Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/UI/CharacterSelect/WBP_CharacterCustomizationScreen.WBP_CharacterCustomizationScreen_C 0x05BC (1,468 B) align 8 inherited 0x04B8 21 scripted vtable /Game/Blueprints/UI/CharacterSelect/WBP_CharacterCustomizationScreen
0x00x05BC

Members 33

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WBP_InputHintText_SelectUWBP_InputHintText_C*10 flagsnullptr
0x08Triangle_YellowUImage*10 flagsnullptr
0x08SwatchListUWBP_PartList_C*10 flagsnullptr
0x08PlayButtonUWBP_GenericButtonBig_C*10 flagsnullptr
0x08PDA_TextureUImage*10 flagsnullptr
0x08PaperDollImageUUWELazyImage*10 flagsnullptr
0x08NotchUImage*10 flagsnullptr
0x08NewBodyListUWBP_PartList_C*10 flagsnullptr
0x08MaterialLineUImage*10 flagsnullptr
0x08LineUImage*10 flagsnullptr
0x08InputHintBackUWBP_InputHintText_C*10 flagsnullptr
0x08Image_13UImage*10 flagsnullptr
0x08Image_12UImage*10 flagsnullptr
0x08GlowTopUImage*10 flagsnullptr
0x08GlowBottom_1UImage*10 flagsnullptr
0x08GlowBottomUImage*10 flagsnullptr
0x08FadeBlackUImage*10 flagsnullptr
0x08DayTextUTextBlock*10 flagsnullptr
0x08DarkFadeUImage*10 flagsnullptr
0x08ColonizerNumberUCommonTextBlock*7 flagsnullptr
0x08BackgroundBlur_220UBackgroundBlur*10 flagsnullptr
0x08BackButtonUWBP_InvisibleActionButton_C*10 flagsnullptr
0x08ArcTop_1UImage*10 flagsnullptr
0x08FadeOutUWidgetAnimation*Transient+6 flagsnullptr
0x08FadeIn2UWidgetAnimation*Transient+6 flagsnullptr
0x08CharacterFadeOutUWidgetAnimation*Transient+6 flagsnullptr
0x08CharacterFadeInUWidgetAnimation*Transient+6 flagsnullptr
0x08USN2PlayerCustomizationViewModelUUSN2PlayerCustomizationViewModel*Transient+8 flagsnullptr
0x10DayStringFText3 flags<FText>
0x01DuringActivatebool7 flagsfalse
0x05B10x03padding / unreflected
0x04StartNumPioneersint327 flags56478
0x04CurrNumPioneersint327 flags0
Inherited from UFocusActivatableWidget 4
OffsetSizeNameTypeFlagsDefault
0x08ContextUObject*Protected+8 flagsnullptr
0x01InputModeEUWEInputModeProtected+7 flagsAll
0x01CaptureModeEMouseCaptureModeProtected+7 flagsNoCapture
0x01HideCursorboolProtected+7 flagsfalse
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x036A0x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x03850x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x03940x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03E10x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03F80xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 21

SignatureFlagsNativeParams
void GetIndexForBodyPart(const FUWEPlayerCustomizationSet& CustomizationSet, const int32& Index)
Script38 statements · 950 bytes of bytecode
0x0000PushFlow(Label_03B3);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CustomizationSet.Parts);0x0077CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x009Dif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_027A;0x00ABTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00C6PushFlow(Label_0296);0x00CB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CustomizationSet.Parts, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x010FCallFunc_Conv_SoftObjectReferenceToObject_ReturnValue = Conv_SoftObjectReferenceToObject(CallFunc_Array_Get_Item);0x012CK2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA = Cast<UWEPlayerCustomizationItemDA>(CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue);0x0150K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA);0x016DCallFunc_IsValid_ReturnValue = IsValid(K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA);0x018Aif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0194/Script/Engine.Default__KismetArrayLibrary.Array_Get(CustomizationSet.Parts, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01D8CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue = Conv_SoftObjectReferenceToObject(CallFunc_Array_Get_Item);0x01F5K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA = Cast<UWEPlayerCustomizationItemDA>(CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue);0x0219K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA);0x0236K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA.PartType, 4);0x026Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_02E0;0x0279PopFlow();0x027ALabel_027A:0x027AIndex = 0;0x0291goto Label_03B3;0x0296Label_0296:0x0296CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02C0Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02DBgoto Label_0033;0x02E0Label_02E0:0x02E0/Script/Engine.Default__KismetArrayLibrary.Array_Get(CustomizationSet.Parts, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0324CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue = Conv_SoftObjectReferenceToObject(CallFunc_Array_Get_Item);0x0341K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA = Cast<UWEPlayerCustomizationItemDA>(CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue);0x0365K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA);0x0382Index = K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA.DisplayOrder;0x03B3Label_03B3:0x03B3return;0x03B5// end of script
Public0x84
void SetNavigationRules()
Script34 statements · 346 bytes of bytecode
0x0000PushFlow(Label_0157);0x0005PushFlow(Label_00AD);0x000APushFlow(Label_0088);0x000FPushFlow(Label_0063);0x0014PushFlow(Label_003E);0x0019NewBodyList.SetNavigationRuleBase(0, 2);0x003DPopFlow();0x003ELabel_003E:0x003ENewBodyList.SetNavigationRuleBase(1, 2);0x0062PopFlow();0x0063Label_0063:0x0063NewBodyList.SetNavigationRuleBase(2, 3);0x0087PopFlow();0x0088Label_0088:0x0088NewBodyList.SetNavigationRuleBase(3, 0);0x00ACPopFlow();0x00ADLabel_00AD:0x00ADPushFlow(Label_00E1);0x00B2PushFlow(Label_010D);0x00B7PushFlow(Label_0132);0x00BCSwatchList.SetNavigationRuleBase(0, 2);0x00E0PopFlow();0x00E1Label_00E1:0x00E1SwatchList.SetNavigationRuleExplicit(3, PlayButton);0x010CPopFlow();0x010DLabel_010D:0x010DSwatchList.SetNavigationRuleBase(2, 0);0x0131PopFlow();0x0132Label_0132:0x0132SwatchList.SetNavigationRuleBase(1, 2);0x0156PopFlow();0x0157Label_0157:0x0157return;0x0159// end of script
Public0x00
void SelectBody(int32 BodyIndex)
Script12 statements · 354 bytes of bytecode
0x0000NewBodyList.SelectIndex(BodyIndex);0x002DCallFunc_GetCurrentlySelectedPart_ReturnValue = USN2PlayerCustomizationViewModel.GetCurrentlySelectedPart(4);0x0059K2Node_DynamicCast_AsUWEPlayer_Customization_Item_Mesh_DA = Cast<UWEPlayerCustomizationItemMeshDA>(CallFunc_GetCurrentlySelectedPart_ReturnValue.CustomizationItem);0x0093K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEPlayer_Customization_Item_Mesh_DA);0x00B0if (!(K2Node_DynamicCast_bSuccess)) goto Label_015F;0x00BECallFunc_Conv_SoftObjectReferenceToObject_ReturnValue = Conv_SoftObjectReferenceToObject(K2Node_DynamicCast_AsUWEPlayer_Customization_Item_Mesh_DA.DefaultPatternSelection);0x00F1K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA = Cast<UWEPlayerCustomizationItemDA>(CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue);0x0115K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA);0x0132SwatchList.SelectItem(K2Node_DynamicCast_AsUWEPlayer_Customization_Item_DA);0x015FLabel_015F:0x015Freturn;0x0161// end of script
Public0x04
bool BP_OnHandleBackAction()
Script3 statements · 22 bytes of bytecode
0x0000ReturnValue = true;0x000Breturn ReturnValue;0x0015// end of script
EventProtected0x01
UWidget* NavigateUpFromPlay(const EUINavigation& Navigation)
Script9 statements · 157 bytes of bytecode
0x0000K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Navigation, 2);0x001Fif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0032;0x002Dgoto Label_0092;0x0032Label_0032:0x0032/Script/Engine.Default__KismetArrayLibrary.Array_Get(SwatchList.Widgets, 0, CallFunc_Array_Get_Item);0x007FReturnValue = CallFunc_Array_Get_Item;0x0092Label_0092:0x0092return ReturnValue;0x009C// end of script
Public0x10
UWidget* BP_GetDesiredFocusTarget()
