Zdexby TheHolyOneZ
5,221 classes
Class

AShotgunImpactEffects_C

: AImpactEffect : APooledActor : AActor : UObject
/Game/Blueprints/Logic/ShotgunImpactEffects.ShotgunImpactEffects_C 0x0D38 (3,384 B) align 8 inherited 0x0D38 vtable /Game/Blueprints/Logic/ShotgunImpactEffects
0x00x0D38

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from AImpactEffect 73
OffsetSizeNameTypeFlagsDefault
0x08SceneComponentUSceneComponent*12 flags/Script/ReadyOrNot.Default__ImpactEffect.Scene Component
0x08ParticleSystemComponentUParticleSystemComponent*12 flags/Script/ReadyOrNot.Default__ImpactEffect.Impact Particle Co…
0x08NiagaraComponentUNiagaraComponent*10 flags/Script/ReadyOrNot.Default__ImpactEffect.Impact Niagara Com…
0x08FMODAudioComponentUFMODAudioComponent*12 flags/Script/ReadyOrNot.Default__ImpactEffect.FMOD Audio Compone…
0x08DecalComponentUDecalComponent*12 flagsnullptr
0x10SpawnedParticlesTArray<UFXSystemComponent*>5 flags[]
0x03200x1D0padding / unreflected
0x01TypeEImpactEffectType6 flagsDefault
0x01bPlayDefaultIfNullbool6 flagsfalse
0x04F20x02padding / unreflected
0x04DecalScalefloat5 flags1
0x04F80x08padding / unreflected
0x04DecalMinSizefloat7 flags2
0x04DecalMaxSizefloat7 flags2.2
0x04ParticleScalefloat6 flags1
0x01bReflectImpactEffectAcrossNormalbool6 flagsfalse
0x050D0x03padding / unreflected
0x08FMODSoundFxUFMODEvent*6 flagsnullptr
0x08FMODHitmarkerUFMODEvent*6 flagsnullptr
0x04MaxDecalMeshesint326 flags250
0x04DecalMeshScaleMultiplierfloat6 flags0.1
0x01bBulletGoneThroughPlayerbool5 flagsfalse
0x01bArmorImpactbool5 flagsfalse
0x01bSpawnParticlebool5 flagstrue
0x01bTraceComplexbool5 flagsfalse
0x052C0x04padding / unreflected
0x10BloodExitDecalsTArray<UMaterialInterface*>4 flags[]
0x28DefaultImpactFxFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_AluminiumFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_AsphaltFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_BrickFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_CarbonFibreFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_CardboardFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_CeramicFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_ConcreteSoftFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_ConcreteStrongFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_DirtFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_DrywallFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_ElectricalFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_EnergyShieldFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_Fabric_CarpetFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_Fabric_StuffingFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_Fabric_ThinFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_FleshFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_GalvanizedFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_Glass_PlateFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_Glass_WindshieldFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_GrassFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_GravelFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_IceFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_LavaFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_LeadFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_LeavesFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_LimestoneFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_MahoganyFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_Marble_CoatedFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_Marble_ThickFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_MudFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_OilFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_PaperFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_PineFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_PlasterFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_PlasticFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_PlywoodFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_PolystyreneFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_PowderFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_RockFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_RubberFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_SandFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_SnowFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_SoilFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_SteelFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_TinFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_TreewoodFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_WallpaperFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_WaterFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_VehicleFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
0x28RON_Bulletproof_GlassFImpactFx3 flags{ParticleFx=nullptr, Decal=nullptr, bUseRandomFrame=false, …
Inherited from APooledActor 10
OffsetSizeNameTypeFlagsDefault
0x10InUseFMulticastScriptDelegate4 flags<delegate>
0x10NotInUseFMulticastScriptDelegate4 flags<delegate>
0x04MaxLifespanfloat8 flags0
0x01bEverAllowTick : 1bit 0bool5 flagstrue
0x01bEverAllowCollisions : 1bit 1bool5 flagstrue
0x01bReturnToPoolAfterPhysicsHit : 1bit 2bool5 flagsfalse
0x01bInUse : 1bit 3boolProtected+7 flagsfalse
0x02C50x03padding / unreflected
0x04ElapsedTimefloatProtected+7 flags0
0x02CC0x04padding / unreflected
0x08PoolOwnerUObjectPoolBase*Protected+6 flagsnullptr
0x08PoolOwner_ComponentUObjectPoolComponent*Protected+8 flagsnullptr
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00710x03padding / unreflected
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x70ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01600x08padding / unreflected
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01850x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x01B00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01F00x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 0

SignatureFlagsNativeParams
No reflected functions.