Zdexby TheHolyOneZ
9,486 classes
Class

UWBP_GameplayMessage_C

: UCommonUserWidget : UUserWidget : UWidget : UVisual : UObject
/Game/Blueprints/UI/HUD/Notifications/WBP_GameplayMessage.WBP_GameplayMessage_C 0x03D8 (984 B) align 8 inherited 0x0368 6 scripted vtable /Game/Blueprints/UI/HUD/Notifications/WBP_GameplayMessage
0x00x03D8

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08TealGradientUImage*10 flagsnullptr
0x08SN2InputGlyphUSN2InputGlyph*10 flagsnullptr
0x08OutlineGradientUImage*10 flagsnullptr
0x08NotchUImage*10 flagsnullptr
0x08MaskURetainerBox*10 flagsnullptr
0x08IconUImage*10 flagsnullptr
0x08ContainerUImage*10 flagsnullptr
0x08BlueWashUImage*10 flagsnullptr
0x08SlideInAnimationUWidgetAnimation*Transient+6 flagsnullptr
0x08ViewModelUUWENotificationViewModel*Transient+7 flagsnullptr
0x08MessageUCommonTextBlock*Transient+9 flagsnullptr
0x10OnFinishedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 6

SignatureFlagsNativeParams
void SetViewModel(UUWENotificationViewModel* ViewModel)
Script5 statements · 132 bytes of bytecode
0x0000CallFunc_GetExtension_ReturnValue = GetExtension(/Script/ModelViewViewModel.MVVMView);0x001DCallFunc_SetViewModel_ViewModel_CastInput = Cast<NotifyFieldValueChanged>(ViewModel);0x0041CallFunc_SetViewModel_ReturnValue = CallFunc_GetExtension_ReturnValue.SetViewModel(FName(ViewModel), CallFunc_SetViewModel_ViewModel_CastInput);0x0081return;0x0083// end of script
FinalPublic0x08
void Finished_64614D8D46A76F1421348FBDC3AECA46()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_GameplayMessage(1064);0x000Freturn;0x0011// end of script
0x00
void OnExpired()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_GameplayMessage(861);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_GameplayMessage(1059);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_WBP_GameplayMessage(int32 EntryPoint)
Script46 statements · 1,072 bytes of bytecode
0x0000PushFlow(Label_042D);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPrintString(this, "GameplayMessage", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0061PushFlow(Label_019A);0x0066CallFunc_IsValid_ReturnValue_1 = IsValid(ViewModel);0x0083if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x008DK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(ViewModel.Type, 5);0x00C2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_021F;0x00D0K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(ViewModel.Type, 6);0x0105if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0289;0x0113K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(ViewModel.Type, 7);0x0148if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_02F3;0x0156K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(ViewModel.Type, 9);0x018Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_021F;0x0199PopFlow();0x019ALabel_019A:0x019ACallFunc_PlayAnimation_ReturnValue = PlayAnimation(SlideInAnimation, 0f, 1, 0, 1f, false);0x01D1K2Node_CreateDelegate_OutputDelegate.Bind(this, OnExpired);0x01E8CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 5f, false, false, 0f, 0f);0x021EPopFlow();0x021FLabel_021F:0x021FIcon.SetBrushFromSoftTexture(SoftObject("/Game/UI/Assets/Icons/T_UI_Icon_InfoWarning.T_UI_Icon_InfoWarning"), false);0x0288PopFlow();0x0289Label_0289:0x0289Icon.SetBrushFromSoftTexture(SoftObject("/Game/UI/Assets/Icons/T_UI_Icon_InfoWarning.T_UI_Icon_InfoWarning"), false);0x02F2PopFlow();0x02F3Label_02F3:0x02F3Icon.SetBrushFromSoftTexture(SoftObject("/Game/UI/Assets/Icons/T_UI_Icon_InfoWarning.T_UI_Icon_InfoWarning"), false);0x035CPopFlow();0x035DCallFunc_CreatePlayAnimationProxyObject_ReturnValue = CreatePlayAnimationProxyObject(CallFunc_CreatePlayAnimationProxyObject_Result, this, SlideInAnimation, 0f, 1, 1, 1f);0x0395CallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreatePlayAnimationProxyObject_ReturnValue);0x03B2if (!(CallFunc_IsValid_ReturnValue)) goto Label_0400;0x03C0K2Node_CreateDelegate_OutputDelegate_1.Bind(this, Finished_64614D8D46A76F1421348FBDC3AECA46);0x03D7CallFunc_CreatePlayAnimationProxyObject_ReturnValue.Finished += K2Node_CreateDelegate_OutputDelegate_1;0x0400Label_0400:0x0400OnFinished.Broadcast();0x0413PopFlow();0x0414Label_0414:0x0414RemoveFromParent();0x0422PopFlow();0x0423goto Label_000F;0x0428goto Label_0414;0x042DLabel_042D:0x042Dreturn;0x042F// end of script
Final0x04
void OnFinished__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00