Zdexby TheHolyOneZ
9,486 classes
Class

UWBP_SettingsLabel_C

: UCommonUserWidget : UUserWidget : UWidget : UVisual : UObject
/Game/Blueprints/UI/Settings2/WBP_SettingsLabel.WBP_SettingsLabel_C 0x03A8 (936 B) align 8 inherited 0x0368 4 scripted vtable /Game/Blueprints/UI/Settings2/WBP_SettingsLabel
0x00x03A8

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08TitleUCommonTextBlock*10 flagsnullptr
0x08SelectorUImage*10 flagsnullptr
0x08GlowUImage*10 flagsnullptr
0x08FocusHighlightUOverlay*10 flagsnullptr
0x08Hover_AnimUWidgetAnimation*Transient+6 flagsnullptr
0x10TitleDefaultTextFText3 flags<FText>
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 4

SignatureFlagsNativeParams
void SetTitle(const FText& Text)
Script3 statements · 48 bytes of bytecode
0x0000Title.SetText(Text);0x002Dreturn;0x002F// end of script
Public0x10
void SetHighlighted(bool Highlighted, bool ApplyImmediately)
Script16 statements · 546 bytes of bytecode
0x0000Temp_bool_Variable_2 = Highlighted;0x0013Temp_byte_Variable_2 = 4;0x0027Temp_byte_Variable_3 = 4;0x003BFocusHighlight.SetVisibility(Switch(Temp_bool_Variable_2, false => Temp_byte_Variable_3, true => Temp_byte_Variable_2, default => K2Node_Select_Default_2));0x0094CallFunc_SelectFloat_ReturnValue = SelectFloat(100, 1, ApplyImmediately);0x00CBTemp_bool_Variable_1 = Highlighted;0x00DETemp_byte_Variable = 0;0x00F2Temp_byte_Variable_1 = 1;0x0106CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x0123CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Hover_Anim, 0f, 1, Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default_1), CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast, false);0x0191Temp_bool_Variable = Highlighted;0x01A4Temp_class_Variable = /Game/Blueprints/UI/Styles/BP_titles/SettingsTitles/BP_TextStyle_SettingsTitleHover_L.BP_TextStyle_SettingsTitleHover_L_C;0x01B7Temp_class_Variable_1 = /Game/Blueprints/UI/Styles/BP_titles/SettingsTitles/BP_TextStyle_SettingsTitleNormal_L.BP_TextStyle_SettingsTitleNormal_L_C;0x01CATitle.SetStyle(Switch(Temp_bool_Variable, false => Temp_class_Variable_1, true => Temp_class_Variable, default => K2Node_Select_Default));0x021Freturn;0x0221// end of script
Public0x02
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_SettingsLabel(38);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_WBP_SettingsLabel(int32 EntryPoint)
Script8 statements · 46 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ASetTitle(TitleDefaultText);0x0021goto Label_002B;0x0026goto Label_000A;0x002BLabel_002B:0x002Breturn;0x002D// end of script
Final0x04

Used by 7

types with a member, parameter or interface of this type