0x0000PushFlow(Label_03B7);0x0005goto [EntryPoint];0x000FCallFunc_HasRadioMessages_ReturnValue_1 = HasRadioMessages();0x0023if (!(CallFunc_HasRadioMessages_ReturnValue_1)) PopFlow();0x002DCallFunc_GetWorldEventCountAsset_ReturnValue = GetWorldEventCountAsset(this, GameplayTag{FName(EventTracker.Built)}, /Game/Data/BaseBuilding/BuilderActions/DA_ComputerCoreConstructData.DA_ComputerCoreConstructData);0x006ECallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_GetWorldEventCountAsset_ReturnValue, 0);0x0090Temp_bool_Variable = CallFunc_Greater_IntInt_ReturnValue;0x00A3/Game/Blueprints/Blight/BPFL_BlightHelperFunctions.Default__BPFL_BlightHelperFunctions_C.UnlockPlayerStoryGoalOrRandomReturnDialog(PlayerState, nullptr, Switch(Temp_bool_Variable, false => ReminderMessageDialogs, true => Reminder Message Dialogs with Base NoA, default => K2Node_Select_Default), this);0x0107PlayReminderAfterDelay();0x0115PopFlow();0x0116CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(ReminderTimerMinutes, 60);0x0144CallFunc_RetriggerableDelay_Duration_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0161RetriggerableDelay(this, CallFunc_RetriggerableDelay_Duration_ImplicitCast, LatentActionInfo{0xF, -1629317416, FName(ExecuteUbergraph_BPC_SN2RadioComponent), this});0x019BPopFlow();0x019CLabel_019C:0x019CCallFunc_HasRadioMessages_ReturnValue = HasRadioMessages();0x01B0if (!(CallFunc_HasRadioMessages_ReturnValue)) PopFlow();0x01BAPlayReminderAfterDelay();0x01C8PopFlow();0x01C9Label_01C9:0x01C9PlayReminderAfterDelay();0x01D7PopFlow();0x01D8Label_01D8:0x01D8CallFunc_GetOwner_ReturnValue = GetOwner();0x01ECK2Node_DynamicCast_AsPlayer_State = Cast<PlayerState>(CallFunc_GetOwner_ReturnValue);0x0210K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPlayer_State);0x022Dif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0237PlayerState = K2Node_DynamicCast_AsPlayer_State;0x024AK2Node_CreateDelegate_OutputDelegate.Bind(this, OnHasRadioMessagesChanged_Event);0x0261OnHasRadioMessagesChanged += K2Node_CreateDelegate_OutputDelegate;0x0274goto Label_019C;0x0279CallFunc_GetOwner_ReturnValue_1 = GetOwner();0x028DCallFunc_HasAuthority_ReturnValue = CallFunc_GetOwner_ReturnValue_1.HasAuthority();0x02B7if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x02C1goto Label_01D8;0x02C6if (!(K2Node_CustomEvent_bHasRadioMessage)) PopFlow();0x02D0CallFunc_GetWorldEventCountAsset_ReturnValue = GetWorldEventCountAsset(this, GameplayTag{FName(EventTracker.Built)}, /Game/Data/BaseBuilding/BuilderActions/DA_ComputerCoreConstructData.DA_ComputerCoreConstructData);0x0311CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_GetWorldEventCountAsset_ReturnValue, 0);0x0333Temp_bool_Variable = CallFunc_Greater_IntInt_ReturnValue;0x0346/Game/Blueprints/Blight/BPFL_BlightHelperFunctions.Default__BPFL_BlightHelperFunctions_C.UnlockPlayerStoryGoalOrRandomReturnDialog(PlayerState, FirstRadioMessageStoryGoal, Switch(Temp_bool_Variable, false => ReminderMessageDialogs, true => Reminder Message Dialogs with Base NoA, default => K2Node_Select_Default), this);0x03B2goto Label_01C9;0x03B7Label_03B7:0x03B7return;