Zdexby TheHolyOneZ
9,486 classes
Class

UWBP_Toggle_C

: UCommonUserWidget : UUserWidget : UWidget : UVisual : UObject
/Game/Blueprints/UI/GenericUIElements/GenericUI_WBP/WBP_Toggle.WBP_Toggle_C 0x0412 (1,042 B) align 8 inherited 0x0368 12 scripted vtable /Game/Blueprints/UI/GenericUIElements/GenericUI_WBP/WBP_Toggle
0x00x0412

Members 20

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ValueCheckboxUCheckBox*10 flagsnullptr
0x08PatternUImage*10 flagsnullptr
0x08Option2UCommonTextBlock*10 flagsnullptr
0x08Option1UCommonTextBlock*10 flagsnullptr
0x08FocusHighlightBackUImage*10 flagsnullptr
0x08FocusHighlightUOverlay*10 flagsnullptr
0x08Corner_TRUImage*10 flagsnullptr
0x08Corner_TLUImage*10 flagsnullptr
0x08Corner_BRUImage*10 flagsnullptr
0x08Corner_BLUImage*10 flagsnullptr
0x08CommonTextButtonUCommonTextButton_C*10 flagsnullptr
0x08BackUImage*10 flagsnullptr
0x08Hover_AnimUWidgetAnimation*Transient+6 flagsnullptr
0x08Checked_animUWidgetAnimation*Transient+6 flagsnullptr
0x10OnValueChangedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10Option1TextFText2 flags<FText>
0x10Option2TextFText2 flags<FText>
0x01HandleHighlightbool6 flagsfalse
0x01PreviousStatebool7 flagsfalse
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 12

SignatureFlagsNativeParams
void PlayCheckAnimation(bool Value, bool SkipAnimation)
Script12 statements · 400 bytes of bytecode
0x0000Temp_bool_Variable_1 = Value;0x0013Temp_byte_Variable_2 = 1;0x0027Temp_byte_Variable_3 = 0;0x003BValueCheckbox.SetCheckedState(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_3, true => Temp_byte_Variable_2, default => K2Node_Select_Default_1));0x0090CallFunc_SelectFloat_ReturnValue = SelectFloat(100, 1, SkipAnimation);0x00C7Temp_bool_Variable = Value;0x00DATemp_byte_Variable = 0;0x00EETemp_byte_Variable_1 = 1;0x0102CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x011FCallFunc_PlayAnimation_ReturnValue = PlayAnimation(Checked_anim, 0f, 1, Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default), CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast, false);0x018Dreturn;0x018F// end of script
Public0x02
void UpdateText(const FText& Option1Text, const FText& Option2Text)
Script4 statements · 93 bytes of bytecode
0x0000Option1.SetText(Option1Text);0x002DOption2.SetText(Option2Text);0x005Areturn;0x005C// end of script
Public0x20
void SetValue(bool On)
Script7 statements · 98 bytes of bytecode
0x0000CallFunc_NotEqual_BoolBool_ReturnValue = NotEqual_BoolBool(On, PreviousState);0x0026if (!(CallFunc_NotEqual_BoolBool_ReturnValue)) goto Label_005F;0x0034PreviousState = On;0x0047PlayCheckAnimation(PreviousState, false);0x005FLabel_005F:0x005Freturn;0x0061// end of script
Public0x01
void SetHighlighted(bool Highlighted)
Script10 statements · 316 bytes of bytecode
0x0000Temp_bool_Variable_1 = Highlighted;0x0013Temp_byte_Variable_2 = 4;0x0027Temp_byte_Variable_3 = 2;0x003BFocusHighlight.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_3, true => Temp_byte_Variable_2, default => K2Node_Select_Default_1));0x0094Temp_bool_Variable = Highlighted;0x00A7Temp_byte_Variable = 0;0x00BBTemp_byte_Variable_1 = 1;0x00CFCallFunc_PlayAnimation_ReturnValue = PlayAnimation(Hover_Anim, 0f, 1, Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default), 1f, false);0x0139return;0x013B// end of script
Public0x01
void BndEvt__WBP_SettingsCheckbox_ValueCheckbox_K2Node_ComponentBoundEvent_1_OnCheckBoxComponentStateChanged__DelegateSignature(bool bIsChecked)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_bIsChecked = bIsChecked;0x0012ExecuteUbergraph_WBP_Toggle(81);0x0021return;0x0023// end of script
0x01
void BndEvt__WBP_Toggle_CommonTextButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_WBP_Toggle(221);0x0021return;0x0023// end of script
0x08
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_Toggle(504);0x0021return;0x0023// end of script
EventPublic0x01
void OnMouseEnter(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_MouseEvent_1 = MouseEvent;0x0024ExecuteUbergraph_WBP_Toggle(541);0x0033return;0x0035// end of script
EventPublic0xB8
void OnMouseLeave(FPointerEvent& MouseEvent)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MouseEvent = MouseEvent;0x0012ExecuteUbergraph_WBP_Toggle(575);0x0021return;0x0023// end of script
EventPublic0x80
void ResetState()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_Toggle(609);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WBP_Toggle(int32 EntryPoint)
Script31 statements · 617 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_IsChecked_ReturnValue = ValueCheckbox.IsChecked();0x0034PlayCheckAnimation(CallFunc_IsChecked_ReturnValue, true);0x004Cgoto Label_0266;0x0051Label_0051:0x0051CallFunc_IsChecked_ReturnValue_1 = ValueCheckbox.IsChecked();0x007BOnValueChanged.Broadcast(CallFunc_IsChecked_ReturnValue_1);0x0097CallFunc_IsChecked_ReturnValue_1 = ValueCheckbox.IsChecked();0x00C1SetValue(CallFunc_IsChecked_ReturnValue_1);0x00D8goto Label_0266;0x00DDCallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/ui_general/ui_general_select_toggle.ui_general_select_toggle, true);0x0104Temp_byte_Variable_1 = 1;0x0118Temp_byte_Variable_2 = 0;0x012CTemp_byte_Variable_3 = 1;0x0140CallFunc_GetCheckedState_ReturnValue = ValueCheckbox.GetCheckedState();0x0172Temp_byte_Variable = CallFunc_GetCheckedState_ReturnValue;0x018DValueCheckbox.SetCheckedState(Switch(Temp_byte_Variable, 0 => Temp_byte_Variable_3, 1 => Temp_byte_Variable_2, 2 => Temp_byte_Variable_1, default => K2Node_Select_Default));0x01F3goto Label_0051;0x01F8UpdateText(Option1Text, Option2Text);0x0218goto Label_0266;0x021Dif (!(HandleHighlight)) goto Label_0266;0x022BSetHighlighted(true);0x023Agoto Label_0266;0x023Fif (!(HandleHighlight)) goto Label_0266;0x024DSetHighlighted(false);0x025Cgoto Label_0266;0x0261goto Label_000A;0x0266Label_0266:0x0266return;0x0268// end of script
Final0x04
void OnValueChanged__DelegateSignature(bool Value)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x01

Used by 1

types with a member, parameter or interface of this type