Zdexby TheHolyOneZ
5,221 classes
Class

UObjectPoolComponent

: UActorComponent : UObject
/Script/ObjectPooler.ObjectPoolComponent 0x0118 (280 B) align 8 inherited 0x00A8 vtable /Script/ObjectPooler
0x00x0118

Members 9

OffsetSizeNameTypeFlagsDefault
0x10OnActorRetrievedFromPoolFMulticastScriptDelegate4 flags<delegate>
0x10OnActorReturnedToPoolFMulticastScriptDelegate4 flags<delegate>
0x08PoolNameFName9 flagsDefault
0x04PoolSizeint329 flags100
0x01ReuseSettingEObjectPoolReuseSetting9 flagsReuse
0x00D50x03padding / unreflected
0x08ObjectClassToPoolTSubclassOf<APooledActor>9 flagsnullptr
0x01bFillPoolOnBeginPlay : 1bit 0bool7 flagstrue
0x00E10x01padding / unreflected
0x08WarmUpFObjectPoolWarmUpSetting6 flags{bEnabled=false, WarmUpAcross=2}
0x00EA0x06padding / unreflected
0x10PooledActorsTArray<APooledActor*>Protected+4 flags[]
0x01000x18unreflected bytes to end of UObjectPoolComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 4boolProtected+9 flagsfalse
0x01bReplicates : 1bit 5boolNet+7 flagsfalse
0x00910x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x00930x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 11

SignatureFlagsNativeParams
void OnActorReturnedFromPool__DelegateSignature(UObjectPoolComponent* PoolOwner, APooledActor* Actor)Public0x10
void OnActorRetrievedFromPool__DelegateSignature(UObjectPoolComponent* PoolOwner, APooledActor* Actor)Public0x10
bool IsWarmUpComplete()FinalNative+1 flags0x01
bool IsPoolEmpty()FinalNative+1 flags0x01
int32 GetPoolSize()FinalNative+1 flags0x04
FName GetPoolName()FinalNative+1 flags0x08
APooledActor* GetActorFromPool(const EObjectPoolRetrieveActorResult& Results)NativePublic0x10
void FillPool()FinalNative+1 flags0x00
void EmptyPool()FinalNative+1 flags0x00
bool AreAllActorsInUse()FinalNative+1 flags0x01
void AddActorToPool(APooledActor* NewPooledActor)FinalNative+1 flags0x08

Used by 2

types with a member, parameter or interface of this type