0x0000CallFunc_IsEditorPreviewWorld_ReturnValue = IsEditorPreviewWorld(this);0x0015if (!(CallFunc_IsEditorPreviewWorld_ReturnValue)) goto Label_0033;0x0023ReturnValue = false;0x002Egoto Label_0164;0x0033Label_0033:0x0033CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x005DCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetOwner_ReturnValue);0x007Aif (!(CallFunc_IsValid_ReturnValue)) goto Label_0159;0x0088CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x00B2SendGameplayEventToActor(CallFunc_GetOwner_ReturnValue, Event Tag, GameplayEventData{GameplayTag{FName(None)}, nullptr, nullptr, nullptr, nullptr, GameplayEffectContextHandle{}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, 0f, GameplayAbilityTargetDataHandle{}});0x0154goto Label_0164;0x0159Label_0159:0x0159ReturnValue = false;0x0164Label_0164:0x0164return ReturnValue;