Zdexby TheHolyOneZ
9,486 classes
Class

UUWESaveGameSubsystem

: UGameInstanceSubsystem : USubsystem : UObject
/Script/UWESaveSystem.UWESaveGameSubsystem 0x02E0 (736 B) align 8 inherited 0x0030 vtable /Script/UWESaveSystem
0x00x02E0

Members 3

OffsetSizeNameTypeFlagsDefault
0x00300xC8padding / unreflected
0x10SaveContextFUWESaveGameContext2 flags{ActiveSave=nullptr, SaveGameCollection=nullptr}
0x10AwaitingSaveInfoRefreshFUWEAwaitingSaveGameCollectionInfoRefresh1 flags{}
0x01180x28padding / unreflected
0x50PendingGuidsTMap<AActor*, FGuid>Transient+1 flags<TMap>
0x01900x150unreflected bytes to end of UUWESaveGameSubsystem

Functions 3

SignatureFlagsNativeParams
TArray<FUWESaveGameCollectionInfo> ScanForExistingSaves(const FString& GameMode, const FString& LevelName, const EUWESaveGameNetMode& NetMode)FinalNative+2 flags0x38
bool IsCurrentSaveDirty()FinalNative+1 flags0x01
FDateTime GetLastSaveToDiscTimeStamp()FinalNative+2 flags0x08