Zdexby TheHolyOneZ
9,486 classes
Class

UMotionMatchingAnimNodeLibrary

: UBlueprintFunctionLibrary : UObject
/Script/PoseSearch.MotionMatchingAnimNodeLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/PoseSearch
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 9

SignatureFlagsNativeParams
void SetInterruptMode(FMotionMatchingAnimNodeReference& MotionMatchingNode, const EPoseSearchInterruptMode& InterruptMode)FinalNative+2 flags0x11
void SetDatabaseToSearch(FMotionMatchingAnimNodeReference& MotionMatchingNode, UPoseSearchDatabase* Database, const EPoseSearchInterruptMode& InterruptMode)FinalNative+2 flags0x19
void SetDatabasesToSearch(FMotionMatchingAnimNodeReference& MotionMatchingNode, const TArray<UPoseSearchDatabase*>& Databases, const EPoseSearchInterruptMode& InterruptMode)FinalNative+2 flags0x21
void ResetDatabasesToSearch(FMotionMatchingAnimNodeReference& MotionMatchingNode, const EPoseSearchInterruptMode& InterruptMode)FinalNative+2 flags0x11
void OverrideMotionMatchingBlendSettings(FMotionMatchingAnimNodeReference& MotionMatchingNode, FMotionMatchingBlueprintBlendSettings& BlendSettings, const bool& bIsResultValid)FinalNative+2 flags0x29
void GetMotionMatchingSearchResult(FMotionMatchingAnimNodeReference& MotionMatchingNode, FPoseSearchBlueprintResult& Result, const bool& bIsResultValid)FinalNative+2 flags0x89
void GetMotionMatchingBlendSettings(FMotionMatchingAnimNodeReference& MotionMatchingNode, FMotionMatchingBlueprintBlendSettings& BlendSettings, const bool& bIsResultValid)FinalNative+2 flags0x29
void ConvertToMotionMatchingNodePure(FAnimNodeReference& node, FMotionMatchingAnimNodeReference& MotionMatchingNode, const bool& Result)FinalNative+2 flags0x21
FMotionMatchingAnimNodeReference ConvertToMotionMatchingNode(FAnimNodeReference& node, const EAnimNodeReferenceConversionResult& Result)FinalNative+2 flags0x28