Zdexby TheHolyOneZ
9,486 classes
Class

UUWEActorDataStatics

: UBlueprintFunctionLibrary : UObject
/Script/UWEGlobalActorData.UWEActorDataStatics 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/UWEGlobalActorData
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 5

SignatureFlagsNativeParams
void SetFloatValue(const FGameplayTag& ActorDataGroupId, const FGameplayTag& FieldIdentifier, float Value)FinalNative+2 flags0x14
void SetBoolValue(const FGameplayTag& ActorDataGroupId, const FGameplayTag& FieldIdentifier, bool Value)FinalNative+2 flags0x11
float GetFloatValue(const FGameplayTag& ActorDataGroupId, const FGameplayTag& FieldIdentifier, const bool& Valid)FinalNative+2 flags0x18
bool GetBoolValue(const FGameplayTag& ActorDataGroupId, const FGameplayTag& FieldIdentifier, const bool& Valid)FinalNative+2 flags0x12
AUWEActorDataGroup* GetActorDataGroup(UObject* WorldContextObject, const FGameplayTag& Identifier)FinalNative+2 flags0x18