Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/UI/Emotes/WBP_RadialMenuTest.WBP_RadialMenuTest_C 0x04E1 (1,249 B) align 8 inherited 0x04B8 4 scripted vtable /Game/Blueprints/UI/Emotes/WBP_RadialMenuTest
0x00x04E1

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08UWERadialMenu_40UUWERadialMenu*10 flagsnullptr
0x08SelectedUCommonTextBlock*10 flagsnullptr
0x08Image_124UImage*10 flagsnullptr
0x08CommonTextButtonUCommonTextButton_C*10 flagsnullptr
0x01IsCapturingbool7 flagsfalse
Inherited from UFocusActivatableWidget 4
OffsetSizeNameTypeFlagsDefault
0x08ContextUObject*Protected+8 flagsnullptr
0x01InputModeEUWEInputModeProtected+7 flagsAll
0x01CaptureModeEMouseCaptureModeProtected+7 flagsNoCapture
0x01HideCursorboolProtected+7 flagsfalse
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x036A0x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x03850x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x03940x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03E10x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03F80xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 4

SignatureFlagsNativeParams
FEventReply OnKeyUp(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script26 statements · 706 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(G)});0x005DCallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_Special_Left)});0x0095CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_1, CallFunc_EqualEqual_KeyKey_ReturnValue);0x00BBif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0250;0x00C9UWERadialMenu_40.SetVisibility(2);0x00EFIsCapturing = false;0x00FACallFunc_GetSelectedIndex_ReturnValue = UWERadialMenu_40.GetSelectedIndex();0x012CCallFunc_Array_IsValidIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(UWERadialMenu_40.MenuEntries, CallFunc_GetSelectedIndex_ReturnValue);0x017Eif (!(CallFunc_Array_IsValidIndex_ReturnValue)) goto Label_028C;0x018CCallFunc_GetSelectedIndex_ReturnValue = UWERadialMenu_40.GetSelectedIndex();0x01BESelected.SetText(UWERadialMenu_40.MenuEntries[CallFunc_GetSelectedIndex_ReturnValue].Text);0x0214Label_0214:0x0214CallFunc_Handled_ReturnValue = Handled();0x0230ReturnValue = CallFunc_Handled_ReturnValue;0x024Bgoto Label_02B7;0x0250Label_0250:0x0250CallFunc_Unhandled_ReturnValue = Unhandled();0x026CReturnValue = CallFunc_Unhandled_ReturnValue;0x0287goto Label_02B7;0x028CLabel_028C:0x028CSelected.SetText(FText());0x02B2goto Label_0214;0x02B7Label_02B7:0x02B7return ReturnValue;0x02C1// end of script
EventPublic0x138
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script19 statements · 475 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsCapturing);0x0042CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(G)});0x007ACallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_Special_Left)});0x00B2CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_1, CallFunc_EqualEqual_KeyKey_ReturnValue);0x00D8CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_BooleanOR_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x00FEif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0199;0x010CUWERadialMenu_40.SetVisibility(0);0x0132UWERadialMenu_40.CaptureInput();0x0152IsCapturing = true;0x015DCallFunc_Handled_ReturnValue = Handled();0x0179ReturnValue = CallFunc_Handled_ReturnValue;0x0194goto Label_01D0;0x0199Label_0199:0x0199CallFunc_Unhandled_ReturnValue = Unhandled();0x01B5ReturnValue = CallFunc_Unhandled_ReturnValue;0x01D0Label_01D0:0x01D0return ReturnValue;0x01DA// end of script
EventPublic0x138
void BndEvt__WBP_RadialMenuTest_CommonTextButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_WBP_RadialMenuTest(10);0x0021return;0x0023// end of script
0x08
void ExecuteUbergraph_WBP_RadialMenuTest(int32 EntryPoint)
Script5 statements · 76 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x0028CallFunc_GetGameInstanceSubsystem_ReturnValue.Pop(this);0x0049return;0x004B// end of script
Final0x04