Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/UI/EdgeOfWorld/WBP_OutOfBoundsNotice.WBP_OutOfBoundsNotice_C 0x0520 (1,312 B) align 8 inherited 0x04B8 9 scripted vtable /Game/Blueprints/UI/EdgeOfWorld/WBP_OutOfBoundsNotice
0x00x0520

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08TOS_BlueBottomGradientUImage*10 flagsnullptr
0x08TOS_ArcTopUImage*10 flagsnullptr
0x08TOS_ArcBottomUImage*10 flagsnullptr
0x08Line_4UImage*10 flagsnullptr
0x08Line_2UImage*10 flagsnullptr
0x08LineUImage*10 flagsnullptr
0x08InstructionMessageUOverlay*10 flagsnullptr
0x08HandleCloseEscUWBP_InvisibleActionButton_C*10 flagsnullptr
0x08GlowTabs_BackUImage*10 flagsnullptr
0x08Btn_CloseUWBP_GenericButtonBig_C*10 flagsnullptr
0x08FMODPauiseSnapshotFFMODEventInstance6 flags{}
0x08LoadingScreenWaitHandleFTimerHandle5 flags{Handle=0}
Inherited from UFocusActivatableWidget 4
OffsetSizeNameTypeFlagsDefault
0x08ContextUObject*Protected+8 flagsnullptr
0x01InputModeEUWEInputModeProtected+7 flagsAll
0x01CaptureModeEMouseCaptureModeProtected+7 flagsNoCapture
0x01HideCursorboolProtected+7 flagsfalse
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x036A0x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x03850x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x03940x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03E10x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03F80xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 9

SignatureFlagsNativeParams
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script15 statements · 341 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_FaceButton_Right)});0x005DCallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Escape)});0x0095CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_KeyKey_ReturnValue_1, CallFunc_EqualEqual_KeyKey_ReturnValue);0x00BBif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0113;0x00C9ForceClose();0x00D7CallFunc_Handled_ReturnValue = Handled();0x00F3ReturnValue = CallFunc_Handled_ReturnValue;0x010Egoto Label_014A;0x0113Label_0113:0x0113CallFunc_Unhandled_ReturnValue = Unhandled();0x012FReturnValue = CallFunc_Unhandled_ReturnValue;0x014ALabel_014A:0x014Areturn ReturnValue;0x0154// end of script
EventPublic0x138
void BP_OnDeactivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_OutOfBoundsNotice(505);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__WBP_IngameFeedbackScreen_BackButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_2 = Button;0x0012ExecuteUbergraph_WBP_OutOfBoundsNotice(674);0x0021return;0x0023// end of script
0x08
void BndEvt__WBP_IngameFeedbackScreen_HandleCloseF8_1_K2Node_ComponentBoundEvent_10_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_1 = Button;0x0012ExecuteUbergraph_WBP_OutOfBoundsNotice(679);0x0021return;0x0023// end of script
0x08
void ForceClose()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_OutOfBoundsNotice(684);0x000Freturn;0x0011// end of script
0x00
void BP_OnActivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_OutOfBoundsNotice(689);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__WBP_IngameFeedbackScreen_Btn_Submit_K2Node_ComponentBoundEvent_15_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_WBP_OutOfBoundsNotice(694);0x0021return;0x0023// end of script
0x08
void WaittLoadingScreenFinishes()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_OutOfBoundsNotice(734);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WBP_OutOfBoundsNotice(int32 EntryPoint)
Script51 statements · 864 bytes of bytecode
0x0000PushFlow(Label_035D);0x0005goto [EntryPoint];0x000FBusSetPaused(/Game/FMOD/Buses/sounds_for_pause.sounds_for_pause, true);0x0023PopFlow();0x0024Label_0024:0x0024K2_ClearAndInvalidateTimerHandle(this, LoadingScreenWaitHandle);0x0038Btn_Close.SetVisibility(0);0x005ECallFunc_IsStandalone_ReturnValue_1 = IsStandalone(this);0x0073if (!(CallFunc_IsStandalone_ReturnValue_1)) PopFlow();0x007DCallFunc_SetGamePaused_ReturnValue_1 = SetGamePaused(this, true);0x0093SetScalarParameterValue(this, /Game/Materials/MPC_SN2.MPC_SN2, FName(IsGamePaused), 1f);0x00B9CallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Snapshots/pause_bus_fade.pause_bus_fade, true);0x00E0FMODPauiseSnapshot = CallFunc_PlayEvent2D_ReturnValue;0x00FBDelay(this, 0.2f, LatentActionInfo{0xF, -603478071, FName(ExecuteUbergraph_WBP_OutOfBoundsNotice), this});0x0131PopFlow();0x0132Label_0132:0x0132K2Node_CreateDelegate_OutputDelegate.Bind(this, WaittLoadingScreenFinishes);0x0149CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0f, true, true, 0f, 0f);0x017FLoadingScreenWaitHandle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x019APopFlow();0x019BLabel_019B:0x019BCallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x01B0CallFunc_GetWindowManager_ReturnValue.Pop(this);0x01D1CallFunc_PlayEvent2D_ReturnValue_1 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_select_general.ui_pause_menu_select_general, true);0x01F8PopFlow();0x01F9PushFlow(Label_0234);0x01FECallFunc_IsStandalone_ReturnValue = IsStandalone(this);0x0213if (!(CallFunc_IsStandalone_ReturnValue)) PopFlow();0x021DCallFunc_SetGamePaused_ReturnValue = SetGamePaused(this, false);0x0233PopFlow();0x0234Label_0234:0x0234CallFunc_IsStandalone_ReturnValue_2 = IsStandalone(this);0x0249if (!(CallFunc_IsStandalone_ReturnValue_2)) PopFlow();0x0253EventInstanceStop(FMODPauiseSnapshot, false);0x0267BusSetPaused(/Game/FMOD/Buses/sounds_for_pause.sounds_for_pause, false);0x027BSetScalarParameterValue(this, /Game/Materials/MPC_SN2.MPC_SN2, FName(IsGamePaused), 0f);0x02A1PopFlow();0x02A2goto Label_019B;0x02A7goto Label_019B;0x02ACgoto Label_019B;0x02B1goto Label_0132;0x02B6CallFunc_PlayEvent2D_ReturnValue_2 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pause_menu/ui_pause_menu_mouseover.ui_pause_menu_mouseover, true);0x02DDPopFlow();0x02DECallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x02FCCallFunc_GetActiveWidget_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetActiveWidget(3);0x0328CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_GetActiveWidget_ReturnValue, nullptr);0x034Eif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_0024;0x035CPopFlow();0x035DLabel_035D:0x035Dreturn;0x035F// end of script
Final0x04