0x00x0260
Members 35
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x28 | SkeletalMesh | TSoftObjectPtr<USkeletalMesh> | 5 flags | — | |
| 0x04 | SkeletalLODIndex | int32 | 7 flags | — | |
| 0x005C | 0x04 | padding / unreflected | |||
| 0x28 | StaticMesh | TSoftObjectPtr<UStaticMesh> | 5 flags | — | |
| 0x04 | StaticLODIndex | int32 | 7 flags | — | |
| 0x04 | UVChannel | int32 | 7 flags | — | |
| 0x04 | NumDriverTriangles | int32 | 7 flags | — | |
| 0x04 | Sigma | float | 7 flags | — | |
| 0x04 | MaxHeight | int32 | 7 flags | — | |
| 0x04 | MaxWidth | int32 | 7 flags | — | |
| 0x01 | bEnforcePowerOfTwo | bool | 7 flags | — | |
| 0x01 | Precision | EAnimToTexturePrecision | 7 flags | — | |
| 0x01 | Mode | EAnimToTextureMode | 7 flags | — | |
| 0x00A3 | 0x05 | padding / unreflected | |||
| 0x28 | VertexPositionTexture | TSoftObjectPtr<UTexture2D> | 5 flags | — | |
| 0x28 | VertexNormalTexture | TSoftObjectPtr<UTexture2D> | 5 flags | — | |
| 0x28 | BonePositionTexture | TSoftObjectPtr<UTexture2D> | 5 flags | — | |
| 0x28 | BoneRotationTexture | TSoftObjectPtr<UTexture2D> | 5 flags | — | |
| 0x28 | BoneWeightTexture | TSoftObjectPtr<UTexture2D> | 5 flags | — | |
| 0x60 | RootTransform | FTransform | 6 flags | — | |
| 0x08 | AttachToSocket | FName | 7 flags | — | |
| 0x04 | SampleRate | float | 7 flags | — | |
| 0x01DC | 0x04 | padding / unreflected | |||
| 0x10 | AnimSequences | TArray<FAnimToTextureAnimSequenceInfo> | 4 flags | — | |
| 0x01 | bAutoPlay | bool | 7 flags | — | |
| 0x01F1 | 0x03 | padding / unreflected | |||
| 0x04 | AnimationIndex | int32 | 7 flags | — | |
| 0x04 | Frame | int32 | 7 flags | — | |
| 0x01 | NumBoneInfluences | EAnimToTextureNumBoneInfluences | 7 flags | — | |
| 0x01FD | 0x03 | padding / unreflected | |||
| 0x04 | NumFrames | int32 | 9 flags | — | |
| 0x04 | NumBones | int32 | 9 flags | — | |
| 0x04 | VertexRowsPerFrame | int32 | 9 flags | — | |
| 0x0C | VertexMinBBox | FVector3f | 9 flags | — | |
| 0x0C | VertexSizeBBox | FVector3f | 9 flags | — | |
| 0x04 | BoneWeightRowsPerFrame | int32 | 9 flags | — | |
| 0x04 | BoneRowsPerFrame | int32 | 9 flags | — | |
| 0x0C | BoneMinBBox | FVector3f | 9 flags | — | |
| 0x0C | BoneSizeBBox | FVector3f | 9 flags | — | |
| 0x0244 | 0x04 | padding / unreflected | |||
| 0x10 | Animations | TArray<FAnimToTextureAnimInfo> | 6 flags | — | |
| 0x0258 | 0x08 | unreflected bytes to end of UAnimToTextureDataAsset | |||
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 6 flags | /Script/Engine.DataAsset |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ResetInfo() | FinalNative+1 flags | 0x00 | |
| int32 GetIndexFromAnimSequence(UAnimSequence* Sequence) | FinalNative+1 flags | 0x0C | |
| UStaticMesh* BP_GetStaticMesh() | FinalNative+1 flags | 0x08 | |
| USkeletalMesh* BP_GetSkeletalMesh() | FinalNative+1 flags | 0x08 | |
| UTexture2D* BP_GetBoneWeightTexture() | FinalNative+1 flags | 0x08 | |
| UTexture2D* BP_GetBoneRotationTexture() | FinalNative+1 flags | 0x08 | |
| UTexture2D* BP_GetBonePositionTexture() | FinalNative+1 flags | 0x08 |