Script3 statements · 30 bytes of bytecode
0x0000ReturnValue = PlayButton;0x0013return ReturnValue;0x001D// end of script
EventProtected0x08
void Finished_4F45DCE140DA538D072F299361216643()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_CharacterCustomizationScreen(3199);0x000Freturn;0x0011// end of script
0x00
void Finished_D349D225424A141446364E945BBC887F()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_CharacterCustomizationScreen(15);0x000Freturn;0x0011// end of script
0x00
void Finished_290956524169DB152CED99A84D98976E()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_CharacterCustomizationScreen(213);0x000Freturn;0x0011// end of script
0x00
void Finished_30E085294D1888B6D3CEE7924B7116F5()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_CharacterCustomizationScreen(504);0x000Freturn;0x0011// end of script
0x00
void BP_OnDeactivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_CharacterCustomizationScreen(634);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__WBP_CharacterCustomizationScreen_WBP_GenericButtonBig_K2Node_ComponentBoundEvent_1_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_2 = Button;0x0012ExecuteUbergraph_WBP_CharacterCustomizationScreen(1508);0x0021return;0x0023// end of script
0x08
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_WBP_CharacterCustomizationScreen(2495);0x0033return;0x0035// end of script
EventPublic0x3C
void ValidItemsChanged(UObject* Object, const FFieldNotificationId& Field)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Object = Object;0x0012PersistentFrame.K2Node_CustomEvent_Field = Field;0x0024ExecuteUbergraph_WBP_CharacterCustomizationScreen(2538);0x0033return;0x0035// end of script
0x10
void BP_OnActivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_CharacterCustomizationScreen(3401);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__WBP_CharacterCustomizationScreen_BackButton_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button_1 = Button;0x0012ExecuteUbergraph_WBP_CharacterCustomizationScreen(4954);0x0021return;0x0023// end of script
0x08
void OnPaperDollImageChanged_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_CharacterCustomizationScreen(4959);0x000Freturn;0x0011// end of script
0x00
void SelectItem(UUWEPlayerCustomizationItemDA* Item)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Item = Item;0x0012ExecuteUbergraph_WBP_CharacterCustomizationScreen(4960);0x0021return;0x0023// end of script
0x08
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_CharacterCustomizationScreen(5002);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__WBP_CharacterCustomizationScreen_PlayButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(UCommonButtonBase* Button)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012ExecuteUbergraph_WBP_CharacterCustomizationScreen(5108);0x0021return;0x0023// end of script
0x08
void ExecuteUbergraph_WBP_CharacterCustomizationScreen(int32 EntryPoint)
Script183 statements · 5,151 bytes of bytecode
0x0000PushFlow(Label_141C);0x0005goto [EntryPoint];0x000FNotifyLocalPlayerSimple(this, GameplayTag{FName(Notify.Severity.Info)}, FText::FromStringTable("/Game/StringTables/ST_CharacterSelectUI.ST_CharacterSelectUI", "CustomizedNotification"));0x0095CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x00B3CallFunc_GetGameInstanceSubsystem_ReturnValue.Pop(this);0x00D4PopFlow();0x00D5DeactivateWidget();0x00DFCallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x00FDCallFunc_GetGameInstanceSubsystem_ReturnValue_1.Pop(this);0x011ECallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x0133CallFunc_IsValid_ReturnValue_6 = IsValid(CallFunc_GetLocalPlayerCharacter_ReturnValue);0x0150if (!