0x00x01F0
Members 28
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0040 | 0x08 | padding / unreflected | |||
| 0x04 | UWELowHealthThresholdPct | float | 6 flags | 25 | |
| 0x04 | UWEHighHealthThresholdPct | float | 6 flags | 75 | |
| 0x10 | Health | FUWEGameplayAttributeData | NetRepNotify+4 flags | {} | |
| 0x10 | MaxHealth | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | DamageMultiplier | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | Radiation | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | RadiationAbsorbed | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | RadiationThreshold | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | DamageMultiplierRadiation | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | DamageMultiplierElectrical | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | DamageMultiplierPhysical | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | Temperature | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | InternalTemperature | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | HeatAccumulationRate | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | ColdAccumulationRate | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | MoveTowardsSafeTemperatureRate | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | DamageMultiplierCold | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | DamageMultiplierHeat | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | TemperatureDamageThresholdColdLow | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | TemperatureDamageThresholdColdMedium | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | TemperatureDamageThresholdColdHigh | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | TemperatureDamageThresholdHotLow | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | TemperatureDamageThresholdHotMedium | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | TemperatureDamageThresholdHotHigh | FUWEGameplayAttributeData | NetRepNotify+3 flags | {} | |
| 0x10 | BiomodStability | FUWEGameplayAttributeData | NetRepNotify+4 flags | {} | |
| 0x10 | MaxBiomodStability | FUWEGameplayAttributeData | NetRepNotify+4 flags | {} | |
| 0x10 | Healing | FUWEGameplayAttributeData | 3 flags | {} | |
| 0x10 | Damage | FUWEGameplayAttributeData | 3 flags | {} | |
Functions 24
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnRep_TemperatureDamageThresholdHotMedium(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_TemperatureDamageThresholdHotLow(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_TemperatureDamageThresholdHotHigh(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_TemperatureDamageThresholdColdMedium(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_TemperatureDamageThresholdColdLow(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_TemperatureDamageThresholdColdHigh(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_Temperature(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_RadiationThreshold(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_RadiationAbsorbed(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_Radiation(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_MoveTowardsSafeTemperatureRate(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_MaxHealth(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_MaxBiomodStability(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_InternalTemperature(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_HeatAccumulationRate(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_Health(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_DamageMultiplierRadiation(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_DamageMultiplierPhysical(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_DamageMultiplierHeat(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_DamageMultiplierElectrical(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_DamageMultiplierCold(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_DamageMultiplier(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_ColdAccumulationRate(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 | |
| void OnRep_BiomodStability(FUWEGameplayAttributeData& OldValue) | FinalNative+1 flags | 0x10 |