Zdexby TheHolyOneZ
9,486 classes
Class

UNavWalkingMode

: UBaseMovementMode : UObject
/Script/Mover.NavWalkingMode 0x00E8 (232 B) align 8 inherited 0x0070 vtable /Script/Mover
0x00x00E8

Members 12

OffsetSizeNameTypeFlagsDefault
0x01bSweepWhileNavWalkingbool7 flagstrue
0x01bProjectNavMeshWalkingbool8 flagsfalse
0x00720x02padding / unreflected
0x01BehaviorOffNavMeshEOffNavMeshBehavior7 flagsSwitchToWalking
0x01bSlideAlongNavMeshEdgebool7 flagsfalse
0x00860x02padding / unreflected
0x008C0x24padding / unreflected
0x00B80x10padding / unreflected
0x01bProjectNavMeshOnBothWorldChannels : 1bit 0boolProtected+7 flagstrue
0x00C90x07padding / unreflected
0x08TurnGeneratorUObject*Protected+10 flagsnullptr
0x00D80x10unreflected bytes to end of UNavWalkingMode
Inherited from UBaseMovementMode 4
OffsetSizeNameTypeFlagsDefault
0x10SharedSettingsClassesTArray<TSubclassOf<UObject>>5 flags[]
0x10TransitionsTArray<UBaseMovementModeTransition*>9 flags[]
0x20GameplayTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bSupportsAsyncbool9 flagsfalse

Functions 2

SignatureFlagsNativeParams
void SetTurnGeneratorClass(TSubclassOf<UObject> TurnGeneratorClass)FinalNative+1 flags0x08
UObject* GetTurnGenerator()FinalNative+1 flags0x08