Class
USkeletalMeshComponentBudgeted
: USkeletalMeshComponent : USkinnedMeshComponent : UMeshComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject0x00x1030
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x1000 | 0x18 | padding / unreflected | |||
| 0x01 | bAutoRegisterWithBudgetAllocator : 1bit 0 | bool | Protected+5 flags | true | |
| 0x01 | bAutoCalculateSignificance : 1bit 1 | bool | Protected+4 flags | false | |
| 0x01 | bShouldUseActorRenderedFlag : 1bit 2 | bool | Protected+5 flags | false | |
| 0x1019 | 0x03 | padding / unreflected | |||
| 0x04 | SkeletalMeshMinimumDistanceThreshold | float | Protected+7 flags | 0 | |
| 0x1020 | 0x10 | unreflected bytes to end of USkeletalMeshComponentBudgeted | |||
Inherited from USkeletalMeshComponent 68
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AnimClass | TSubclassOf<UAnimInstance> | 8 flags | nullptr | |
| 0x08 | AnimScriptInstance | UAnimInstance* | Transient+7 flags | nullptr | |
| 0x08 | OverridePostProcessAnimBP | TSubclassOf<UAnimInstance> | Transient+5 flags | nullptr | |
| 0x08 | PostProcessAnimInstance | UAnimInstance* | Transient+6 flags | nullptr | |
| 0x18 | AnimationData | FSingleAnimationPlayData | 4 flags | {AnimToPlay=nullptr, bSavedLooping=true, bSavedPlaying=true… | |
| 0x0948 | 0x10 | padding / unreflected | |||
| 0x18 | RootBoneTranslation | FVector | Transient+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | LineCheckBoundsScale | FVector | 5 flags | {X=1, Y=1, Z=1} | |
| 0x0988 | 0x20 | padding / unreflected | |||
| 0x10 | LinkedInstances | TArray<UAnimInstance*> | Transient+4 flags | [] | |
| 0x09B8 | 0x10 | padding / unreflected | |||
| 0x10 | CachedBoneSpaceTransforms | TArray<FTransform> | Transient+2 flags | [] | |
| 0x10 | CachedComponentSpaceTransforms | TArray<FTransform> | Transient+2 flags | [] | |
| 0x09E8 | 0xA0 | padding / unreflected | |||
| 0x04 | GlobalAnimRateScale | float | 8 flags | 1 | |
| 0x01 | KinematicBonesUpdateType | EKinematicBonesUpdateToPhysics | 8 flags | SkipSimulatingBones | |
| 0x01 | PhysicsTransformUpdateMode | EPhysicsTransformUpdateMode | 7 flags | SimulationUpatesComponentTransform | |
| 0x01 | ClothTeleportMode | EClothingTeleportMode | Transient+10 flags | None | |
| 0x01 | AnimationMode | EAnimationMode | Protected+8 flags | AnimationBlueprint | |
| 0x0A90 | 0x01 | padding / unreflected | |||
| 0x01 | bDisablePostProcessBlueprint : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bUpdateOverlapsOnAnimationFinalize : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bHasValidBodies : 1bit 4 | bool | Transient+3 flags | false | |
| 0x01 | bBlendPhysics : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bEnablePhysicsOnDedicatedServer : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bUpdateMeshWhenKinematic : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bUpdateJointsFromAnimation : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bAllowClothActors : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bDisableClothSimulation : 1bit 2 | bool | 5 flags | false | |
| 0x0A93 | 0x05 | padding / unreflected | |||
| 0x01 | bDisableRigidBodyAnimNode : 1bit 0 | bool | 4 flags | false | |
| 0x01 | bAllowAnimCurveEvaluation : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCollideWithEnvironment : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bCollideWithAttachedChildren : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bForceCollisionUpdate : 1bit 7 | bool | 5 flags | false | |
| 0x0A99 | 0x03 | padding / unreflected | |||
| 0x04 | ClothVelocityScale | float | 7 flags | 1 | |
| 0x01 | bResetAfterTeleport : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bDeferKinematicBoneUpdate : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bNoSkeletonUpdate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bPauseAnims : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bEnableAnimation : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bUseRefPoseOnInitAnim : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bEnablePerPolyCollision : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bForceRefpose : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyAllowAutonomousTickPose : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsAutonomousTickPose : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bOldForceRefPose : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bShowPrePhysBones : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bRequiredBonesUpToDate : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bAnimTreeInitialised : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bEnableLineCheckWithBounds : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bPropagateCurvesToFollowers : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bSkipKinematicUpdateWhenInterpolating : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bSkipBoundsUpdateWhenInterpolating : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bNeedsQueuedAnimEventsDispatched : 1bit 5 | bool | Transient+3 flags | false | |
| 0x0AA3 | 0x01 | padding / unreflected | |||
| 0x02 | CachedAnimCurveUidVersion | uint16 | Transient+5 flags | 0 | |
| 0x0AA6 | 0x02 | padding / unreflected | |||
| 0x04 | ClothBlendWeight | float | 8 flags | 1 | |
| 0x01 | bWaitForParallelClothTask | bool | 7 flags | false | |