(CallFunc_IsValid_ReturnValue_6)) goto Label_015F;0x015EPopFlow();0x015FLabel_015F:0x015FCallFunc_GetLocalPlayerSubsystem_ReturnValue = GetLocalPlayerSubsystem(this, /Script/EnhancedInput.EnhancedInputLocalPlayerSubsystem);0x017DTemp_struct_Variable = ModifyContextOptions{true, false, false};0x01BBCallFunc_GetLocalPlayerSubsystem_ReturnValue.AddMappingContext(/Game/Gameplay/Input/IMC_UI.IMC_UI, 10, Temp_struct_Variable);0x01F7PopFlow();0x01F8K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnPaperDollImageChanged_Event);0x020FUSN2PlayerCustomizationViewModel.OnPaperDollImageChanged += K2Node_CreateDelegate_OutputDelegate_2;0x0238PopFlow();0x0239Label_0239:0x0239CallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x0257CallFunc_GetGameInstanceSubsystem_ReturnValue_2.PopFromLayer(5);0x0279PopFlow();0x027AK2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnPaperDollImageChanged_Event);0x0291USN2PlayerCustomizationViewModel.OnPaperDollImageChanged -= K2Node_CreateDelegate_OutputDelegate_2;0x02BAPopFlow();0x02BBLabel_02BB:0x02BBUSN2PlayerCustomizationViewModel.Activate();0x02DBPushFlow(Label_047B);0x02E0Temp_byte_Variable_3 = 4;0x02F4CallFunc_Map_Find_ReturnValue_3 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(USN2PlayerCustomizationViewModel.CustomizationItemsCache, Temp_byte_Variable_3, CallFunc_Map_Find_Value_3);0x034Fif (!(CallFunc_Map_Find_ReturnValue_3)) PopFlow();0x0359NewBodyList.ScreenViewModel = USN2PlayerCustomizationViewModel;0x0382Temp_byte_Variable_3 = 4;0x0396CallFunc_Map_Find_ReturnValue_3 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(USN2PlayerCustomizationViewModel.CustomizationItemsCache, Temp_byte_Variable_3, CallFunc_Map_Find_Value_3);0x03F1NewBodyList.SetObjects(CallFunc_Map_Find_Value_3.Items);0x0427CallFunc_GetCurrentlySelectedPart_ReturnValue = USN2PlayerCustomizationViewModel.GetCurrentlySelectedPart(4);0x0453CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetCurrentlySelectedPart_ReturnValue);0x0470if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x047APopFlow();0x047BLabel_047B:0x047BTemp_byte_Variable = 7;0x048FCallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(USN2PlayerCustomizationViewModel.CustomizationItemsCache, Temp_byte_Variable, CallFunc_Map_Find_Value);0x04EAif (!(CallFunc_Map_Find_ReturnValue)) PopFlow();0x04F4SwatchList.ScreenViewModel = USN2PlayerCustomizationViewModel;0x051DSwatchList.ParentScreen = this;0x053ETemp_byte_Variable = 7;0x0552CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(USN2PlayerCustomizationViewModel.CustomizationItemsCache, Temp_byte_Variable, CallFunc_Map_Find_Value);0x05ADSwatchList.SetObjects(CallFunc_Map_Find_Value.Items);0x05E3PopFlow();0x05E4CallFunc_IsAnimationPlaying_ReturnValue_1 = this.IsAnimationPlaying(FadeOut);0x060Fif (!(CallFunc_IsAnimationPlaying_ReturnValue_1)) goto Label_061E;0x061DPopFlow();0x061ELabel_061E:0x061ECallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0638CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_GetPlayerCharacter_ReturnValue);0x0655if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0917;0x0663CallFunc_NewPlayAnimationProxyObject_ReturnValue_1 = NewPlayAnimationProxyObject(CallFunc_NewPlayAnimationProxyObject_Result_1, this, FadeOut, 0f, 1, 0, 2f);0x069BCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_NewPlayAnimationProxyObject_ReturnValue_1);0x06B8if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0706;0x06C6K2Node_CreateDelegate_OutputDelegate.Bind(this, Finished_D349D225424A141446364E945BBC887F);0x06DDCallFunc_NewPlayAnimationProxyObject_ReturnValue_1.Finished += K2Node_CreateDelegate_OutputDelegate;0x0706Label_0706:0x0706USN2PlayerCustomizationViewModel.ConfirmCustomization();0x0726CallFunc_PlayEvent2D_ReturnValue_1 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/character_select_menu/ui_start_game_select.ui_start_game_select, true);0x074DCallFunc_GetLocalPlayerController_ReturnValue = GetLocalPlayerController(this);0x0762K2Node_DynamicCast_AsSN2Player_State = Cast<SN2PlayerState>(CallFunc_GetLocalPlayerController_ReturnValue.PlayerState);0x079CK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsSN2Player_State);0x07B9if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x07C3CallFunc_GetLocalPlayerController_ReturnValue_1 = GetLocalPlayerController(this);0x07D8K2Node_DynamicCast_AsBP_SN2Player_Controller = Cast<BP_SN2PlayerController_C>(CallFunc_GetLocalPlayerController_ReturnValue_1);0x07FCK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_SN2Player_Controller);0x0819if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0823CallFunc_GetCustomizationSet_ReturnValue = K2Node_DynamicCast_AsSN2Player_State.GetCustomizationSet();0x0855GetIndexForBodyPart(CallFunc_GetCustomizationSet_ReturnValue, CallFunc_GetIndexForBodyPart_Index);0x0875K2Node_DynamicCast_AsBP_SN2Player_Controller.RegisterUsedCharacter(CallFunc_GetIndexForBodyPart_Index);0x08A2CallFunc_GetLocalPlayerController_ReturnValue = GetLocalPlayerController(this);0x08B7CallFunc_GetCustomizationSet_ReturnValue = K2Node_DynamicCast_AsSN2Player_State.GetCustomizationSet();0x08E9CallFunc_GetLocalPlayerController_ReturnValue.Server_SelectCharacterCustomized(CallFunc_GetCustomizationSet_ReturnValue);0x0916PopFlow();0x0917Label_0917:0x0917CallFunc_NewPlayAnimationProxyObject_ReturnValue = NewPlayAnimationProxyObject(CallFunc_NewPlayAnimationProxyObject_Result, this, FadeOut, 0f, 1, 0, 1f);0x094FCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_NewPlayAnimationProxyObject_ReturnValue);0x096Cif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0706;0x097AK2Node_CreateDelegate_OutputDelegate_4.Bind(this, Finished_4F45DCE140DA538D072F299361216643);0x0991CallFunc_NewPlayAnimationProxyObject_ReturnValue.Finished += K2Node_CreateDelegate_OutputDelegate_4;0x09BAgoto Label_0706;0x09BFInvalidateLayoutAndVolatility();0x09C9PaperDollImage.InvalidateLayoutAndVolatility();0x09E9PopFlow();0x09EAPushFlow(Label_0B37);0x09EFTemp_byte_Variable_2 = 4;0x0A03CallFunc_Map_Find_ReturnValue_2 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(USN2PlayerCustomizationViewModel.CustomizationItemsCache, Temp_byte_Variable_2, CallFunc_Map_Find_Value_2);0x0A5Eif (!(CallFunc_Map_Find_ReturnValue_2)) PopFlow();0x0A68NewBodyList.ScreenViewModel = USN2PlayerCustomizationViewModel;0x0A91Temp_byte_Variable_2 = 4;0x0AA5CallFunc_Map_Find_ReturnValue_2 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(USN2PlayerCustomizationViewModel.CustomizationItemsCache, Temp_byte_Variable_2, CallFunc_Map_Find_Value_2);0x0B00NewBodyList.SetObjects(CallFunc_Map_Find_Value_2.Items);0x0B36PopFlow();0x0B37Label_0B37:0x0B37Temp_byte_Variable_1 = 7;0x0B4BCallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(USN2PlayerCustomizationViewModel.CustomizationItemsCache, Temp_byte_Variable_1, CallFunc_Map_Find_Value_1);0x0BA6if (!(CallFunc_Map_Find_ReturnValue_1)) PopFlow();0x0BB0SwatchList.ScreenViewModel = USN2PlayerCustomizationViewModel;0x0BD9Temp_byte_Variable_1 = 7;0x0BEDCallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(USN2PlayerCustomizationViewModel.CustomizationItemsCache, Temp_byte_Variable_1, CallFunc_Map_Find_Value_1);0x0C48SwatchList.SetObjects(CallFunc_Map_Find_Value_1.Items);0x0C7EPopFlow();0x0C7FNotifyLocalPlayerSimple(this, GameplayTag{FName(Notify.Severity.Info)}, FText::FromStringTable("/Game/StringTables/ST_CharacterSelectUI.ST_CharacterSelectUI", "CustomizedNotification"));0x0D05CallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x0D23CallFunc_GetGameInstanceSubsystem_ReturnValue_2.Pop(this);0x0D44goto Label_0239;0x0D49PushFlow(Label_1024);0x0D4ENewBodyList.ResetState();0x0D72SwatchList.ResetState();0x0D96CallFunc_NewPlayAnimationProxyObject_ReturnValue_3 = NewPlayAnimationProxyObject(CallFunc_NewPlayAnimationProxyObject_Result_3, this, FadeIn2, 0f, 1, 0, 1f);0x0DCECallFunc_IsValid_ReturnValue_5 = IsValid(CallFunc_NewPlayAnimationProxyObject_ReturnValue_3);0x0DEBif (!