Class
ULandscapeTexturePatch
: ULandscapePatchComponent : USceneComponent : UActorComponent : UObject0x00x0350
Members 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | ResolutionX | int32 | Protected+7 flags | 32 | |
| 0x04 | ResolutionY | int32 | Protected+7 flags | 32 | |
| 0x10 | UnscaledPatchCoverage | FVector2D | Protected+6 flags | {X=2000, Y=2000} | |
| 0x01 | BlendMode | ELandscapeTexturePatchBlendMode | Protected+6 flags | AlphaBlend | |
| 0x01 | FalloffMode | ELandscapeTexturePatchFalloffMode | Protected+6 flags | RoundedRectangle | |
| 0x02EA | 0x02 | padding / unreflected | |||
| 0x04 | Falloff | float | Protected+6 flags | 0 | |
| 0x01 | HeightSourceMode | ELandscapeTexturePatchSourceMode | Protected+6 flags | None | |
| 0x01 | DetailPanelHeightSourceMode | ELandscapeTexturePatchSourceMode | Protected+6 flags | None | |
| 0x02F2 | 0x06 | padding / unreflected | |||
| 0x08 | HeightInternalData | ULandscapeHeightTextureBackedRenderTarget* | Protected+11 flags | nullptr | |
| 0x08 | HeightTextureAsset | UTexture* | Protected+9 flags | nullptr | |
| 0x01 | bUseTextureAlphaForHeight | bool | Protected+6 flags | false | |
| 0x01 | HeightEncoding | ELandscapeTextureHeightPatchEncoding | Protected+6 flags | WorldUnits | |
| 0x030A | 0x06 | padding / unreflected | |||
| 0x10 | HeightEncodingSettings | FLandscapeTexturePatchEncodingSettings | Protected+5 flags | {ZeroInEncoding=0, WorldSpaceEncodingScale=1} | |
| 0x01 | ZeroHeightMeaning | ELandscapeTextureHeightPatchZeroHeightMeaning | Protected+6 flags | PatchZ | |
| 0x01 | bApplyComponentZScale | bool | Protected+7 flags | true | |
| 0x0322 | 0x06 | padding / unreflected | |||
| 0x10 | WeightPatches | TArray<ULandscapeWeightPatchTextureInfo*> | Protected+8 flags | [] | |
| 0x0338 | 0x01 | padding / unreflected | |||
| 0x01 | bBaseResolutionOffLandscape | bool | Protected+6 flags | true | |
| 0x033A | 0x02 | padding / unreflected | |||
| 0x04 | ResolutionMultiplier | float | Protected+6 flags | 1 | |
| 0x04 | InitTextureSizeX | int32 | Protected+6 flags | 33 | |
| 0x04 | InitTextureSizeY | int32 | Protected+6 flags | 33 | |
| 0x01 | HeightRenderTargetFormat | ETextureRenderTargetFormat | 7 flags | RTF_R32f | |
| 0x0349 | 0x07 | unreflected bytes to end of ULandscapeTexturePatch | |||
Inherited from ULandscapePatchComponent 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | EditLayerGuid | FGuid | Protected+5 flags | {A=0, B=0, C=0, D=0} | |
| 0x01 | PriorityInitialization | ELandscapePatchPriorityInitialization | Protected+7 flags | AcquireHighest | |
| 0x0269 | 0x07 | padding / unreflected | |||
| 0x08 | Priority | double | Protected+6 flags | 1000 | |
| 0x28 | Landscape | TSoftObjectPtr<ALandscape> | Protected+4 flags | <SoftObjectProperty> | |
| 0x28 | PatchManager | TSoftObjectPtr<ALandscapePatchManager> | Protected+5 flags | <SoftObjectProperty> | |
| 0x01 | bIsEnabled | bool | Protected+6 flags | true | |
Inherited from USceneComponent 31
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | nullptr | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+8 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x00E0 | 0x08 | padding / unreflected | |||
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+7 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+6 flags | [] | |
| 0x0108 | 0x40 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+8 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapScaleWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bIsNotRenderAttachmentRoot : 1bit 2 | bool | 3 flags | false | |
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | CastShadowDetailMode | EDetailMode | 8 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentAttachmentChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0098 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x009D | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x00A0 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 37
