0x00x0028
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SaveConstructionSystemLevel(UObject* WorldContextObject, const FString& SaveSlotName, int32 UserIndex, bool bSavePlayerState) | FinalNative+2 flags | 0x1D | |
| void LoadConstructionSystemLevel(UObject* WorldContextObject, const FName& LevelName, bool bAbsolute, const FString& SaveSlotName, int32 UserIndex) | FinalNative+2 flags | 0x2C | |
| void HandleConstructionSystemLevelLoad(UObject* WorldContextObject) | FinalNative+2 flags | 0x08 |