Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/UI/IngameFeedback/WBP_ReportContentScreen.WBP_ReportContentScreen_C 0x0604 (1,540 B) align 8 inherited 0x04B8 14 scripted vtable /Game/Blueprints/UI/IngameFeedback/WBP_ReportContentScreen
0x00x0604

Members 40

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WidgetSwitcher_ContentUWidgetSwitcher*10 flagsnullptr
0x08WBP_InputHintText_Close_1UWBP_InputHintText_C*10 flagsnullptr
0x08WarningCrossPlatformUOverlay*10 flagsnullptr
0x08WarningBackUImage*10 flagsnullptr
0x08RightSideUImage*10 flagsnullptr
0x08Notch_2UImage*10 flagsnullptr
0x08NotchUImage*10 flagsnullptr
0x08NetworkWarning_TextUCommonTextBlock*10 flagsnullptr
0x08MaterialLine_2UImage*10 flagsnullptr
0x08MaterialLineUImage*10 flagsnullptr
0x08Line_5UImage*10 flagsnullptr
0x08Line_4UImage*10 flagsnullptr
0x08Line_2UImage*10 flagsnullptr
0x08Line_1UImage*10 flagsnullptr
0x08LineUImage*10 flagsnullptr
0x08LefttSideUImage*10 flagsnullptr
0x08InstructionMessageUOverlay*10 flagsnullptr
0x08Image_ScreenshotUImage*10 flagsnullptr
0x08Image_64UImage*10 flagsnullptr
0x08Image_51UImage*10 flagsnullptr
0x08ImageUImage*10 flagsnullptr
0x08HandleCloseF8UWBP_InvisibleActionButton_C*10 flagsnullptr
0x08HandleCloseEscUWBP_InvisibleActionButton_C*10 flagsnullptr
0x08GlowTop_1UImage*10 flagsnullptr
0x08GlowTabs_BackUImage*10 flagsnullptr
0x08GlowTabsUImage*10 flagsnullptr
0x08GlowBottom_3UImage*10 flagsnullptr
0x08GlowBottom_1UImage*10 flagsnullptr
0x08DecorUImage*10 flagsnullptr
0x08Btn_SubmitUWBP_GenericButtonBig_C*10 flagsnullptr
0x08BackText_2UImage*10 flagsnullptr
0x08BackTextUImage*10 flagsnullptr
0x08Background_animatedGridUImage*10 flagsnullptr
0x08ArcTop_1UImage*10 flagsnullptr
0x08SN2FeedbackViewModelUSN2FeedbackViewModel*Transient+8 flagsnullptr
0x10OptionsTArray<FText>2 flags[7 items]
0x10EmojiButtonsTArray<UWBP_IngameFeedback_EmojiButton_C*>4 flags[]
0x08FMODPauiseSnapshotFFMODEventInstance6 flags{}
0x04SelectedEmojiValueint327 flags0
Inherited from UFocusActivatableWidget 4
OffsetSizeNameTypeFlagsDefault
0x08ContextUObject*Protected+8 flagsnullptr
0x01InputModeEUWEInputModeProtected+7 flagsAll
0x01CaptureModeEMouseCaptureModeProtected+7 flagsNoCapture
0x01HideCursorboolProtected+7 flagsfalse
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x036A0x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x03850x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x03940x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03E10x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03F80xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 14

