Class
UWaterBodyRiverComponent
: UWaterBodyComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject0x00x16C0
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | SplineMeshComponents | TArray<USplineMeshComponent*> | Protected+7 flags | [] | |
| 0x08 | LakeTransitionMaterial | UMaterialInterface* | Protected+9 flags | nullptr | |
| 0x08 | LakeTransitionMID | UMaterialInstanceDynamic* | TransientProtected+11 flags | nullptr | |
| 0x08 | OceanTransitionMaterial | UMaterialInterface* | Protected+9 flags | nullptr | |
| 0x08 | OceanTransitionMID | UMaterialInstanceDynamic* | TransientProtected+11 flags | nullptr |
Inherited from UWaterBodyComponent 37
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | TargetWaveMaskDepth | float | 7 flags | 2048 | |
| 0x04 | MaxWaveHeightOffset | float | 6 flags | 0 | |
| 0x0538 | 0x08 | padding / unreflected | |||
| 0x780 | UnderwaterPostProcessSettings | FUnderwaterPostProcessSettings | 4 flags | {bEnabled=true, Priority=0, BlendRadius=100, BlendWeight=1,… | |
| 0x20 | CurveSettings | FWaterCurveSettings | 4 flags | {bUseCurveChannel=true, ElevationCurveAsset=nullptr, Channe… | |
| 0x08 | WaterMaterial | UMaterialInterface* | 9 flags | nullptr | |
| 0x04 | WaterLOD0MaterialDistance | float | 8 flags | 3200 | |
| 0x0CEC | 0x04 | padding / unreflected | |||
| 0x20 | WaterLODMaterials[2] | FWaterMaterialLOD | 3 flags | {MaterialLOD=nullptr, MaterialDistance=6400} | |
| 0x08 | WaterHLODMaterial | UMaterialInterface* | 9 flags | nullptr | |
| 0x08 | WaterStaticMeshMaterial | UMaterialInterface* | 9 flags | nullptr | |
| 0x08 | UnderwaterPostProcessMaterial | UMaterialInterface* | 9 flags | nullptr | |
| 0x08 | WaterInfoMaterial | UMaterialInterface* | 9 flags | nullptr | |
| 0xA0 | WaterHeightmapSettings | FWaterBodyHeightmapSettings | 3 flags | {BlendMode=AlphaBlend, FalloffSettings={FalloffMode=Angle, … | |
| 0x50 | LayerWeightmapSettings | TMap<FName, FWaterBodyWeightmapSettings> | 3 flags | <TMap> | |
| 0x04 | ShapeDilation | float | 8 flags | 4096 | |
| 0x04 | CollisionHeightOffset | float | 8 flags | 0 | |
| 0x01 | bAffectsLandscape | bool | 7 flags | true | |
| 0x0E29 | 0x07 | padding / unreflected | |||
| 0x10 | StaticMeshSettings | FWaterBodyStaticMeshSettings | 3 flags | {bEnableWaterBodyStaticMesh=false, bSectionWaterBodyStaticM… | |
| 0x04 | WaterBodyIndex | int32 | TransientProtected+11 flags | -1 | |
| 0x0E44 | 0x04 | padding / unreflected | |||
| 0x08 | WaterMeshOverride | UStaticMesh* | Protected+8 flags | nullptr | |
| 0x01 | bAlwaysGenerateWaterMeshTiles | bool | Protected+9 flags | false | |
| 0x0E51 | 0x03 | padding / unreflected | |||
| 0x04 | OverlapMaterialPriority | int32 | Protected+8 flags | 0 | |
| 0x08 | WaterSplineMetadata | UWaterSplineMetadata* | TransientProtected+6 flags | nullptr | |
| 0x08 | WaterMID | UMaterialInstanceDynamic* | TransientProtected+11 flags | nullptr | |
| 0x10 | WaterLODMIDs[2] | UMaterialInstanceDynamic* | TransientProtected+11 flags | nullptr | |
| 0x08 | WaterStaticMeshMID | UMaterialInstanceDynamic* | TransientProtected+11 flags | nullptr | |
| 0x08 | UnderwaterPostProcessMID | UMaterialInstanceDynamic* | TransientProtected+11 flags | nullptr | |
| 0x08 | WaterInfoMID | UMaterialInstanceDynamic* | TransientProtected+11 flags | nullptr | |
| 0x10 | WaterBodyIslands | TArray<TSoftObjectPtr<AWaterBodyIsland>> | Protected+5 flags | [] | |
| 0x10 | WaterBodyExclusionVolumes | TArray<TSoftObjectPtr<AWaterBodyExclusionVolume>> | Protected+5 flags | [] | |
| 0x08 | Landscape | TWeakObjectPtr<ALandscapeProxy> | TransientProtected+6 flags | nullptr | |
| 0x28 | OwningWaterZone | TSoftObjectPtr<AWaterZone> | Protected+8 flags | <SoftObjectProperty> | |
| 0x28 | WaterZoneOverride | TSoftObjectPtr<AWaterZone> | Protected+7 flags | <SoftObjectProperty> | |
| 0x0F08 | 0x08 | padding / unreflected | |||
| 0x760 | CurrentPostProcessSettings | FPostProcessSettings | TransientProtected+1 flags | {bOverride_TemperatureType=false, bOverride_WhiteTemp=false… | |
| 0x08 | WaterNavAreaClass | TSubclassOf<UNavAreaBase> | Protected+7 flags | nullptr | |
| 0x08 | FixedWaterDepth | double | Protected+7 flags | 512 | |
| 0x08 | BakedShallowWaterSim | TWeakObjectPtr<UBakedShallowWaterSimulationComponent> | Protected+11 flags | nullptr | |
| 0x01 | bUseBakedSimForQueriesAndPhysics | bool | Protected+7 flags | true | |
Inherited from UPrimitiveComponent 110
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | HLODBatchingPolicy | EHLODBatchingPolicy | 8 flags | None | |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 9 flags | Auto | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsActorTextureStreamingBuiltData : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bIsValidTextureStreamingBuiltData : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 3 | bool | 5 flags | true | |
