Zdexby TheHolyOneZ
9,486 classes
Class

UWBP_SaveInProgress_C

: UCommonUserWidget : UUserWidget : UWidget : UVisual : UObject
/Game/Blueprints/UI/WBP_SaveInProgress.WBP_SaveInProgress_C 0x03E8 (1,000 B) align 8 inherited 0x0368 5 scripted vtable /Game/Blueprints/UI/WBP_SaveInProgress
0x00x03E8

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08TextBlock_SaveInProgressUCommonTextBlock*10 flagsnullptr
0x08Image_57UImage*10 flagsnullptr
0x08HorizontalBox_316UHorizontalBox*10 flagsnullptr
0x08DisplayAnimationUWidgetAnimation*Transient+6 flagsnullptr
0x08ViewModelUUWESaveInProgressViewModel*Transient+8 flagsnullptr
0x01bIsAutoSavingbool7 flagsfalse
0x01bIsManualSavingbool7 flagsfalse
0x01bSaveInProgressbool7 flagsfalse
0x039B0x05padding / unreflected
0x10ErrorMessageTextFText3 flags<FText>
0x14ErrorMessageColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=0, A=1}, ColorUseRule=UseColor…
0x03C40x04padding / unreflected
0x10AutoSaveTextFText3 flags<FText>
0x10ManualSaveTextFText3 flags<FText>
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 5

SignatureFlagsNativeParams
void AutoSaveInProgress(bool AutoSaveInProgress)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_AutoSaveInProgress = AutoSaveInProgress;0x0012ExecuteUbergraph_WBP_SaveInProgress(219);0x0021return;0x0023// end of script
0x01
void AnimFinished()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_SaveInProgress(522);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_SaveInProgress(650);0x000Freturn;0x0011// end of script
EventPublic0x00
void ManualSaveInProgress(bool bManualSaveInProgress)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_bManualSaveInProgress = bManualSaveInProgress;0x0012ExecuteUbergraph_WBP_SaveInProgress(870);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_WBP_SaveInProgress(int32 EntryPoint)
Script48 statements · 897 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_SetPropertyValueAndBroadcast_ReturnValue = /Script/Engine.Default__FieldNotificationLibrary.SetPropertyValueAndBroadcast(false, this.bSaveInProgress, true, this, this, false, false, false);0x0052CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(DisplayAnimation, 0f, 1, 0, 1f, true);0x0089goto Label_037E;0x008ELabel_008E:0x008ECallFunc_SetPropertyValueAndBroadcast_ReturnValue_1 = /Script/Engine.Default__FieldNotificationLibrary.SetPropertyValueAndBroadcast(false, this.bSaveInProgress, false, this, this, false, false, false);0x00D6goto Label_037E;0x00DBbIsAutoSaving = K2Node_CustomEvent_AutoSaveInProgress;0x00EEif (!(bIsAutoSaving)) goto Label_037E;0x00FCCallFunc_IsAnimationPlaying_ReturnValue_1 = IsAnimationPlaying(DisplayAnimation);0x0119if (!(CallFunc_IsAnimationPlaying_ReturnValue_1)) goto Label_012C;0x0127goto Label_037E;0x012CLabel_012C:0x012CTextBlock_SaveInProgress.SetText(AutoSaveText);0x0159goto Label_000A;0x015ELabel_015E:0x015Eif (!(bIsManualSaving)) goto Label_037E;0x016CCallFunc_IsAnimationPlaying_ReturnValue = IsAnimationPlaying(DisplayAnimation);0x0189if (!(CallFunc_IsAnimationPlaying_ReturnValue)) goto Label_019C;0x0197goto Label_037E;0x019CLabel_019C:0x019CTextBlock_SaveInProgress.SetText(ManualSaveText);0x01C9goto Label_000A;0x01CELabel_01CE:0x01CECallFunc_PlayAnimation_ReturnValue = PlayAnimation(DisplayAnimation, 0f, 1, 0, 1f, true);0x0205goto Label_037E;0x020Aif (!(bIsAutoSaving)) goto Label_024A;0x0218TextBlock_SaveInProgress.SetText(AutoSaveText);0x0245goto Label_01CE;0x024ALabel_024A:0x024Aif (!(bIsManualSaving)) goto Label_008E;0x0258TextBlock_SaveInProgress.SetText(ManualSaveText);0x0285goto Label_01CE;0x028Aif (!(ViewModel.bDisplaySaveBlockedWarning)) goto Label_0309;0x02AETextBlock_SaveInProgress.SetText(ErrorMessageText);0x02DBTextBlock_SaveInProgress.SetColorAndOpacity(ErrorMessageColor);0x0304goto Label_037E;0x0309Label_0309:0x0309HorizontalBox_316.SetRenderOpacity(0f);0x032EK2Node_CreateDelegate_OutputDelegate.Bind(this, AnimFinished);0x0345BindToAnimationFinished(DisplayAnimation, K2Node_CreateDelegate_OutputDelegate);0x0361goto Label_037E;0x0366bIsManualSaving = K2Node_CustomEvent_bManualSaveInProgress;0x0379goto Label_015E;0x037ELabel_037E:0x037Ereturn;0x0380// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type