(CallFunc_IsValid_ReturnValue_5)) goto Label_0E39;0x0DF9K2Node_CreateDelegate_OutputDelegate_3.Bind(this, Finished_30E085294D1888B6D3CEE7924B7116F5);0x0E10CallFunc_NewPlayAnimationProxyObject_ReturnValue_3.Finished += K2Node_CreateDelegate_OutputDelegate_3;0x0E39Label_0E39:0x0E39CallFunc_GetDayNumber_ReturnValue = GetDayNumber(this);0x0E56CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(CallFunc_GetDayNumber_ReturnValue, 0);0x0E78if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_10C1;0x0E86CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(0);0x0EA7CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_Conv_IntToString_ReturnValue_1);0x0ECCK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "0";0x0EEAK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x0F07K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue_1;0x0F2BK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x0F4FK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0F6FK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x0F93K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0FB0K2Node_MakeArray_Array_1 = {K2Node_MakeStruct_FormatArgumentData_1};0x0FC4CallFunc_Format_ReturnValue_1 = Format(DayString, K2Node_MakeArray_Array_1);0x0FF2DayText.SetText(CallFunc_Format_ReturnValue_1);0x101Fgoto Label_02BB;0x1024Label_1024:0x1024CallFunc_GetWorldEventCount_ReturnValue = GetWorldEventCount(this, GameplayTag{FName(EventTracker.Analytics)}, GameplayTag{FName(Analytics.Respawns)});0x1077CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_GetWorldEventCount_ReturnValue, StartNumPioneers);0x10A5CurrNumPioneers = CallFunc_Add_IntInt_ReturnValue;0x10C0PopFlow();0x10C1Label_10C1:0x10C1CallFunc_GetDayNumber_ReturnValue = GetDayNumber(this);0x10DECallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CallFunc_GetDayNumber_ReturnValue);0x1103CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Conv_IntToString_ReturnValue);0x1128K2Node_MakeStruct_FormatArgumentData.ArgumentName = "0";0x1146K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x1163K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x1187K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x11ABK2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x11CBK2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x11EFK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x120CK2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x1220CallFunc_Format_ReturnValue = Format(DayString, K2Node_MakeArray_Array);0x124EDayText.SetText(CallFunc_Format_ReturnValue);0x127Bgoto Label_02BB;0x1280Label_1280:0x1280CallFunc_NewPlayAnimationProxyObject_ReturnValue_2 = NewPlayAnimationProxyObject(CallFunc_NewPlayAnimationProxyObject_Result_2, this, FadeOut, 0f, 1, 0, 2f);0x12B8CallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_NewPlayAnimationProxyObject_ReturnValue_2);0x12D5if (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x12DFK2Node_CreateDelegate_OutputDelegate_1.Bind(this, Finished_290956524169DB152CED99A84D98976E);0x12F6CallFunc_NewPlayAnimationProxyObject_ReturnValue_2.Finished += K2Node_CreateDelegate_OutputDelegate_1;0x131FPopFlow();0x1320Label_1320:0x1320CallFunc_IsAnimationPlaying_ReturnValue = this.IsAnimationPlaying(FadeOut);0x134Bif (!(CallFunc_IsAnimationPlaying_ReturnValue)) goto Label_1280;0x1359PopFlow();0x135Agoto Label_1320;0x135FPopFlow();0x1360USN2PlayerCustomizationViewModel.ApplyCustomizationItem(K2Node_CustomEvent_Item);0x1389PopFlow();0x138AK2Node_CreateDelegate_OutputDelegate_5.Bind(this, ValidItemsChanged);0x13A1USN2PlayerCustomizationViewModel.K2_AddFieldValueChangedDelegate(FieldNotificationId{FName(CustomizationItemsCache)}, K2Node_CreateDelegate_OutputDelegate_5);0x13E5SetNavigationRules();0x13F3PopFlow();0x13F4CallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/character_select_menu/ui_start_game_hover.ui_start_game_hover, true);0x141BPopFlow();0x141CLabel_141C:0x141Creturn;0x141E// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type