| 0x01 | UWE_AlwaysPerformSweepTestOnMove : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bMultiBodyOverlap : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bHoldout : 1bit 0 | bool | 8 flags | false | |
| 0x01 | bOwnerNoSee : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bWantsEditorEffects : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bForceMipStreaming : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 0 | bool | 7 flags | false | |
| 0x01 | CastShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bEmissiveLightSource : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 3 | bool | 8 flags | true | |
| 0x01 | bAffectIndirectLightingWhileHidden : 1bit 4 | bool | 8 flags | false | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bSelfShadowOnly : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 6 | bool | 8 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 0 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bRasterizeAsFilledConvexVolume : 1bit 2 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 3 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 4 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bIsBeingMovedByEditor : 1bit 6 | bool | Transient+4 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bRayTracingFarField : 1bit 2 | bool | 3 flags | false | |
| 0x01 | FirstPersonPrimitiveType | EFirstPersonPrimitiveType | 9 flags | None | |
| 0x01 | bHasNoStreamableTextures : 1bit 1 | bool | Protected+3 flags | false | |
| 0x01 | bStaticWhenNotMoveable : 1bit 2 | bool | Protected+7 flags | true | |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No | |
| 0x0286 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x0289 | 0x20 | padding / unreflected | |||
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 9 flags | CP_4_DEFAULT | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x01 | ExcludeFromHLODLevels | uint8 | 7 flags | 0 | |
| 0x04 | RayTracingGroupId | int32 | 9 flags | -1 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 2 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x02D8 | 0x28 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 6 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 7 flags | Exclusive | |
| 0x031C | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0328 | 0x30 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+5 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+7 flags | [] | |
| 0x0378 | 0x10 | padding / unreflected | |||
| 0x180 | BodyInstance | FBodyInstance | 4 flags | {PositionSolverIterationCount=8, VelocitySolverIterationCou… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x050D | 0x01 | padding / unreflected | |||
| 0x01 | OnComponentPhysicsStateChanged | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0517 | 0x11 | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 9 flags | nullptr | |
Inherited from USceneComponent 31
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | nullptr | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+8 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x00E0 | 0x08 | padding / unreflected | |||
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+7 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+6 flags | [] | |
| 0x0108 | 0x40 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+8 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapScaleWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bIsNotRenderAttachmentRoot : 1bit 2 | bool | 3 flags | false | |
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | CastShadowDetailMode | EDetailMode | 8 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentAttachmentChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0098 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x009D | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x00A0 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetRiverWidthAtSplineInputKey(float InKey, float InWidth) | FinalNative+1 flags | 0x08 | |
| void SetRiverDepthAtSplineInputKey(float InKey, float InDepth) | FinalNative+1 flags | 0x08 | |
| void SetOceanTransitionMaterial(UMaterialInterface* InMat) | FinalNative+1 flags | 0x08 | |
| void SetLakeTransitionMaterial(UMaterialInterface* InMat) | FinalNative+1 flags | 0x08 | |
| void SetLakeAndOceanTransitionMaterials(UMaterialInterface* InLakeTransition, UMaterialInterface* InOceanTransition) | FinalNative+1 flags | 0x10 | |
| float GetRiverWidthAtSplineInputKey(float InKey) | FinalNative+1 flags | 0x08 | |
| float GetRiverDepthAtSplineInputKey(float InKey) | FinalNative+1 flags | 0x08 |