Zdexby TheHolyOneZ
9,486 classes
Class

UGeometryScriptLibrary_MeshTransformFunctions

: UBlueprintFunctionLibrary : UObject
/Script/GeometryScriptingCore.GeometryScriptLibrary_MeshTransformFunctions 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/GeometryScriptingCore
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 11

SignatureFlagsNativeParams
UDynamicMesh* TranslatePivotToLocation(UDynamicMesh* TargetMesh, const FVector& PivotLocation, UGeometryScriptDebug* Debug)FinalNative+2 flags0x30
UDynamicMesh* TranslateMeshSelection(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const FVector& Translation, UGeometryScriptDebug* Debug)FinalNative+2 flags0x40
UDynamicMesh* TranslateMesh(UDynamicMesh* TargetMesh, const FVector& Translation, UGeometryScriptDebug* Debug)FinalNative+2 flags0x30
UDynamicMesh* TransformMeshSelection(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const FTransform& Transform, UGeometryScriptDebug* Debug)FinalNative+2 flags0x90
UDynamicMesh* TransformMesh(UDynamicMesh* TargetMesh, const FTransform& Transform, bool bFixOrientationForNegativeScale, UGeometryScriptDebug* Debug)FinalNative+2 flags0x88
UDynamicMesh* ScaleMeshSelection(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const FVector& Scale, const FVector& ScaleOrigin, UGeometryScriptDebug* Debug)FinalNative+2 flags0x58
UDynamicMesh* ScaleMesh(UDynamicMesh* TargetMesh, const FVector& Scale, const FVector& ScaleOrigin, bool bFixOrientationForNegativeScale, UGeometryScriptDebug* Debug)FinalNative+2 flags0x50
UDynamicMesh* RotateMeshSelection(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const FRotator& Rotation, const FVector& RotationOrigin, UGeometryScriptDebug* Debug)FinalNative+2 flags0x58
UDynamicMesh* RotateMesh(UDynamicMesh* TargetMesh, const FRotator& Rotation, const FVector& RotationOrigin, UGeometryScriptDebug* Debug)FinalNative+2 flags0x48
UDynamicMesh* InverseTransformMeshSelection(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const FTransform& Transform, UGeometryScriptDebug* Debug)FinalNative+2 flags0x90
UDynamicMesh* InverseTransformMesh(UDynamicMesh* TargetMesh, const FTransform& Transform, bool bFixOrientationForNegativeScale, UGeometryScriptDebug* Debug)FinalNative+2 flags0x88