0x00x0100
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Raycast Distance | double | 6 flags | 200 | |
| 0x10 | InitialTransforms | TArray<FTransform> | 3 flags | [] | |
| 0x01 | HasBeenInitialized | bool | 7 flags | false | |
| 0x00E1 | 0x07 | padding / unreflected | |||
| 0x10 | Primitives | TArray<UPrimitiveComponent*> | 4 flags | [] | |
| 0x08 | TempActor | AActor* | 7 flags | nullptr | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0098 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x009D | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x00A0 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void RestoreMeshTransforms()Script22 statements · 487 bytes of bytecode0x0000PushFlow(Label_01E4);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Primitives);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x009ETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00B9PushFlow(Label_019A);0x00BE/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00F9CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x0116if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0120/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x015BCallFunc_Array_Get_Item.K2_SetRelativeTransform(InitialTransforms[Temp_int_Array_Index_Variable], false, CallFunc_K2_SetRelativeTransform_SweepHitResult, false);0x0199PopFlow();0x019ALabel_019A:0x019ACallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01C4Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01DFgoto Label_0033;0x01E4Label_01E4:0x01E4return;0x01E6// end of script | Public | 0x00 | |
void Initialize()Script28 statements · 731 bytes of bytecode0x0000PushFlow(Label_02D8);0x0005/Script/Engine.Default__KismetArrayLibrary.Array_Clear(Primitives);0x002E/Script/Engine.Default__KismetArrayLibrary.Array_Clear(InitialTransforms);0x0057CallFunc_GetOwner_ReturnValue = GetOwner();0x006BCallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetComponentsByClass(/Script/Engine.PrimitiveComponent);0x00A6Primitives = CallFunc_K2_GetComponentsByClass_ReturnValue;0x00C1Temp_int_Loop_Counter_Variable = 0;0x00D8Temp_int_Array_Index_Variable = 0;0x00EFLabel_00EF:0x00EFCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Primitives);0x012ACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0150if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x015ATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0175PushFlow(Label_028E);0x017A/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01B5CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x01D2if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x01DC/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0217CallFunc_GetRelativeTransform_ReturnValue = CallFunc_Array_Get_Item.GetRelativeTransform();0x0249CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(InitialTransforms, CallFunc_GetRelativeTransform_ReturnValue);0x028DPopFlow();0x028ELabel_028E:0x028ECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02B8Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02D3goto Label_00EF;0x02D8Label_02D8:0x02D8return;0x02DA// end of script | Public | 0x00 | |
void SnapMeshesToSurface()Script32 statements · 1,076 bytes of bytecode0x0000PushFlow(Label_0431);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Primitives);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x009ETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00B9PushFlow(Label_03E7);0x00BE/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00F9CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x0116if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0120/Script/Engine.Default__KismetArrayLibrary.Array_Get(Primitives, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x015BCurrentPrimitive = CallFunc_Array_Get_Item;0x016ECallFunc_K2_GetComponentLocation_ReturnValue = CurrentPrimitive.K2_GetComponentLocation();0x01A0CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, FVector(0, 0, 200));0x01DECallFunc_GetOwner_ReturnValue = GetOwner();0x01F2K2Node_MakeArray_Array = {CallFunc_GetOwner_ReturnValue};0x0206CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, Raycast Distance);0x023DCallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_MakeVector_ReturnValue);0x026BCallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_Add_VectorVector_ReturnValue, CallFunc_Subtract_VectorVector_ReturnValue, 0, true, K2Node_MakeArray_Array, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x02F3if (!(CallFunc_LineTraceSingle_ReturnValue)) PopFlow();0x02FDBreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x03B2CurrentPrimitive.K2_SetWorldLocation(CallFunc_BreakHitResult_Location, false, CallFunc_K2_SetWorldLocation_SweepHitResult, false);0x03E6PopFlow();0x03E7Label_03E7:0x03E7CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0411Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x042Cgoto Label_0033;0x0431Label_0431:0x0431return;0x0433// end of script | Public | 0x00 | |
void SnapMeshes()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BPC_SnapMeshToSurface(979);0x000Freturn;0x0011// end of script | 0x00 | ||
void ResetMeshes()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BPC_SnapMeshToSurface(1008);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BPC_SnapMeshToSurface(int32 EntryPoint)Script51 statements · 1,397 bytes of bytecode0x0000PushFlow(Label_0572);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_026F);0x0014CallFunc_GetOwner_ReturnValue = GetOwner();0x0028CallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetComponentsByClass(/Script/Engine.PrimitiveComponent);0x0063/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x009ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x00BBCallFunc_IsValid_ReturnValue_1 = IsValid(TempActor);0x00D8CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_IsValid_ReturnValue, CallFunc_IsValid_ReturnValue_1);0x00FEif (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0108CallFunc_GetOwner_ReturnValue = GetOwner();0x011CCallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetComponentsByClass(/Script/Engine.PrimitiveComponent);0x0157/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0192CallFunc_K2_GetComponentsByClass_ReturnValue_1 = TempActor.K2_GetComponentsByClass(/Script/Engine.PrimitiveComponent);0x01CD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0208CallFunc_GetRelativeTransform_ReturnValue = CallFunc_Array_Get_Item_1.GetRelativeTransform();0x023ACallFunc_Array_Get_Item.K2_SetRelativeTransform(CallFunc_GetRelativeTransform_ReturnValue, false, CallFunc_K2_SetRelativeTransform_SweepHitResult, false);0x026EPopFlow();0x026FLabel_026F:0x026FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0299Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02B4Label_02B4:0x02B4CallFunc_GetOwner_ReturnValue = GetOwner();0x02C8CallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetComponentsByClass(/Script/Engine.PrimitiveComponent);0x0303CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x033ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0364if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0392;0x0372Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x038Dgoto Label_000F;0x0392Label_0392:0x0392TempActor.K2_DestroyActor();0x03B6PopFlow();0x03B7Label_03B7:0x03B7Temp_int_Array_Index_Variable = 0;0x03CEgoto Label_02B4;0x03D3Initialize();0x03E1SnapMeshesToSurface();0x03EFPopFlow();0x03F0CallFunc_GetOwner_ReturnValue_1 = GetOwner();0x0404CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 0), FRotator(0, 0, 0), FVector(1, 1, 1));0x046BCallFunc_GetObjectClass_ReturnValue = GetObjectClass(CallFunc_GetOwner_ReturnValue_1);0x0488CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, CallFunc_GetObjectClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 0, nullptr, 1);0x04B4CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 0), FRotator(0, 0, 0), FVector(1, 1, 1));0x051BCallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x0543TempActor = CallFunc_FinishSpawningActor_ReturnValue;0x0556Temp_int_Loop_Counter_Variable = 0;0x056Dgoto Label_03B7;0x0572Label_0572:0x0572return;0x0574// end of script | Final | 0x04 |