| 0x01 | bFilteredAnimCurvesIsAllowList | bool | Transient+5 flags | false | |
| 0x02 | CachedMeshCurveMetaDataVersion | uint16 | Transient+5 flags | 0 | |
| 0x10 | FilteredAnimCurves | TArray<FName> | Transient+2 flags | [] | |
| 0x08 | BodySetup | UBodySetup* | Transient+6 flags | nullptr | |
| 0x0AC8 | 0x04 | padding / unreflected | |||
| 0x04 | ClothMaxDistanceScale | float | 8 flags | 1 | |
| 0x04 | ClothGeometryScale | float | 8 flags | 1 | |
| 0x04 | PostProcessAnimBPLODThreshold | int32 | 8 flags | -1 | |
| 0x10 | OnConstraintBroken | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPlasticDeformation | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ClothingSimulationFactory | TSubclassOf<UClothingSimulationFactory> | 6 flags | /Script/ChaosCloth.ChaosClothingSimulationFactory | |
| 0x0B00 | 0xF0 | padding / unreflected | |||
| 0x04 | TeleportDistanceThreshold | float | 7 flags | 300 | |
| 0x04 | TeleportRotationThreshold | float | 7 flags | 0 | |
| 0x0BF8 | 0xA8 | padding / unreflected | |||
| 0x08 | ClothingInteractor | UClothingSimulationInteractor* | Transient+6 flags | nullptr | |
| 0x0CA8 | 0x68 | padding / unreflected | |||
| 0x50 | MorphTargetCurves | TMap<FName, float> | Transient+1 flags | <TMap> | |
| 0x10 | OnAnimInitialized | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0D70 | 0x280 | padding / unreflected | |||
| 0x04 | LastPoseTickFrame | uint32 | Transient+5 flags | 0 | |
Inherited from USkinnedMeshComponent 46
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | SkeletalMesh | USkeletalMesh* | 9 flags | nullptr | |
| 0x08 | SkinnedAsset | USkinnedAsset* | 8 flags | nullptr | |
| 0x08 | LeaderPoseComponent | TWeakObjectPtr<USkinnedMeshComponent> | 10 flags | nullptr | |
| 0x10 | SkinCacheUsage | TArray<ESkinCacheUsage> | 5 flags | [] | |
| 0x01 | bSetMeshDeformer | bool | Protected+8 flags | false | |
| 0x05B1 | 0x07 | padding / unreflected | |||
| 0x08 | MeshDeformer | UMeshDeformer* | Protected+9 flags | nullptr | |
| 0x01 | bAlwaysUseMeshDeformer | bool | Protected+8 flags | false | |
| 0x05C1 | 0x07 | padding / unreflected | |||
| 0x08 | MeshDeformerInstanceSettings | UMeshDeformerInstanceSettings* | Protected+13 flags | nullptr | |
| 0x20 | MeshDeformerInstances | FMeshDeformerInstanceSet | TransientProtected+1 flags | {DeformerInstances=[]} | |
| 0x05F0 | 0x180 | padding / unreflected | |||
| 0x08 | PhysicsAssetOverride | UPhysicsAsset* | 10 flags | nullptr | |
| 0x04 | ForcedLodModel | int32 | 9 flags | 0 | |
| 0x077C | 0x04 | padding / unreflected | |||
| 0x04 | MinLodModel | int32 | 9 flags | 0 | |
| 0x0784 | 0x08 | padding / unreflected | |||
| 0x04 | StreamingDistanceMultiplier | float | 8 flags | 1 | |
| 0x0790 | 0x08 | padding / unreflected | |||
| 0x10 | LODInfo | TArray<FSkelMeshComponentLODInfo> | Transient+2 flags | [] | |
| 0x07A8 | 0x24 | padding / unreflected | |||
| 0x01 | VisibilityBasedAnimTickOption | EVisibilityBasedAnimTickOption | 10 flags | AlwaysTickPoseAndRefreshBones | |
| 0x07CD | 0x02 | padding / unreflected | |||
| 0x01 | bOverrideMinLOD : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bUseBoundsFromLeaderPoseComponent : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bIncludeComponentLocationIntoBounds : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bForceWireframe : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bDisableMorphTarget : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bHideSkin : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bPerBoneMotionBlur : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bComponentUseFixedSkelBounds : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bConsiderAllBodiesForBounds : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bSyncAttachParentLOD : 1bit 4 | bool | 6 flags | true | |
| 0x01 | bCanHighlightSelectedSections : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bRecentlyRendered : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bCastCapsuleDirectShadow : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bCastCapsuleIndirectShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bCPUSkinning : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bUseScreenRenderStateForUpdate : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bEnableUpdateRateOptimizations : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bDisplayDebugUpdateRateOptimizations : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRenderStatic : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bIgnoreLeaderPoseComponentLOD : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bEvaluateWorldPositionOffset : 1bit 7 | bool | 6 flags | false | |
| 0x07D2 | 0x02 | padding / unreflected | |||
| 0x04 | NanitePixelProgrammableDistance | float | 9 flags | 0 | |
| 0x04 | WorldPositionOffsetDisableDistance | int32 | 9 flags | 6000 | |
| 0x01 | bSortTriangles : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bCachedLocalBoundsUpToDate : 1bit 3 | bool | TransientProtected+3 flags | false | |
| 0x01 | bCachedWorldSpaceBoundsUpToDate : 1bit 4 | bool | TransientProtected+3 flags | false | |
| 0x01 | bForceMeshObjectUpdate : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bFollowerShouldTickPose : 1bit 4 | bool | TransientProtected+3 flags | false | |
| 0x07DE | 0x02 | padding / unreflected | |||
| 0x04 | CapsuleIndirectShadowMinVisibility | float | 9 flags | 0.1 | |
