Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/UI/WBP_MainScreen.WBP_MainScreen_C 0x0508 (1,288 B) align 8 inherited 0x04B8 5 scripted vtable /Game/Blueprints/UI/WBP_MainScreen
0x00x0508

Members 10

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08PauseScreenUUWEWidgetLayer*10 flagsnullptr
0x08ModalNotificationUUWEWidgetLayer*10 flagsnullptr
0x08ModalUUWEWidgetLayer*10 flagsnullptr
0x08LayersUCanvasPanel*10 flagsnullptr
0x08HUDUUWEWidgetLayer*10 flagsnullptr
0x08DebugUUWEWidgetLayer*10 flagsnullptr
0x08BottomUUWEWidgetLayer*10 flagsnullptr
0x08AbovePauseScreenUUWEWidgetLayer*10 flagsnullptr
0x08AboveModalUUWEWidgetLayer*10 flagsnullptr
Inherited from UFocusActivatableWidget 4
OffsetSizeNameTypeFlagsDefault
0x08ContextUObject*Protected+8 flagsnullptr
0x01InputModeEUWEInputModeProtected+7 flagsAll
0x01CaptureModeEMouseCaptureModeProtected+7 flagsNoCapture
0x01HideCursorboolProtected+7 flagsfalse
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x036A0x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x03850x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x03940x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03E10x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03F80xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 5

SignatureFlagsNativeParams
void OnInitialized()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_MainScreen(709);0x000Freturn;0x0011// end of script
EventPublic0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_MainScreen(714);0x000Freturn;0x0011// end of script
EventPublic0x00
void PushToTalkActivateVoice()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_MainScreen(791);0x000Freturn;0x0011// end of script
0x00
void PushToTalkDeactivateVoice()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_MainScreen(803);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WBP_MainScreen(int32 EntryPoint)
Script46 statements · 818 bytes of bytecode
0x0000PushFlow(Label_032F);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_0133);0x0014CallFunc_GetAllChildren_ReturnValue = Layers.GetAllChildren();0x0046/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllChildren_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0081K2Node_DynamicCast_AsUWEWidget_Layer = Cast<UWEWidgetLayer>(CallFunc_Array_Get_Item);0x00A5K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEWidget_Layer);0x00C2if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00CCCallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x00EACallFunc_GetGameInstanceSubsystem_ReturnValue.RegisterLayer(K2Node_DynamicCast_AsUWEWidget_Layer.Layer, K2Node_DynamicCast_AsUWEWidget_Layer);0x0132PopFlow();0x0133Label_0133:0x0133CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x015DTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0178Label_0178:0x0178CallFunc_GetAllChildren_ReturnValue = Layers.GetAllChildren();0x01AACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllChildren_ReturnValue);0x01E5CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x020Bif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0239;0x0219Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0234goto Label_000F;0x0239Label_0239:0x0239ActivateWidget();0x0243PopFlow();0x0244Label_0244:0x0244K2Node_CreateDelegate_OutputDelegate.Bind(this, PushToTalkDeactivateVoice);0x025BCallFunc_RegisterGlobalUIAction_ReturnValue = RegisterGlobalUIAction(this, /Game/Gameplay/Input/IA_VoiceChat.IA_VoiceChat, K2Node_CreateDelegate_OutputDelegate, 1);0x028CPopFlow();0x028DLabel_028D:0x028DTemp_int_Array_Index_Variable = 0;0x02A4goto Label_0178;0x02A9Label_02A9:0x02A9Temp_int_Loop_Counter_Variable = 0;0x02C0goto Label_028D;0x02C5goto Label_02A9;0x02CAK2Node_CreateDelegate_OutputDelegate_1.Bind(this, PushToTalkActivateVoice);0x02E1CallFunc_RegisterGlobalUIAction_ReturnValue_1 = RegisterGlobalUIAction(this, /Game/Gameplay/Input/IA_VoiceChat.IA_VoiceChat, K2Node_CreateDelegate_OutputDelegate_1, 0);0x0312goto Label_0244;0x0317PushToTalkEnableVoice(true);0x0322PopFlow();0x0323PushToTalkEnableVoice(false);0x032EPopFlow();0x032FLabel_032F:0x032Freturn;0x0331// end of script
Final0x04