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SnapToLandscape() | FinalNative+1 flags | 0x00 | |
| void SetZeroHeightMeaning(const ELandscapeTextureHeightPatchZeroHeightMeaning& ZeroHeightMeaningIn) | FinalNative+1 flags | 0x01 | |
| void SetWeightPatchTextureAsset(const FName& InWeightmapLayerName, UTexture* TextureIn) | FinalNative+1 flags | 0x10 | |
| void SetWeightPatchSourceMode(const FName& InWeightmapLayerName, const ELandscapeTexturePatchSourceMode& NewMode) | NativePublic | 0x09 | |
| void SetWeightPatchBlendModeOverride(const FName& InWeightmapLayerName, const ELandscapeTexturePatchBlendMode& BlendMode) | NativePublic | 0x09 | |
| void SetUseAlphaChannelForWeightPatch(const FName& InWeightmapLayerName, bool bUseAlphaChannel) | NativePublic | 0x09 | |
| void SetUseAlphaChannelForHeight(bool bUse) | FinalNative+1 flags | 0x01 | |
| void SetUnscaledCoverage(const FVector2D& Coverage) | NativePublic | 0x10 | |
| void SetResolution(const FVector2D& ResolutionIn) | NativePublic | 0x10 | |
| void SetHeightTextureAsset(UTexture* TextureIn) | FinalNative+1 flags | 0x08 | |
| void SetHeightSourceMode(const ELandscapeTexturePatchSourceMode& NewMode) | NativePublic | 0x01 | |
| void SetHeightRenderTargetFormat(const ETextureRenderTargetFormat& Format) | FinalNative+1 flags | 0x01 | |
| void SetHeightEncodingSettings(FLandscapeTexturePatchEncodingSettings& Settings) | FinalNative+1 flags | 0x10 | |
| void SetHeightEncodingMode(const ELandscapeTextureHeightPatchEncoding& EncodingMode) | FinalNative+1 flags | 0x01 | |
| void SetFalloffMode(const ELandscapeTexturePatchFalloffMode& FalloffModeIn) | FinalNative+1 flags | 0x01 | |
| void SetFalloff(float FalloffIn) | FinalNative+1 flags | 0x04 | |
| void SetEditVisibilityLayer(const FName& InWeightmapLayerName, bool bEditVisibilityLayer) | NativePublic | 0x09 | |
| void SetBlendMode(const ELandscapeTexturePatchBlendMode& BlendModeIn) | FinalNative+1 flags | 0x01 | |
| void ResetHeightEncodingMode(const ELandscapeTextureHeightPatchEncoding& EncodingMode) | FinalNative+1 flags | 0x01 | |
| void RequestReinitializeWeights() | FinalNative+1 flags | 0x00 | |
| void RequestReinitializeHeight() | FinalNative+1 flags | 0x00 | |
| void RemoveWeightPatch(const FName& InWeightmapLayerName) | NativePublic | 0x08 | |
| void RemoveAllWeightPatches() | NativePublic | 0x00 | |
| UTexture* GetWeightPatchTextureAsset(const FName& InWeightmapLayerName) | NativePublic | 0x10 | |
| ELandscapeTexturePatchSourceMode GetWeightPatchSourceMode(const FName& InWeightmapLayerName) | NativePublic | 0x09 | |
| UTextureRenderTarget2D* GetWeightPatchRenderTarget(const FName& InWeightmapLayerName, bool bMarkDirty) | NativePublic | 0x18 | |
| FVector2D GetUnscaledCoverage() | NativePublic | 0x10 | |
| FVector2D GetResolution() | NativePublic | 0x10 | |
| FTransform GetPatchToWorldTransform() | NativePublic | 0x60 | |
| bool GetInitResolutionFromLandscape(float ResolutionMultiplier, const FVector2D& ResolutionOut) | NativePublic | 0x19 | |
| ELandscapeTexturePatchSourceMode GetHeightSourceMode() | NativePublic | 0x01 | |
| UTextureRenderTarget2D* GetHeightRenderTarget(bool bMarkDirty) | NativePublic | 0x10 | |
| FVector2D GetFullUnscaledWorldSize() | NativePublic | 0x10 | |
| TArray<FName> GetAllWeightPatchLayerNames() | FinalNative+1 flags | 0x10 | |
| void DisableAllWeightPatches() | NativePublic | 0x00 | |
| void ClearWeightPatchBlendModeOverride(const FName& InWeightmapLayerName) | NativePublic | 0x08 | |
| void AddWeightPatch(const FName& InWeightmapLayerName, const ELandscapeTexturePatchSourceMode& SourceMode, bool bUseAlphaChannel) | NativePublic | 0x0A |