| 0x07E4 | 0x54 | padding / unreflected | |||
| 0x38 | CachedWorldOrLocalSpaceBounds | FBoxSphereBounds | TransientProtected+4 flags | {Origin={X=0, Y=0, Z=0}, BoxExtent={X=0, Y=0, Z=0}, SphereR… | |
| 0x80 | CachedWorldToLocalTransform | FMatrix | TransientProtected+4 flags | {XPlane={W=0}, YPlane={W=0}, ZPlane={W=0}, WPlane={W=0}} | |
Inherited from UMeshComponent 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OverrideMaterials | TArray<UMaterialInterface*> | 6 flags | [] | |
| 0x08 | OverlayMaterial | UMaterialInterface* | 10 flags | nullptr | |
| 0x04 | OverlayMaterialMaxDrawDistance | float | 9 flags | 0 | |
| 0x054C | 0x04 | padding / unreflected | |||
| 0x10 | MaterialSlotsOverlayMaterial | TArray<UMaterialInterface*> | 8 flags | [] | |
| 0x01 | bEnableMaterialParameterCaching : 1bit 0 | bool | 7 flags | false | |
Inherited from UPrimitiveComponent 110
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | HLODBatchingPolicy | EHLODBatchingPolicy | 8 flags | None | |
| 0x01 | ShadowCacheInvalidationBehavior | EShadowCacheInvalidationBehavior | 9 flags | Auto | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsActorTextureStreamingBuiltData : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bIsValidTextureStreamingBuiltData : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 3 | bool | 5 flags | true | |
| 0x01 | UWE_AlwaysPerformSweepTestOnMove : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bMultiBodyOverlap : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bHoldout : 1bit 0 | bool | 8 flags | false | |
| 0x01 | bOwnerNoSee : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bWantsEditorEffects : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bForceMipStreaming : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 0 | bool | 7 flags | false | |
| 0x01 | CastShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bEmissiveLightSource : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 3 | bool | 8 flags | true | |
| 0x01 | bAffectIndirectLightingWhileHidden : 1bit 4 | bool | 8 flags | false | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bSelfShadowOnly : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 6 | bool | 8 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 0 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bRasterizeAsFilledConvexVolume : 1bit 2 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 3 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 4 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bIsBeingMovedByEditor : 1bit 6 | bool | Transient+4 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bRayTracingFarField : 1bit 2 | bool | 3 flags | false | |
| 0x01 | FirstPersonPrimitiveType | EFirstPersonPrimitiveType | 9 flags | None | |
| 0x01 | bHasNoStreamableTextures : 1bit 1 | bool | Protected+3 flags | false | |
| 0x01 | bStaticWhenNotMoveable : 1bit 2 | bool | Protected+7 flags | true | |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No | |
| 0x0286 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x0289 | 0x20 | padding / unreflected | |||
| 0x01 | RayTracingGroupCullingPriority | ERayTracingGroupCullingPriority | 9 flags | CP_4_DEFAULT | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x01 | ExcludeFromHLODLevels | uint8 | 7 flags | 0 | |
| 0x04 | RayTracingGroupId | int32 | 9 flags | -1 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 2 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x02D8 | 0x28 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 6 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 7 flags | Exclusive | |
| 0x031C | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0328 | 0x30 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+5 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+7 flags | [] | |
| 0x0378 | 0x10 | padding / unreflected | |||
| 0x180 | BodyInstance | FBodyInstance | 4 flags | {PositionSolverIterationCount=8, VelocitySolverIterationCou… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x050D | 0x01 | padding / unreflected | |||
| 0x01 | OnComponentPhysicsStateChanged | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0517 | 0x11 | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 9 flags | nullptr | |
Inherited from USceneComponent 31
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | nullptr | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+8 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x00E0 | 0x08 | padding / unreflected | |||
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+7 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+6 flags | [] | |
| 0x0108 | 0x40 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+8 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapScaleWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bIsNotRenderAttachmentRoot : 1bit 2 | bool | 3 flags | false | |
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | CastShadowDetailMode | EDetailMode | 8 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentAttachmentChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0098 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x009D | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x00A0 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetAutoRegisterWithBudgetAllocator(bool bInAutoRegisterWithBudgetAllocator) | FinalNative+1 flags | 0x01 |