SignatureFlagsNativeParams
UWidget* BP_GetDesiredFocusTarget()
Script3 statements · 30 bytes of bytecode
0x0000ReturnValue = Btn_Submit;0x0013return ReturnValue;0x001D// end of script
EventProtected0x08
void SetScreenshot()
Script10 statements · 295 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(SN2FeedbackViewModel);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0124;0x002BCallFunc_IsValid_ReturnValue_1 = IsValid(SN2FeedbackViewModel.Screenshot);0x005Eif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0124;0x006CCallFunc_GetDynamicMaterial_ReturnValue = Image_Screenshot.GetDynamicMaterial();0x0096CallFunc_GetDynamicMaterial_ReturnValue.SetTextureParameterValue(FName(ImageTexture), SN2FeedbackViewModel.Screenshot);0x00E2Image_Screenshot.SetColorAndOpacity(LinearColor{1f, 1f, 1f, 1f});0x0124Label_0124:0x0124return;0x0126// end of script
Public0x00
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script15 statements · 341 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_FaceButton_Right)});0x005DCallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Escape)});0x0095CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_1, CallFunc_EqualEqual_KeyKey_ReturnValue);0x00BBif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0113;0x00C9ForceClose();0x00D7CallFunc_Handled_ReturnValue = Handled();0x00F3ReturnValue = CallFunc_Handled_ReturnValue;0x010Egoto Label_014A;0x0113Label_0113:0x0113CallFunc_Unhandled_ReturnValue = Unhandled();0x012FReturnValue = CallFunc_Unhandled_ReturnValue;0x014ALabel_014A:0x014Areturn ReturnValue;0x0154// end of script
EventPublic0x138
void BP_OnDeactivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ReportContentScreen(185);0x000Freturn;0x0011// end of script
EventProtected0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ReportContentScreen(295);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__WBP_IngameFeedbackScreen_BackButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_3 = Button;0x0012ExecuteUbergraph_WBP_ReportContentScreen(306);0x0021return;0x0023// end of script
0x08
void BndEvt__WBP_IngameFeedbackScreen_HandleCloseF8_1_K2Node_ComponentBoundEvent_10_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_2 = Button;0x0012ExecuteUbergraph_WBP_ReportContentScreen(596);0x0021return;0x0023// end of script
0x08
void ForceClose()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ReportContentScreen(601);0x000Freturn;0x0011// end of script
0x00
void BP_OnActivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_ReportContentScreen(606);0x000Freturn;0x0011// end of script
EventProtected0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_ReportContentScreen(897);0x0021return;0x0023// end of script
EventPublic0x01
void BndEvt__WBP_IngameFeedbackScreen_Btn_Submit_K2Node_ComponentBoundEvent_15_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_1 = Button;0x0012ExecuteUbergraph_WBP_ReportContentScreen(898);0x0021return;0x0023// end of script
0x08
void OnScreenshot(UTexture2D* Texture)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Texture = Texture;0x0012ExecuteUbergraph_WBP_ReportContentScreen(938);0x0021return;0x0023// end of script
0x08
void BndEvt__WBP_IngameFeedbackScreen_HandleClose_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_WBP_ReportContentScreen(15);0x0021return;0x0023// end of script
0x08
void ExecuteUbergraph_WBP_ReportContentScreen(int32 EntryPoint)
Script48 statements · 956 bytes of bytecode
0x0000PushFlow(Label_03B9);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0024CallFunc_GetWindowManager_ReturnValue.Pop(this);0x0045CallFunc_PlayEvent2D_ReturnValue_2 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_select_general.ui_pause_menu_select_general, true);0x006CPopFlow();0x006DBusSetPaused(/Game/FMOD/Buses/sounds_for_pause.sounds_for_pause, true);0x0081PopFlow();0x0082CallFunc_GetWindowManager_ReturnValue_1 = GetWindowManager(this);0x0097CallFunc_GetWindowManager_ReturnValue_1.Pop(this);0x00B8PopFlow();0x00B9CallFunc_IsStandalone_ReturnValue_1 = IsStandalone(this);0x00CEif (!(CallFunc_IsStandalone_ReturnValue_1)) PopFlow();0x00D8EventInstanceStop(FMODPauiseSnapshot, false);0x00ECBusSetPaused(/Game/FMOD/Buses/sounds_for_pause.sounds_for_pause, false);0x0100SetScalarParameterValue(this, /Game/Materials/MPC_SN2.MPC_SN2, FName(IsGamePaused), 0f);0x0126PopFlow();0x0127SetFocus();0x0131PopFlow();0x0132CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x014ACallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWEFeedback.UWEFeedbackSubsystem);0x0168CallFunc_GetGameInstanceSubsystem_ReturnValue.SubmitFeedback(CallFunc_GetOwningPlayer_ReturnValue, "content_report", "", "", false, false);0x01A7WidgetSwitcher_Content.SetActiveWidgetIndex(1);0x01D0CallFunc_PlayEvent2D_ReturnValue_1 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_select_general.ui_pause_menu_select_general, true);0x01F7Btn_Submit.SetVisibility(2);0x021DDelay(this, 2f, LatentActionInfo{0x82, 300277919, FName(ExecuteUbergraph_WBP_ReportContentScreen), this});0x0253PopFlow();0x0254goto Label_000F;0x0259goto Label_000F;0x025EWidgetSwitcher_Content.SetActiveWidgetIndex(0);0x0287Btn_Submit.SetVisibility(0);0x02ADCallFunc_IsStandalone_ReturnValue = IsStandalone(this);0x02C2if (!(CallFunc_IsStandalone_ReturnValue)) PopFlow();0x02CCCallFunc_SetGamePaused_ReturnValue = SetGamePaused(this, true);0x02E2SetScalarParameterValue(this, /Game/Materials/MPC_SN2.MPC_SN2, FName(IsGamePaused), 1f);0x0308CallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Snapshots/pause_bus_fade.pause_bus_fade, true);0x032FFMODPauiseSnapshot = CallFunc_PlayEvent2D_ReturnValue;0x034ADelay(this, 0.2f, LatentActionInfo{0x6D, 241828624, FName(ExecuteUbergraph_WBP_ReportContentScreen), this});0x0380PopFlow();0x0381PopFlow();0x0382CallFunc_PlayEvent2D_ReturnValue_3 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_mouseover.ui_pause_menu_mouseover, true);0x03A9PopFlow();0x03AASetScreenshot();0x03B8PopFlow();0x03B9Label_03B9:0x03B9return;0x03BB// end of script
Final0x04