Zdexby TheHolyOneZ
9,486 classes
Class

USN2TadpoleChassisComponent

: UActorComponent : UObject
/Script/Subnautica2.SN2TadpoleChassisComponent 0x0120 (288 B) align 8 inherited 0x00C0 vtable /Script/Subnautica2
implements IUWESaveObject
0x00x0120

Members 6

OffsetSizeNameTypeFlagsDefault
0x00C00x08padding / unreflected
0x10OnHealthFractionChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnPoweredFMulticastScriptDelegate4 flags<delegate>
0x10OnAttachedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnDetachedDelegateFMulticastScriptDelegate4 flags<delegate>
0x04HealthFractionfloatNetRepNotify+11 flags1
0x010C0x04padding / unreflected
0x08SaveHandleUUWESaveHandle*6 flagsnullptr
0x01180x08unreflected bytes to end of USN2TadpoleChassisComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 10

SignatureFlagsNativeParams
void SN2ChassisPowered__DelegateSignature()Public0x00
void SN2ChassisHealthChanged__DelegateSignature(float NewHealthFraction)Public0x04
void SN2ChassisDetached__DelegateSignature()Public0x00
void SN2ChassisAttached__DelegateSignature()Public0x00
void OnRep_HealthFraction()FinalNative+1 flags0x00
void OnHealthChanged(AActor* SourceActor, AActor* TargetActor, float OldHealth, float NewHealth)FinalNative+1 flags0x18
void OnEnergyRefilled(AActor* Who)FinalNative+1 flags0x08
void OnEnergyEmpty(AActor* Who)FinalNative+1 flags0x08
bool IsPowered()FinalNative+1 flags0x01
bool IsAttachedToTadpole()FinalNative+1 flags0x01

Used by 2

types with a member, parameter or interface of this type