Zdexby TheHolyOneZ
9,486 classes
Class

UPCGGeometryBlueprintElement

: UPCGBlueprintElement : UObject
/Script/PCGGeometryScriptInterop.PCGGeometryBlueprintElement 0x0068 (104 B) align 8 inherited 0x0068 vtable /Script/PCGGeometryScriptInterop
0x00x0068

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from UPCGBlueprintElement 8
OffsetSizeNameTypeFlagsDefault
0x01bIsCacheablebool9 flagsfalse
0x01bComputeFullDataCrcbool9 flagsfalse
0x01bRequiresGameThreadbool8 flagstrue
0x002B0x05padding / unreflected
0x10CustomInputPinsTArray<FPCGPinProperties>5 flags[]
0x10CustomOutputPinsTArray<FPCGPinProperties>5 flags[]
0x01bHasDefaultInPinbool8 flagstrue
0x01bHasDefaultOutPinbool8 flagstrue
0x01bHasDynamicPinsbool8 flagsfalse

Functions 2

SignatureFlagsNativeParams
void ProcessDynamicMesh(UDynamicMesh* InDynMesh, const TArray<FString>& OutTags)EventPublic0x18
UPCGDynamicMeshData* CopyOrStealInputData(FPCGTaggedData& InTaggedData)FinalNative+1 flags0x78