0x00x0398
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | ProgressBar | UProgressBar* | 10 flags | nullptr | |
| 0x08 | BorderImage | UImage* | 10 flags | nullptr | |
| 0x08 | FillUpDuration | double | 7 flags | 0 | |
| 0x04 | PassedTime | float | 7 flags | 0 | |
| 0x01 | IsFinished | bool | 7 flags | false | |
| 0x038D | 0x03 | padding / unreflected | |||
| 0x08 | ProgressBarSound | FFMODEventInstance | 6 flags | {} | |
Inherited from UCommonUserWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bDisplayInActionBar | bool | Protected+8 flags | false | |
| 0x01 | bConsumePointerInput | bool | 8 flags | false |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01E4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01F8 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x023D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x0278 | 0x40 | padding / unreflected | |||
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x02E1 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x02F9 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x030C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x40 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void Tick(const FGeometry& MyGeometry, float InDeltaTime)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_WBP_CTI_ProgressBar(459);0x0033return;0x0035// end of script | EventPublic | 0x3C | |
void Skip()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_CTI_ProgressBar(15);0x000Freturn;0x0011// end of script | 0x00 | ||
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_CTI_ProgressBar(703);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_WBP_CTI_ProgressBar(int32 EntryPoint)Script46 statements · 862 bytes of bytecode0x0000PushFlow(Label_035B);0x0005goto [EntryPoint];0x000FIsFinished = true;0x001AProgressBar.SetPercent(1f);0x003FCallFunc_EventInstanceIsValid_ReturnValue_1 = EventInstanceIsValid(ProgressBarSound);0x005Cif (!(CallFunc_EventInstanceIsValid_ReturnValue_1)) PopFlow();0x0066EventInstanceStop(ProgressBarSound, true);0x007APopFlow();0x007BLabel_007B:0x007BCallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(PassedTime);0x0098CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, FillUpDuration);0x00C6CallFunc_GreaterEqual_DoubleDouble_ReturnValue = GreaterEqual_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, 1);0x00ECif (!(CallFunc_GreaterEqual_DoubleDouble_ReturnValue)) PopFlow();0x00F6IsFinished = true;0x0101PopFlow();0x0102Label_0102:0x0102CallFunc_Divide_DoubleDouble_A_ImplicitCast = Cast<4>(PassedTime);0x011FCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_A_ImplicitCast, FillUpDuration);0x014DCallFunc_FClamp_ReturnValue = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue, 0, 1);0x0184CallFunc_SetPercent_InPercent_ImplicitCast = Cast<3>(CallFunc_FClamp_ReturnValue);0x01A1ProgressBar.SetPercent(CallFunc_SetPercent_InPercent_ImplicitCast);0x01CAPopFlow();0x01CBif (!(IsFinished)) goto Label_0215;0x01D9CallFunc_EventInstanceIsValid_ReturnValue = EventInstanceIsValid(ProgressBarSound);0x01F6if (!(CallFunc_EventInstanceIsValid_ReturnValue)) PopFlow();0x0200EventInstanceStop(ProgressBarSound, true);0x0214PopFlow();0x0215Label_0215:0x0215CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(PassedTime);0x0232CallFunc_Add_DoubleDouble_B_ImplicitCast = Cast<4>(K2Node_Event_InDeltaTime);0x024FCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Add_DoubleDouble_B_ImplicitCast);0x027DK2Node_VariableSet_PassedTime_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x029APassedTime = K2Node_VariableSet_PassedTime_ImplicitCast;0x02B5PushFlow(Label_007B);0x02BAgoto Label_0102;0x02BFif (!(IsFinished)) goto Label_02F3;0x02CDProgressBar.SetPercent(1f);0x02F2PopFlow();0x02F3Label_02F3:0x02F3ProgressBar.SetPercent(0f);0x0318CallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Events/sfx/intro/deep_start/deep_start_download_pda.deep_start_download_pda, true);0x033FProgressBarSound = CallFunc_PlayEvent2D_ReturnValue;0x035APopFlow();0x035BLabel_035B:0x035Breturn;0x035D// end of script | Final | 0x04 |