32 markerId, FOptitrackMarkerState& OutMarkerState)FinalNative+1 flags0x31
bool GetDataDescription()FinalNative+1 flags0x01
bool FindSkeletonDefinition(const FName& SkeletonName, FOptitrackSkeletonDefinition& OutSkelDef)FinalNative+1 flags0x69
AOptitrackClientOrigin* FindHmdClientOrigin(UWorld* World)FinalNative+2 flags0x10
AOptitrackClientOrigin* FindDefaultClientOrigin(UWorld* World)FinalNative+2 flags0x10

Used by 4

types with a member, parameter or interface of this type